Medieval & Fantasy Minecraft Roleplaying

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{Grey Lady} Divine Passives

Elz

hmm
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G R E Y - L A D Y
Divine Passives
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Those who become Blessed by their Divine will be able to choose from a selection of passives, able to pick one aesthetic and one quirk at each rank of the divine system. These choices are not able to be changed once chosen and applied, and should be written on your divine profiles. Some are not available until T3, and Exalts do not gain one from this thread upon hitting Exalted - That is a custom passive to be discussed with the divine team.

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[ GENERAL ]
These aesthetics and quirks are available to all tiers of the divine system. You may choose one of each at each rank-up from tiers one through four.​
AESTHETICS
][ Features become more defined, such as cheekbones, the collarbone, the jawline, etc. This can be extreme enough they seem vaguely skeletal in appearance.​
][ The eyes take on a ring of color about the pupil thematic to their Divine, intensifying in spellcasting or heightened emotional states.​
][ The edges of held items can take on an outline of a glowing purple hue, wisps of it flickering around it. This can be on weaponry or mundane items, activated at will or spurred by an emotional response. It does not tamper with the items themselves.​
][ Frost appears upon their person in subtle ways, and their breath appears as a cold mist.​
][ Divine markings thematic to their divine form (in color as well as design) upon the body. This can be as simple as bands around the wrists, or an entire intricate design across the back, left up to the player. Optionally, these markings may glow faintly in colours of their divine.​
][ A purple glow appears in areas of the body in times of heightened emotion, adrenaline, or during spell casting. This can be the eyes, the veins of the body, or the hands/fingertips.​
QUIRKS
][ They no longer need to sleep, finding themselves fully rested after only a few hours of doing something less intensive (reading, lounging, so on.)​
][ They are able to cool or freeze small quantities of water by a brief touch, such as a tankard full. Their hands can be cold to the touch upon another but it will not freeze or harm them.​
][ A glance over a grave or tomb will provide them with a sense of if the remains are still within or not, at a range of six feet.​
][ They are no longer negatively affected by the smells of death or decay; it still registers, but it does not bother them at all​
][ They summon up a purple orb of light, able to follow them around passively with the strength of a candle. It is also able to light extinguished sources of fire, and upon doing so, makes the flames a purple-blue hue. This companion cannot be used in combat, but can be used in a flavorful manner in mundane tasks (turning pages, ringing bells, so on).​
][ Upon touching another, they are able to detect if they are close to death by illness, or age.​
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[ ADVANCED ]
Upon reaching tier three, the following join their respective pools as options to be taken:​
AESTHETIC
][ They seem somehow ethereal, as though their extremities fade away into mist while you're not looking at them. Their hair and clothing moves around them slightly as if they were underwater, and wisps of mist drift from the ends of their clothes.​
QUIRK
][ They are untouched by the cold and suffer no ill effects from it regardless of intensity; Chills are of no concern, frost is a pleasant day, and even wandering the tundra they can manage in a shirt. This applies to natural cold, as well as arcane and divine spells that cause it.​
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