Legend of Altera
To the east of the world lies an island shrouded in uncertainty, inhabited by "The Astremians". The island is secluded to most and sailors who were drifted off their routes and near the island claim to have heard the sounds of soft twinkling music in the warm sea breeze, though none have dared to venture closer.
Astrum Island is a community of peaceful settlers on a mountainous island - known as the Island of Music, or the Home of the Bards - , the inhabitants dislike waste and so create wind chimes out of the shells and rocks they find about the island, believing that the wind chimes are like people, as even the dirtiest shell can be made beautiful. The islanders often attempt try to find a use for everything and many of them frown upon those who chose to waste resources.
The island is made up of all different kinds of people and species and are generally accepting to all those who venture to the island. They live out lives alongside nature and many of the inhabitants traveled there to seek a more simple life. Many of the islanders are musicians with many bards, inventors and other intellectials taking advantage of the secluded "think tank" that the island provides, with peaceful breezes and good views with a acceptance of progress and invention.
The island isn't publicly well known about and details of its existence are mostly heard of from the rumors of drunken sailors.
Many of the islanders are very superstitious and myths about large beast-like crabs terrify the children of the island. This causes them to be very distrusting of outsiders and many islanders believe that the soft twinkling sound of wind chimes manages to ward off all evil from the island.
Many of the islanders also have a passion for music and the children of the island are encouraged from a young age to play a musical instrement, there are many festivals of music on the island where the inhabitents meet, play music and games and finally feast on crabs and other meats the fishermen have prepared.
The island's justice system has laws mainly consisting of an "eye for an eye" policy, this means that if a crime is commited the same action will be commited on them. There is also the possibility of bandishment from the island and the punishments given can be changed or altered by the Count or Viscount of the island.
Murder - "Those who choose to end a life shall have their own lives taken from them"
Violence - "Those who choose to commit violence shall have the same actions committed on them"
Stealing - "Those who choose to steal from others shall have items taken from them"
Wasting - "Those who choose to waste nature's gift shall be forced to have the item restored by them"
Adultery - "Those who choose to disregard love shall have their ability of love taken from them"
Honor - "Those who choose to destroy the honor of others shall have honor taken from them"
Neglect - "Those who choose to abuse those close shall have those close taken from them"
Those who plead to not be guilty of the accused crime can appeal to have their guilt tested by the sea
+ The sailing guild is currently looking for more members
+ More fishermen wanted, steady pay and free housing
+ Smith, farmers, fishermen and other jobs are needed
+ The tavern is now hiring bar staff, decent pay and free drinks
+ Be wary for "outsiders", tell an official if someone suspicious is spotted
+ Remember the curfew on the full moon! Stay inside, Stay safe
+ The construction of Fort Ostium is underway! Come visit!
+ Be away of the island builders during this construction season
+ The island is low on members, more islanders are needed
+ ALL SEAGULLS ARE TO BE KILLED!