Kamaoe
Legend
This is a legacy character, she is on the roster. (Just in case) http://hollowworld.co.uk/threads/legacy-earthspawn-register.34964/
She falls under the old rules, being a legacy Earthspawn. I have added some of the current rules to make the transition for her offspring easier.
New Updates
Reason or meaning of name: Kam means 'stoned' or is short for 'to stone' in Eark'zian, Hakiaz is a pun name that basically means 'hackill' in Eark'zian
Titles: Queen of the Earthspawn, Dera Qurk'qa, Matriarch of Hakiaz
Character’s nickname: Mummy Kam | Mum | Mama | Girly | Beauty | Utkal | Emya | Formist | Remnant
Birth date: Unsure of exact date, but sometime in early summer.
Languages:
Common (Doesn't know some words, decent reading and writing)
Eark'zian (Fluent, can read and write it)
Mok'yra (Greetings and a few basic phrases, no reading or writing)(Being taught by Ventare)
Elven (Slowly relearning it from Kopii, has learned the very basics.)
Art by Elz
Physical appearance
Race: Earthspawn
Age: 33
Weight: Around 300 lbs
Height: 6 ft 7 in
Body build: Muscular
Shape of face: Pointy and square
Eye color:
Skin tone: Gray-green
Distinguishing marks: Being a big honking Earthspawn and all associated with it. Arms too long to be in proportion. Tattoo on right bicep,
Predominant features: Pointy ears, cheekbones, and chin. Red eyes, sharp teeth.
Hair color: Oil-slick black.
Type of hair: Straight
Hairstyle: Two braids hanging down her chest to her upper thighs, the rest of her hair up in a large bun.
Voice: Deep, smooth and smokey. (Like a Marlboro© cigarette) Harsh accent that sounds like our real- world Russian.
Complextion: Rough, scarred, slightly mottled from time in the sun.
Physical disabilities: None.
Usual fashion of dress: Chain mail armor or tribal wear. She keeps her stony appendages uncovered.
Favorite outfit: Tribal wear
Jewelry or accessories: Skull belt, heirloom tusk necklace, ear piercings, and an amulet in the shape of a crab. Fossilized deer antler. A simple gold band on her left tusk. Hair thingies.
Status: Learning more about formistry and Valiant. Planning for the future. Learning to become a shaman.
Injuries:
Broken right hand [Healed]
Broken right leg [Healed]
Stab in upper left thigh [Healed]
Stab in the area between neck and shoulder [Healed]
Sprained ankle [Healed]
Pride wound [Healed]
Sickness (fever, paralysis, and hallucinations) caused by spiders [Healed]
Slash to left side [Healed]
Leg wound [Healed]
Scratch on jaw [Healed]
Face scars [Healed]
Forearm clawed up [Healed]
Cave sickness x2 [Healed]
Spider bite [Healed]
Bear mauling [Healed]
Acidic spit from Ari [Healed]
'Chemical' burns on left side of face from harming pot [Healed]
Wolf bite to left forearm [Healed]
Right eye taken by Murquel [Healed/replaced]
Two... cuts on her abdomen [Healed]
Broken shoulder [Healed]
Acid burns from falling into a pool of acid on her neck/shoulder [Healed]
Broken left arm [Healed]
Stab wound in right shoulder [Healed]
Cuts from the mirror golems [Healed]
2nd Degree burns along her upper arms [Healed]
Personality
Good personality traits: Loyal, introspective, protective, compassionate as circumstances permit, generous (will give what she has if someone else needs it), hardworking, and has a good sense of humor.
Bad personality traits: Angers when she can't understand something, cynical, can be ruthless even when not needed, tendency toward blood lust in battle (though she's trying to suppress it), a bit too self deprecating, and superstitious.
Mood character is most often in: Pretty mellow.
Sense of humor: Likes to make jokes and rarely takes jokes directed at her to heart.
Character’s greatest joy in life: Learning new things, kids, Azgir, friends, helping her race.
Character’s greatest fear: Large bodies of water, drowning in them, Shoreless Gulf
Character is most at ease when: No work needs to get done, with Azgir/someone she trusts
Most ill at ease when: In a spooky setting.
