Medieval & Fantasy Minecraft Roleplaying

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Revival Update

Elz

hmm
Events Staff
Very Sweet
Staff
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REVIVAL

Restoration Campaign
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Whilst Life is not in the hands of Shalherana, she has struck a temporary alliance with the Grey Lady to help the souls of the lost find their way back, to keep them from being tormented and made to suffer. Wind of this however has pushed other alliances to be made...
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For the duration of the Campaign, those who die will not be given extra time to wait on revivals but will be pulled into two categories. One of Skraag, and one of the Grey Lady.
Please post in the revival thread as usual, it will be edited when your body is returned.

The details and exact circumstance of death are always forgotten, with approximately the last hour leading up to it becoming progressively more vague and warped in recollection. The broad strokes of what happened may remain; a flash of agony as a blade strikes, a terrifying figure overwhelming them, but never in sufficient detail to identify the perpetrator or piece together exactly what happened without direct evidence


[ Grey Lady]
Those brought back under this option will find themselves awakening upon a marble slab in a temple of Linlea, covered with a white linen. Priests and Priestesses of the Grey Lady remain nearby. Other details will be added to your revival post, but follow the piece below for an outline.
Area owned by: Solus


Upon approval the body will begin to repair itself over a few days (stated on the revival post), leaving white scar lines upon the body for the wounds sustained, limbs regrown if lost within the day prior to death, or ashes restored if the body was burnt. They will experience a memory (up to the player) vividly in which they might’ve been hurtful or harmful to another so they may consider how they acted in that moment. For the next OOC week, this character will find themselves less inclined to harm another person, with bloodshed of another person (unless in self defence) during this week finding some of their wounds reopen and risk death anew.
The scarring will fade except for one scar which is up to the choice of the character, told that it is a reminder of how they lost their life previously.


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[ Skraag ]
Those brought back under this option will find themselves rising from the ground, clawing free of the dirt, and emerging in the area around a lake, almost swampy conditions. A Greyling may be nearby to see you emerge, but otherwise there are no others to welcome you. Other details will be added to your revival post, but follow the piece below for an outline.
Area owned by: Catanomical


Within a few days (will be stated on the revival post) the soul will be pulled back into the body, and the individual will relive the experience of dying, though not know who to blame or the specifics of what occurred. They may remember being stabbed, or bleeding to death, or burning alive, or some other horror that they experienced and they will intermittently remember this for the next OOC week. They will find that their wounds have sealed over as dark red scabs or have been stitched with black thread, but are not entirely healed as they could be.
For the next OOC week they will slowly return to being more ‘alive’- effectively starting ‘undead’ and returning to life in time. See the timeline below. They will also retain at least one wound as a normal scar, optionally multiples up to the player.

Timeline:
Day 1 || They hunger for raw meat or flesh, cannot feel touch (though feel pain), and appear pale, gaunt, and generally corpse-like. Eyes are cloudy or gone entirely.
Day 3 || They have no appetite at all, their eyes return but no longer cloudy, but cannot seem to get warm. They seem pale and gaunt, but can feel pain and touch now. No heartbeat.
Day 6 || The skin returns to its usual pallor, warmth and touch return in full, appetite begins. Heartbeat anew.
Day 7 || They are revived in full, alive and well.


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