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Artifacts of Altera

Discussion in 'Artifacts' started by Solus, Sep 9, 2017.

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  1. Solus

    Solus Solzilla Staff Member Server Owner

    Character Name:
    Ashna Kov'Gra'Sek
    In-game Town/City:

    Relics have begun to spring up in Altera. They harbor special features, albeit far from powerful. They mostly seem to be visually appealing and are akin to parlor tricks. These are the special item unit and their holders. All info is to be learned in-game!

    ☄️ Divine Doohickey

    Blessed by select members of the Pantheon to strengthen faith, these instruments can only be used by those who favor the divines. They tend to be thematic and carry more sentimentally religious tunes than Arcane artifacts. Cannot be used by an Arcane Student or Mage. Some are only specific to their divine faith.
    ✨ Arcane Baubles

    These artifacts vary between the Four Schools of Magic and tend to be more free-form. Cannot be used by a Divine Booned Character.
    One cannot attune to more than one artifact at a time.

    To use an artifact, one must be willing and must then harmonize with the object of favor, first. It requires a short moment of meditation with the object touched throughout it, approximately 10 minutes in Roleplay. Equivalent to a short rest. Upon attuning, the object's contents would then make the wearer or holder aware of its uses. Essentially, a mortal is able to only attune to one artifact at a time.

    To un-attune, one most simply remove the object from their grasp and touch. They cannot attune to another object until a full OOC day.
    Reprisal (Backlash):
    The body of the character trying to attune to an object is rejected. The artifact begins to burn hot and a bright flash emanates between the body of the holder and the object, stunning them. The object violently escapes their grasp as if an invisible force rips them apart, knocking a character off their feet for a good while.

    After effects: The character is under emotional distress for a few days.

    A reprisal occurs under these conditions:
    +Someone who is blessed by Divines with a boon is trying to use an Arcane Artifact.
    +A Mage or Magical Student is trying to use a Divine Artifact.
    +Someone attuned to one Artifact is trying to attune to a Second.
    +Someone who un-attunes one artifact would then attempt to attune to another in the same OOC day.
    +Someone who disrespects the Pantheon attempts to attune to a Divine Artifact.
    The Magical Artifact loses its status. It can physically be destroyed, a divine removes its blessing, or it reaches its maximum usage if it has a cap to its abilities. It then becomes mundane fragments of what it used to be.
    (OOCly- if the object is causing a ruckus, is OP, or overall Lore/Event Council/Staff wishes to remove it, a Clamor occurs IC).

    The Format:
    Name - Can be anything.
    Physical Description - Visual.
    Ability - Roll d% if relevant. What it do.
    Attuned to - Player Character. N/A
    TheDeester For discussion and limits
    Solus For putting it all together
    Lore Council for ideas and artifacts
    Last edited: Sep 9, 2017
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  2. Solus

    Solus Solzilla Staff Member Server Owner

    Character Name:
    Ashna Kov'Gra'Sek
    In-game Town/City:
    +Please do not make up artifacts with special powers. And don't pester a Staff member to add artifacts or give you one. The ones approved by Lore are listed below.
    +This thread is public so that there is no miscommunication on the uses of these artifacts and so that we can keep track of it.
    +Please do not metagame the holders of these artifacts.
    +If you have an artifact below and it was stolen, it broke, it was given to someone else, or other, please contact a Staff member so that they can update the status of the artifact below.
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  3. Solus

    Solus Solzilla Staff Member Server Owner

    Character Name:
    Ashna Kov'Gra'Sek
    In-game Town/City:

    Name -
    Physical Description -
    Ability -

    Attuned to -
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  4. Solus

    Solus Solzilla Staff Member Server Owner

    Character Name:
    Ashna Kov'Gra'Sek
    In-game Town/City:

    Physical Description: Sword engraved with 'Truth Illuminates' and 'Truth will Prevail' in Old Arcturian.
    Ability: At will, the blade may glow with an inner radiance sufficient to light his surroundings. When glowing, the sword may also cast the weekly use of [Sunburst] from it as if the other conditions were met. In this case, contact must be made between the sword and the intended target, at which point the sword flashes brightly and does the smite.
    Attuned to: Pod Flanders SirLuamTehDoge