Enraged when: In battle, her family or friends are harmed
Depressed or sad when: Things end, when her friends or loved ones die, when she thinks about where her people are now.
Priorities: Family>Friends>Self>Neutral>Enemies
Life philosophy: Learn what you can, build what you can, change what you can.
If granted one wish, it would be: To help her race.
Character’s soft spot: Will not harm the old, children, or unarmed civilians. Worst she'd do is knock them out if they tried anything.
Biggest regret: Letting that demon get away.
Minor regret: Smashing in a Mar Dolk guy's face.
Accomplishments:
Learning to read
Adding to her race
Raising strong children
Leading the creation of the Half-spawn
Killing the figment 'That Which Glitters in the Sun' in one shot
Assisting in the killing of the figment Entropy
Protecting her children
Drives and motivations: To become smarter and help the Earthspawn become more than they ever were before, keep what's left of her people alive and help them flourish.
[/] In progress
[X] Complete
[Y] Failed
[~] Abandoned
Immediate goals:
Finding remaining Earthspawn [/]
Learning to read better (Has a limited grasp of the common written language) [X]
Find a teacher to help her in reading quest. [X]
Find Azgir [X]
Do what she can for the Anhald/Fuvur war. [~]
Stay safe through the war and give birth [X]
Not die a prisoner of Anhald [X]
Keep self and babies safe [/] (This is a forever goal)
Get new place for all these babies. [X]
See if Cymic ever shows his face again. [X]
Talk to Sif about Cymic's death [~]
Find out what this whole comatose thing is about [~]
Heal [X] (It feels like this is a forever goal.)
Recover full use of right arm [X]
Build on Bol'tn'thar [X]
Find out what's going on with these dry caves [X]
Give birth to babies safely [X]
Tell Azgir he'll be dadgir 2.0 [X]
Find out more about the situation with the gods [X]
Make things right with Kov'gra'sek [X]
Get Jerr'co's bounty removed [X]
Prepare for the cave exploration [X]
Lead folks into the cave [X]
Gain experience in Formistry [X]
Learn more about Valiant [/]
See Pod get his ass kicked []
Help Cymic on his quest to find Jax [X]
Become a good shaman [/]
Learn what she can about Archon [X]
See if she can speak with the shaman ghost again [X]
Speak with the shaman ghost again [X]
Perform the ritual [X]
Find her formistry student [X]
Study this disease [~]
Teach her student [/]
Help Blackrush [X]
Long term goals:
Building up the Earthspawn before it's too late for them [/]
Learn to suppress battle blood lust. [X]
Record Earthspawn lore and fiction []
Babies? [X][X][X]
Raise babies [/]
Be a better parent to her non-eark children [Y]
Jecht [Y]
Get Bol'tn'thar cleared out [X]
Murkztob [X]
Get her eye back [X]
Hunt the Siren [~]
Formisty Mastery [X]
Help her clan move to Valiant [X]
Guide her people [/]
Build the next Zuk'thar [/]
Guide her clan into the future [/]
Guide the new half-spawn race into the future [/]
Protect her kids [/]
Mother: Hol (Deceased)
Skin: Red
Relationship with her: Her mother was caring and set the standard by which Kam set herself for a long time. Hol taught Kam humor and instilled a superstitious nature in all her children. Hol worked hard to provide for her family and this was passed on to Kam through imitation. Kam hungered for her attention and adored her mother. Hol was her ideal: strong, independent, and loyal to her mate. In the end Hol succumbed to the racial mind degradation and Kam put her out of her misery as per previously stated wishes.
Father: Lur
Skin: Green
Relationship with him: Lur was a sword for hire and was rarely home. When he was home he would teach all his children fighting and sword craft. It was through this warrior that Kam learned leniency to the civilians and loyalty to comrades. When he was with his children he would take them to meet new and different types of people and would give freely. Through him Kam learned generosity. Though they were never particularly close, Lur loved all his children. When Hol died he left and is presumed dead.
