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Fortunately this is the last campaign for a long time. Have at it.I think the current stance within the community itself where they stand that they'll be more than happy to make their own events.
Life was stolen and the server's revival has changed with both Jishrimites and Shally worshippers receiving a new dynamic and arc to their faith and RP.What's the point in introducing a hundred plot elements if none of them have any depth to them?
That's okay. A lot of the campaign was doing one or two things that really interested specific groups of players with things they've been asking for for a long time. And yes, it was a STEP cult goal that was worked in with that mindset.Obviously I didn't iterate my point well enough, that's on me. I'm not saying nothing has happened, quite the opposite actually. A whole lot has happened, and drastically changed Altera. My point is that only one of them has been given enough weight and fleshed out enough for me to properly care about it: Jishrim and Life. And the reason for that isn't even campaign related, that was Whitespoor's dream, which STEP have worked for months and months and months to achieve.
It's cool, but we're pretty aware of where it failed so if we don't respond too much that's why. We're not ignoring people's frustrations, but alongside the behind the scenes reasons it went so poorly we pretty much know and have while we were running things and just wanted it to end.And if it seems like I am trying to attack those in charge, I don’t mean to. I like those in charge, but I cannot say this event chain was satisfying in any form. I didn’t even get a teeshirt!
This was one of my biggest takeaways from the finale. I felt like I turned on the TV and tuned in to an episode of Dragon Ball Super or something. It was like falling asleep during a Marvel movie marathon, and then waking up towards the end. 'Power creep' is what it's called (I think.) It's when the scale of power gets extended on and on during a story or series' span, making past characters (both protagonist or antagonist, or otherwise) ridiculously weaker in comparison to the newer ones. Increasing power isn't bad, but there should be a limit to it. Augury's last event crossed that line, I find.Bloated has been a buzzword for months now and I think that the extent to which creatures and their power are now being extended may be taking it a step too far.
It confuses me as to why we needed the creature at the end of the event, and why we needed a bigger fish at the end of the campaign and all the campaigns (for as far as I know). It confuses me what the purpose of such a creature is.
It seems to just make the gods and the actions more inferior in a semi-Lovecraftian way, but without achieving the actual fear that comes with such a thing.
It pretty much made no sense in being a 'finale' and would have been much better labeled as an epilogue for the purpose of giving out lore to the people who really enjoy that stuff. Framing it otherwise is rather lacklustre.The power level of those Vis beings were so much above the Gods - who are already very very mighty - that I just couldn't care about them. They're so fundamentally out of reach for player characters that interacting with them felt like a needless cutscene. Something that wouldn't amount to much. A peek into the backstage of the universe that doesn't contribute much to character development, because of just how many leagues they are above our character's level of being.