    Name: Tree of Shalherana
    Physical Description: A large Birch tree with glowing fruits located in the center of Blackstone's Cathedral.
    Ability: (Passive only)
    - Positive modifier in contacting Shalherana (Depends on the impact of Divines in the world)
    - May ward off Corruption within a subtle radius of 300 blocks
    Attuned to: An island in the upper left corner of the Eastern Continents ("Blackstone") DraconDarknight
    (location is 8922, 59,15630)

    Name: Sigil of Shalherana
    Physical Description: A remarkably beautiful yet eerie yellow rose. The rose rarely blooms, staying in an apparent state of hibernation.
    - The flower blooms when it senses Corruption around a range of 20 blocks. If the threat abates, the flower goes back into its state of hibernation.
    - The flower requires neither sunlight nor nutrients to sustain life; it continually lives no matter its conditions.
    Attuned to: Daeron Eldrin Jstar[/spoiler]

    Name: Forgemaster's Hammer
    Physical Description: A perfectly-shaped smith's hammer bearing immaculate geometric scrimshaw. Korog's sigil is impressed on the side.
    Ability: Works produced using the hammer and Korog's boon are incredibly resilient to damage.
    Attuned to: Thordil Jazzper

    Name: Withering Talon
    Physical Description: A necklace, with a chain of thick, dark iron links. Again in dark iron, the 'pendant' is what resembles a raven's claw/foot. [x]
    The one in physical contact to it will slowly take on the appearance of undeath with the following: +Skin pales, weight loss, they look gaunt, vaguely skeletal and have less of an appetite than normal. +They are less sensitive to touch, but more sensitive to light.
    If not worn, it still carries these symptoms: +Any living plants around it begins to decay if in the area for too long (unless outside the area of the wards, in which the decay is more rapid). +People and animals alike feel sickly but it's no more than a nasty case of the flu - unless they're exposed to it for more than an OOC week and it becomes a severe illness.
    AoE: 20 blocks
    Attuned to/In Contact with: Shattered

    Name: Once
    Physical Description: An Arrow with green and white feathers.
    Ability: Given by Theodra years past. If shot, it will find its mark. One use only.
    Attuned to: Somnastra Somnastra

    Name: Gambler's Coin
    Physical Description: A golden Radiant coin, bearing the image of a grinning man on one side.
    Ability: When included in a bet resolved by rolling in game, the owner can roll twice and consider the higher roll to be their result in-character. If the bet is lost, ownership and attunement is transferred to the winner. If stolen or otherwise lost outside of gambling it, the owner will find the coin back in their possession within a few days. How fortunate!
    Attuned to: Cymic Cymic_

    Name: Iridescent Crown
    Physical Description: A golden crown that shimmers faintly in the light. Its surface is shaped like roaring flames, which seem to dance on their own.
    Ability: Instills the user with confidence and offers helpful advice.
    Attuned to: Maceo BoredBrit

    Name - The Black Egg of Vata'inu
    Physical Description - A large black egg with hues of dark teal that seem to subtly shift patterns. The shell is thick and around the size of a small melon.
    Ability - Makani holding the egg feel a warmth and subtle movement coming from it, where any non-Makani finds it unbearably hot. Once per day, the egg will allow its holder a roll (DC 10) to see the truth for the span of two hours. They can see things as they really are and without the interference of illusions during this time. If left unattended, the patterns slow and still, the egg grows cold, and its movement stops.
    Attuned to - Makani, Tevis Warwolf

    Name - The Opal Ring
    Physical Description - A bright, round opal within a silver setting. The silver band is thin, but holds a delicate pattern embossed into the metal. On the inside is an engraving: "I will never forget Corbenic." { x }
    Ability - When the attuned looks into the stone, it whispers into their mind, "You have the most beautiful eyes." It can only be heard by the attuned.
    Attuned to - Sheila Sominus Cor bettemus99
    Last edited by a moderator: Feb 4, 2018
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