Siblings: Because of the Earthspawn lifestyle many did survive to adulthood. Here are a few who did;
Vil: (Deseased) Kam's oldest sister, she was afflicted with the disease that limits Earthspawn conception. She died giving birth to her stillborns. Red.
Rac: Kam's oldest brother followed in his father's footsteps and became the stereotypical Earthspawn. Is presumed dead. Green
Yur: Kam's youngest brother followed Rac into the merc trade and also became the stereotypical Earthspawn. Is also presumed dead. Green
Relationship with them: Was close to Vil, and loved her brothers even if she was not very close to them.
Skin: Red
Relationship with her: Her mother was caring and set the standard by which Kam set herself for a long time. Hol taught Kam humor and instilled a superstitious nature in all her children. Hol worked hard to provide for her family and this was passed on to Kam through imitation. Kam hungered for her attention and adored her mother. Hol was her ideal: strong, independent, and loyal to her mate. In the end Hol succumbed to the racial mind degradation and Kam put her out of her misery as per previously stated wishes.
Father: Lur
Skin: Green
Relationship with him: Lur was a sword for hire and was rarely home. When he was home he would teach all his children fighting and sword craft. It was through this warrior that Kam learned leniency to the civilians and loyalty to comrades. When he was with his children he would take them to meet new and different types of people and would give freely. Through him Kam learned generosity. Though they were never particularly close, Lur loved all his children. When Hol died he left and is presumed dead.
Siblings: Because of the Earthspawn lifestyle many did survive to adulthood. Here are a few who did;
Vil: (Deseased) Kam's oldest sister, she was afflicted with the disease that limits Earthspawn conception. She died giving birth to her stillborns. Red.
Rac: Kam's oldest brother followed in his father's footsteps and became the stereotypical Earthspawn. Is presumed dead. Green
Yur: Kam's youngest brother followed Rac into the merc trade and also became the stereotypical Earthspawn. Is also presumed dead. Green
Relationship with them: Was close to Vil, and loved her brothers even if she was not very close to them.
Mate: Azgir,
Children: Jecht, Jhaeros, Ventare, Jenette, Tavaril, Isabell, Ember, Nardoc, Streggi, Jerr'co, Rinka, Izhmoz, Yrdl, Kuuhtaz, Urzul.
Relationship with them: She loves her family
Favorites
Color: Purple, Gray
Least favorite color: Sea green
Music: Eark'zian music
Food: Eark'zian food
Literature: Anything she can get her hands on, especially romance novels
Form of entertainment: Books and oral stories
Mode of transportation: Walking
Most prized possession: Tusk Necklace
Habits
Hobbies: Learning new things, dancing (not always well), reading, and telling stories
Plays a musical instrument?:
How he/she would spend a rainy day: Bettering reading skills or trying to learn patience
Spending habits: Only buy what you can't make yourself.
Smokes: Socially only.
Drinks: Ale, Vodka
Other drugs: Nope
Extremely skilled at: Fighting (I think that's an Earthspawn pre-requisite) dancing, throwing things.
Extremely unskilled at: This thing called patience, and controlling blood lust in the heat of battle
Nervous tics: Right ear twitches when she gets nervous or superstitious
Usual body posture: Back as straight as an Earthspawn can get it, but can't help hunching over because lore friendly spine curvature.
Mannerisms: Tries to be polite and uses hand gestures when speaking
Exercise: Exercises and trains with scimitar, bardiche and polearms daily.
Traits
Optimist or pessimist?: Optimist, sometimes blindly optimistic
Introvert or extrovert?: Is always willing to talk, but likes to listen more than talk
Daredevil or cautious?: Has learned that caution is better in most situations, but is still often first to charge in.
Logical or emotional?: Generally ruled by emotion, but is trying to make more logical connections
Disorderly and messy or methodical and neat?: Swings between the two depending on how lazy she feels
Prefers working or relaxing?: Likes to keep herself busy
Confident or unsure of himself/herself?: Unconfident in her intellect despite her not being stupid, but confident in most else.
Animal lover?: Likes dogs, cows, spiders, and babies of other races. Everything else she's neutral to.
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