Full Name: Lothaire von Dugald. He would accept 'Lothaire Alraun' on behalf of his wife and family.
Moniker(s): "Loth"; "Owl". He prefers the sound of "father" the most.
Proper Titles: While he once possessed an illustrious resume, he has forsaken all of them in recent years.
Social Status: Somewhere in the middle realm of nobility.
Relationship Status: Devoted to his wife and all of the challenges they have overcome.
Homeland: An abandoned castle in the southeast mountain range.
Current Residence: He hovers around Morvoren and the forests north of Queensport.
Gender: Unquestionably male.
Age: He has lost count. He visually appears to be somewhere in the middle of his long lifespan.
Date of Birth: Likewise, he doesn't recall the exact day. It was in the spring, many years ago.
Race: Silver-Elven, though lacking the upper peak of one pointed ear.
Skin: Pale in shade, like most of his race. It often has windburn. One half of his face is wrought in Corruption.
Culture: He considers himself an Anhalder despite their religious differences.
Height: Approximately six feet, two inches (6'2"). He's standard stock for his kind.
Weight: It fluctuates based on how well he's eating and how often he's training, but generally doesn't stray beyond "healthy".
Physical Build: Mesomorph, courtesy of his father's human genes. His frame has accepted and retained more muscle than his youth permitted.
Hair: Silvery-white in colour. It's frequently shaved around the side of his head and tied back, save for some wandering strands around his forehead.
Eyes:
- Inherited from his father before him, his right eyeball is brightly illuminated via the ring that encircles his pupil. The iris itself is stormy blue-grey.
- His left eyeball is consumed by Corruption, and there is no more white in his sclera. It appears to be an empty, hollow darkness lacking any humanity.
Identifying Marks:
- The left side of his face is devoured by the same Corruption that has seized his eyeball, caused by an overuse of the magical language Mortan.
- His flesh is one vast network of scarring, faded wounds, and damaged tissue. Each one illustrates another close brush with death; anywhere you look, there is another.
Strengths:
- Fighting: Considering he's still alive, he must do this well. He knows himself to be a formidable swordsman and competent duelist.
- Beastslayer: He has slain many monsters and predators that roam this world and beyond, and has developed an extensive understanding of them.
- Perception/Awareness: Acutely aware of his senses and with enhanced racial hearing, he makes quite the worthy hunter and tracker.
- Survivalist: The woods are more home to him than anything else. He knows how to remain alive for extended periods outside of civilization.
Weaknesses:
- Isolation: He will often disappear into the wilderness and hunt things for weeks or months, especially in times of inner distress.
- Social Recluse: Talking with others is hard. He speaks few words and maintains fewer relationships with people outside his family and inner circle.
- Stubborn: When he decides something, it can be extremely difficult to change his mind. This often involves dangerous activities.
- Heroic Sacrifice: He will be the first one to accept harm or injury if he can spare someone else. He might be too quick to endanger himself for others.
- Ranged Weaponry: Though he's dabbled and sometimes carries his crossbow, he's never quite picked up the knack for archery or throwing things accurately.