Medieval & Fantasy Minecraft Roleplaying

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[ Airblessed ]

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HollowWorld

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- THE -
-= A I R B L E S S E D =-
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" The very air they breathe now moves around them, guides them, ever moving forwards. "

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APPEARANCE
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Those blessed by air find themselves changing over the span of several days of the bond being formed. You may choose from only having one of the options below, or multiple.
[ x ] Markings appear upon the body, usually focused on the upper arms and shoulders (though not unheard of being elsewhere) akin to silvery or light golden feathers. In some instances, they glow very faintly when the airblessed is actively moving.
[ x ] The eyes change, from light golden or silver coloured streaks throughout the iris, a ring forming around it, or the entire eye becoming a shimmering iridescent hue akin to a pearl.
[ x ] Their bodies appear slightly more lithe, some losing mass to become lighter, with more definition forming as a result.
PERSONALITY
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Airblessed find a more notable change in their personalities; a restless nature forming where there wasn’t one before. This can take on many forms, be it restless in progression, always wanting to move around, or needing to occupy their hands with items like coins or string. Some become more aloof, fleeting, whilst others gain a discomfort at the notion of commitment. You may choose how your character is changed, be it a minor or more dramatic trait.
STRENGTHS
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They find a thrill in being in stormy, windy conditions and find they are less likely to be knocked off balance whilst within them. Many find they are somewhat more flexible, agile, and excellent at catching small stray objects such as coins (harmless, not arrows). Some make for great dancers and athletes.
WEAKNESSES
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Staying in the same place for too long begins to grate on them, and they tend to fidget with things or pace in an effort to alleviate it. Closed in locations without even a breeze make them feel breathless and uncomfortable, and it is not uncommon for airblessed to become light sleepers too.
ABILITIES
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Airblessed are able to manipulate small items within arm’s reach, making them float or twirl idly in the air at will, as well as flick small bursts of air in the same radius for minor effects (ruffle hair, scatter papers, extinguish candles). They also find themselves drifting to the ground from any jump under ten metres/blocks.

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