Medieval & Fantasy Minecraft Roleplaying

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Concept Hallowworld [Grimdark AU]

Map

The wrong.
Legend
Reedie_
Reedie_
Legend
This is what I get for sticking with Eldpoint. Thanks Mapboy. You got us killed in the HallowWorld AU.
Anytime, glad to be of service.

P.S. your wolf statue would probably still be sticking out in dilapidated form since it's on a mountain
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Still working on this in my free time =)

I have updated the second post with the fates (and new names) of the Flooded Land locations, such as Storm's Landing (Skraag's Landing now), Nid Arach (Calamity Fortress) and Mockingbay (Marsh).


Edit: I also had to replace the paragrapth dividers, since the Dark Souls one decided to break for no reason.
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Embarrassingly, I believed that the Eastern Continent was actually WEST of the Northern Kingdoms when I started this. Thankfully, the truth just gave me an opportunity to make this AU far more dark, as I now added that the Great Flood of Undeath invaded both coastlines-- both west and east. Now the Eeerie is covered in undead too~!

Also, added four new locations in the Hellscape!
 

Blorbis83

Lord of Altera
Legend
Blorbis83
Blorbis83
Legend
Tylla and her kin probably would fare well, being fairly competent nomads. Theo and whatever is left of the Asrakosians are probably stuck in the Sanctuary sticking to their traditions as best as possible. I'll write something up maybe.
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Added nine more locations =)
The Theatre and Blightlands locations completed.

Renamed "Deadlands" to "Blightlands," due to people changing what the locale was called IC. I prefer Blightlands, personally.
 

Cymic_

Better than sliced bread
Legend
GrimdarkCymic.png

The undead that roam were no unfamiliar sight. The first few years would be taken fighting the undead from the walls of Halbed. Laughter, drinks, and merriment as each wave of Undead were scattered across the snowy outskirts of the great walls. The people of Halbed celebrated every night, the strung lanterns lit until dawn. This, tied with the increasing cold simply drained the city of it's little resources until there was not a crumb nor a drop left. The Sangrian fleet drifted from the walls and found themselves lingering just east from Linlea's coast, to Ashna's dismay, Cymic liked to think. But there was no Linlea. Ruins and a broken Kingdom much like Halbed. He sets the spyglass down and ponders that if the exalt of the grey lass could not steer away the undead that they were truly fucked. They drifted the seas with their excess supply of dry meats and old booze until there were nothing left. Ships drifted from his fleet to mesh with the Armada and the rest followed Cymic into a life of pirating and plundering ships of bone and wood for materials, souls, food and water.

Unanswered prayers brought laughter from the captain's quarters. Ships departing brought laughter. Thoughts of his friends brought laughter. Conspiracies and attempts to usurp him from the helm brought violent laughter. Hanged men from the lookout tower brought envy, maybe. With Jax forsaking the man, he carved his ink out and let it scab and scar.

The last time anyone ever saw him was the raid of Astrakahn. The last time anyone heard from the man was in story or tale. Cymic sailed into the coast and led an army inland toward the gates of Bol'tn'thar and never made it. Cymic drifted off to the east and starved with his raiders. Cymic laughed himself to death and his voice still rings out to those he loves. Cymic stumbled from the bow of his ship in a drunken fit and the water turned red where he fell. Or maybe Kethron turned him into a gem. All would be true ends to the men and women of Sangria, though which group Cymic had joined is anyone's guess. What is concrete is that the Armada has spotted a ship that still sails with the symbolics of the fallen kingdom, those aboard decorating the ship like they would a Sangrian home. It glows off the coast, laughter and the clink of drinks ringing from it. A slice of heaven away from hell.
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Updated with more locations! :D
I really enjoyed writing Blackstone and Queensport's fates.

Added Eerie and The North locations.
Sorry Niarn - I turned your Ravenport into El Dorado.
 

Niarn

Lord of Altera
Legend
Niarn
Niarn
Legend
Updated with more locations! :D
I really enjoyed writing Blackstone and Queensport's fates.

Added Eerie and The North locations.
Sorry Niarn - I turned your Ravenport into El Dorado.
Holy. I'm in love with that. I honestly am. If allowed, I would love to use some inspo from that. for the lore about Ravenport, If that won't ruin this whole concept thing, that is?

