Player Bill of Rights

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HollowWorld

HollowWorld's Announcer
I'm hoping that this will help players understand what staff try to follow when dealing with player conflict. If you do need to call staff, please try and exhaust every other civil avenue first. If everyone involved in an RP agrees that something can/should be voided (see #3), then staff don't need to be called. The same goes for the others. It is only necessary to contact staff if those involved in your RP take umbrage with it.. In reference to the first one, which I expect to be fairly controversial, and possibly abused a bunch (which I will have no problem squashing like a bug), please reference #1 and #4 of the Non-Rights.

If you have any questions at all, please post them here.

Player Bill of Rights
1. Players have the right to make decisions for their character, including cases of instant death, such as assassination, poisoning, and one-hit kills.
2. Players have the right within reason to remove themselves from any RP that makes them OOCly uncomfortable after they have contacted a staff member.
3. Players have the right within reason to redact/void any RP which makes them very OOCly uncomfortable or which they feel was unrealistic after they have contacted a staff member.
4. Players have the right to contact staff if they feel that another player is behaving unfairly or abusing their rights in such a way as to detract from the overall nature of the RP on the server.
5. Players have the right to expect to be able to RP with their character, except in the case of egregious IC crimes.

Player Bill of Non-Rights

1. Players do not have the right to exercise the aforementioned rights through powergaming, metagaming, or any other form of roleplaying which is explicitly mentioned in the Kings' Law or bannable offenses.
2. Players do not have the right to breach the lore nor the rights of fellow community members.
3. Players do not have the right to timeskip more than 1 year per RL week.
4. Players do not have the right to avoid the RP consequences of their actions.
 
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