[ Art Credit ]
Tier I { x }
Tier II { x }
Tier III { x }
Tier IV { x }
Tier V { x }
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THE
- B L E S S E D -
Tier I - The Blessed are those who have been surely noticed by the Divine and granted a fragment of their power in return for their devotion. Through a short period of prayer prepared at the start of the day, these chosen few gain the ability to cast spells from both the universal spells and the first tier of spells from their chosen Divine. Three of the same spell can be used on the basis it still costs their daily allotment of spell points, but spells need no longer be chosen at the beginning of the day in advance.
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Divine: Korog.
Tier: 1
Action: Touch.
Cost: 1 SP
Duration: 30 minutes.
Spell: The caster rests both hands upon the ground, and wills a section of terrain to surge upwards before them. This terrain can be of any natural land, even sand or dirt, holding its form for the duration before it settles to where it was. It may be two blocks high and two wide, or three wide and one high, always 1-2 blocks ahead of the caster. It is as strong as any stone wall would be for the duration.
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RAM'S GUIDANCE
Divine: Korog.
Tier: 1
Action: Prayer and the offering of something metallic.
Cost: 0 SP
Duration: 5 minutes to cast, hour long duration.
Spell: The caster offers something metallic to Korog with a prayer, and the item shifts into a ram of bronze metal the size of its real life equivalent. This ram follows the caster for the duration at a maximum of walking speed, but can reliably haul up to 200lbs. Its eyes glow as bright as torchlight, illuminating the way. It can walk beside the caster or behind, but will never go on ahead. This Ram will not attack anything even if it itself is attacked, and it will hunker down protectively if the caster stops walking or it will continue to follow despite attacks to its form, it being the equivalent of a walking bronze statue. It can be destroyed by significant force, in which is disperses into bronze dust. Only one may be active at a time, and the previous cast fades if it is recast.
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AUTOMATION
Divine: Korog.
Tier: 1
Action: Prayer and Touch.
Cost: 0 SP
Duration: One day.
Spell: The caster blesses something to give it a sense of automation, either by following basic commands or motions or doing it continuously. The choices are as follows (though you can send in a ticket to Divine Staff if it is not listed):
Hinges - They may make a door or chest open or close automatically when someone walks towards it or when they say a key word ('open', 'korog' etc), by blessing the hinges.
Utensil/Tool - They may will a tool or utensil to work on its own without their hand, such as spoons for stirring or saws for cutting. Must remain in a container or on a work surface, and must be activated and de-activated with key words.
Bellows/Fan - They may will bellows to work as required with a key word or as needed, as well as having an item move in constant motions to create a soft breeze, like a fan.
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UNBREAKING
Divine: Korog.
Tier: 1
Action: Prayer and Touch.
Cost: 1 SP
Duration: One hour per point of Soul
Spell: The caster blesses any one piece of crafted equipment for the duration and renders it unbreakable by any force. It glimmers metallic hues, any arrow impacting it will not manage to pierce it. Only up to three pieces may be blessed at any one time. The effect fades after the duration.
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