''The Frozen city'' El Dorado Hahaha'
 

Blorbis83

Lord of Altera
Legend
Blorbis83
Blorbis83
Legend
Theodosius died fending off the undead hordes with what remained of Astrakhan's legionaries, while his son, Dimitrius evacuated the citizens to the depths of the Sanctuary below. Before he closed the Great Gates of Sanctuary to the outside world, he saw the bodies of his father and his men hewn by the enemy, and he vowed that he would never allow this to happen again to his people. Dimitrius was once a green, nervous young boy who had never felt the weight of the crown before on his head, until now. Now, after many years, Dimitrius has reigned Sanctuary with an iron, but just fist, maintaining a strict system of order in the underground metropolis. The Assembly has been permanently disbanded as Dimitrius turned aside the title of Basileos and became Imperator. His rule is backed by the newly re-ordered Legions (now known as the Iron Tagma), who are the symbol of Dimitrius's monopoly of force. He has made sure to keep in good standing with the Immortal Constructs, who maintain the defenses and infrastructure of The Sanctuary. There are cracks in his image of strength, though, as many local nobles have attempted to assassinate him or organize coups against him. Such happenings have caused Dimitrius to become somewhat paranoid as of late, and often he has trouble sleeping or relaxing- only his cousin Garrett gives him the stability he needs to continue ruling. So far, the young man's reign, while not as gentle as his father's, has been benevolent, if somewhat martial and distant. He has not chosen an heir, and many worry what will happen if the family's line is not secured before his death- which is only as soon as the next assassin's knife is fast.

The Asrakosians hang on by a thread, and are a shadow of what they once were. Once, they were an artistic, deeply intellectual people, who prided themselves on their skills at diplomacy. Now, they are as deeply affected as the rest of the world is, and have had their thoughts turned towards bloody-minded, base things; war, strength, and conquest. Everyone in the Sanctuary is a soldier, trained to fight and die for their people's future, both with vicious abandon and unyielding discipline. Art has gone the way of most soft-things; discarded or turned into propaganda for whatever the Imperator's next goals are. Ironically, Sanctuary is far larger and far more advanced than Astrakhan ever was, meaning that the city's population has reached into the thousands. Perhaps it is good then, that they remain pressed by undead and monsters, for what sort of dreary order would they impose on what remains of the world?

The Ka'ar were not so greatly affected as the rest of the world, namely because uncertainty and change is their business. However, they still suffered as their cattle and grazing grounds fell to dust and abominable mutations. What remains of their great herds of goats, sheep, cows, and horses have been sequestered into the few isolated, habitable places left on Altera, and even then, they are not enough to sustain the different Hordes that roam the lands. Previously, most clans of Ka'ar were locked in vicious infighting, but when it became clear that they needed to unify or die, the Erkhem gathered and selected a leader-- a cruel Knyaz named Nergui the Fist. Nergui now has control of all the warriors the Ka'ar people have to offer, and frequently conducts raids on what few settlements have survived in the wastes of Altera, as well as into Bwabo territory, with mixed results. Tylla is one of those warriors, and has made a name for herself as a fine War-Shaman and leader of men, and is a respected figure among her people. Still, she is no longer the kind, honorable woman she once was; the collective losses that both she and her people have taken have hardened her heart to such a degree that one wonders if she can ever think of anything other her next battle or how to best butcher her captives. Like many Ka'ar, she has abandoned the feckless Shalherana in favor of other Gods, particularly the Angel Kilrox, whom she offers up the scalps of her prisoners to.

(I'll do my other characters later, for now, enjoy these :) )
 
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I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Holy. I'm in love with that. I honestly am. If allowed, I would love to use some inspo from that. for the lore about Ravenport, If that won't ruin this whole concept thing, that is?
Not at all. To be honest: because there is only a build thread about Ravenport and no actual lore I could reference, I just had to create something entirely different. Unreachable location = legend!
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
The Hollows locations added!

I am sad my Cyberpunk 2077 did not arrive and seem to be focusing hours upon hours into this writing project for sole enjoyment. Sorry :(
 

I am Wake

The Rose
Crafter
Legend
Retired Staff
I_am_Wake
I_am_Wake
Crafter
Updated the thread quite a little. Nothing was added: instead, words were changed around to put more emphasis on the Realm ending in 'The End' rather than any particular reasoning for 'The End' taking place. 'Causes' of events were removed to add flair and mystery to why the Realm ended. Will add more things later, such as the sky having no stars and the remaining events. Nouns were also updated with the Eastern Continent being the Eastern Kingdoms as well as every coastline being flooded.

