Medieval & Fantasy Minecraft Roleplaying

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[Water] Valerie Gerharde

JennyBean

Legend of Altera
Spooky
Staff
Pronouns
She/Her
SkelepunBeanie
SkelepunBeanie
Spooky
Character: Valerie Gerharde
Elemental: Water

APPEARANCE
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Those blessed by water find themselves changing over the span of several days of the bond being formed. You may choose from only having one of the options below, or multiple.

[ x ] They gain sections of silvery scales upon their bodies, be it hands to elbow, just the hands, or areas of the shoulders (location up to you). They do become irritating if not exposed to water every other day.
Valerie has a few silvery scales on the backs of her hands

[ x ] The eyes change to hold hues of water, anything from deep ocean blue to a light cerulean. This can be in the form of a ring about the iris, streaks throughout it, or the entire eye becoming a swirling watery tone. Their tears are silvery.
Valerie's eyes, once an emerald green, now take on a cerulean colour.


PERSONALITY
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Waterblessed find that their personality shifts, drifting towards something more calm and serene. They have been known to become more patient, focused, or determined in their everyday life, with a fondness for the lakes, rivers, and seas of the world. You may choose how your character is changed, be it a minor or more dramatic trait.


STRENGTHS
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They are at home in the water, making for better swimmers and holding less of a fear of the depths. They can see better in water also, their vision clear up to two metres away with no blurriness that usually accompanies it.


WEAKNESSES
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They are uncomfortable in dry, warm environments, generally preferring to avoid being too close to a fire or the deserts of the south for example. Being exposed to dry, hotter air results in them gasping for air, dehydrating quicker and their skin cracking in sores.


ABILITIES
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Waterblessed are able to move about a cup's worth of non-magical liquid around them freely so long as it is within arms reach (not blood within a body). They are also able to remove simple impurities from water to make it safe for drinking by separating them from water they are manipulating. For ten minutes at a time, they are able to breathe water, but must come up for air after this time.
 
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