Life is brutual in this Hallowworld concept.
Not many people are alive. There are no major groups that reach thousands. That would take away from the point of this fan-fiction being the absolute 'end times' where everything is dying aside from monsters who, even after dying, simply become another form of monster for the living to contend with-- as nothing can truly die. Sorry Blorbis83 c: No legion of a thousand Astrokosians. The only groups that may have over a thousand members belonging to a singular culture are the Deep Dwarves, Soolerans and the Bwabo.

I am writing this as if these are major locations for a game, concepts of a lore in a world where people must compete to survive against impossible odds. It helps writing this way, as a based lore can help with writing further stories. As such... here is a singular tale now, a journal written by an unnamed, unaffiliated Remnant attempting to survive.

Found ink. Taght two read by seafairer. Sharpend wyvern feathr. Thoughts for another. Movin north-west. No food. Feet soaked. Elmentl moved hill paff

Shreeks. Hear it run hide. Dont let them catch or find you

off paff. Nightspwn huntin me. Movin north-east

SZombee skratchd leg

stars dont exist. Never seen them. They exist in storeies of forgotteen names, wispers of lost souls. The sky shaterd. All I know is dark clouds of day and Void of night. The thought of there being light at night shames me. Were they not affrid affraid? Light attraks. Mayb stars still there, knowin, blew out the kandle. There are no stars. Ive never seen 1.

Lost nightspwn. Dont know reejon. North go

old stahtyou. Cant spell. Know wrong. Big woolff. Vahlly looks safe. South-east is water rooun. Zombees plentea. Movin east.

vahlly not safe

What is a god? Like Mage but big? How many souls did gods konsuum two beekum god? Can I beekum god

Ruhop broke

water thinner now. Arrborri allmost got me

Elmentl thruhou a mountin at dragoon. Was funnee two see

had two kill a touchd today. Not happy

saved raht from hollowr. Dont bite. Now have pet raht

Lost. Movin north-west. Think I am in hartlands
taught raht trick
eats seeds and behrees

Met man today. Talkd about gods. He did not like idea of Mage but big did not understand did not get it. Crewsayder attaked me had two deffend myself. Hurts two walk, deep cut two side, hurtin lot. Cant stop. Movin north-west. No water. Got new sord from crewsayder

raht bit finger and ran intwo bush. Shreeks beeghan hid in bush wid raht. He she it knew beefour me

lost lot of blud

swahmmpuh swahmp swuhmp swammpuh swamph ???
water and mud and big trees and insekts
raht eat bugs two
Woonds infekted

Was found by earthspwn. Big walls. Cant speak their speak. One spoke to me in my languhwich languwij and said I heal and then go
I say thank you but the earthspwn dont like me
but do like pet raht
think earthspwn myght eat me

safe

Food is good walls are high and I watch earthspwn fight eachother four fun. Cant speak their speak but jestures work. They do not like me and like a god
I ask what gods is but they cant speak my speak
Boltinfarr is what they call this

legs work
beefour I leave I asked them to keep raht safe since they like raht and not me
They say yes and now raht eats good food beehind tall walls in safetea. Movin north along old paff

Zombees and big bats along paff. Whitespore fortriss along paff to east. Walk west. River stoppin north

miss raht.

Found Sool cahrahvan today. Traded old sord four good food. They go east back to Earthspwn in boltinfarr. Told them of big bats and they laugh at me. Ahhrahkian bats they said or something. They wanted two buy this payper and ink. I keep writin this is fun but ink will run out eventu
Sool told me two go north two place called sanktuary. Movin north
They say paff lead to bad ruin

many trees. Must be careful of arrborri
feel scared

think I am being hunted. Can feel something. Hearin things. Is getting dark and I am scared

Attaked by something. Woman ghost, angry. Deffend wit sord but it dont hit just go thru. Layin and writin because I dont think Im goin to sirvive. North is sanktuary but bleedin two much. Lost sord in tryin two run. Is funnee that I run out of blud befour jar runs out of ink. Of all ruins roouns Ive seen of all hills and paffs there never runs out of blud. Two many souls of forgotteen names that reemembr stars and gods and are angry and attak me. I dont know much but I know ink is rare and raht is safe. I hope that you can read and go north two sanktuary where sool said two go because safe like raht beehind big walls and eat good food

listen four shreeks and hide or run. Stay back from tree might be arrbori. Do not let zombee bite or you beekum zombee. Aim four the head unless it angry ghost woman then sord does nothin and you juhsst die in forest like me. Gud luck in lif
 
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