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Active Yrdl Hakiaz - The Heartbreaker

Baron2537

Lord of Altera





Yrdl's Mage Profile


https://hollowworld.co.uk/threads/legacy-earthspawn-register.34964/


Yrdl has become Earthblessed
[Link to Earthblessed Lore]


(Vague/General information is vague or general.)

( Updates in this color. )





Theme:


Voice ref:
-General-

N
ame(s):
Yrdl Hakiaz:
Name means Turtle in Earkzian.
Big Green: A nickname given to him by several others.

Race: Earthspawn.

Age: 18. (Equivalent of 22 in human.)

Gender: Male.

Sexuality: Will never mate unless a female magically appears from another clan.

Current Residence: Bol'tn'Thar, Bol'z'Rok or Stormhall.

Social Status: Earthspawn prince.

Relationship Status: Never gonna be a problem.




-Physical Appearance-


Height: 7'0~

Weight: Around 28 stone.

Hair: Raven Black

Hair Style: Braided or halfway pulled into a ponytail. Sometimes a top-tail while the rest hangs down.

Eyes: Yellow.

Hygiene: Bathes regularly.

Skin: Green. A shade akin to his father.

Physical Build: Monstrously broad and muscular.

Scars: He has accumulated many scars. These range from hunts, war and combating the undead.

Tattoos: Currently his only tattoo is a vibrant blood red tribal tattoo on his right shoulder that works it's way onto his arm and chest.

Posture: Straight-backed with his shoulders held down to maximize the appearance of his mass.

Voice: Due to having the throat of an Earthspawn he likely has a raspy and growly voice.



-Health-

Illnesses:

Allergies
: Gluten intolerance and lactose intolerance.

Sleeping Habits: Acknowledges the advantages of just enough sleep.

Energy Levels: High

Eating Habits: Eats well.

Exercise Habits: Exercises daily.

Memory: Fairly good.

Injuries:
*Attacked by a mountain Lion leaving deep scratches in his arm. Healed. Scars.
*Combat with Kilroxian cultist landed him a minor cut on his right leg. Healed. Scar.
*Combat with the undead during the Earthspawn revival attempt landed him many cuts and scraps. Healed. Scars.






-Personality-



Hard working and loyal. Compassionate and cautious. Generous if feeling it. Explosive and wild when enraged. Ruthless and exhibits savage tendencies when experiencing bloodlust in combat. Cynical and superstitious.

Mood character is most often in
: Chill

Sense of humor: Enjoys merriment, and can take a joke. Most times.

Character’s greatest joy in life: Learning, and family.

Character’s greatest fear: Failure and the extinction of his race.

Why?: In his mind there is no room for failure, and who wouldn't fear the extinction of their entire species?

What single event would most throw this character’s life into complete turmoil?: Being the last of his kind.

Character is most at ease when: Around family.

Most ill at ease when: When closely surrounded by plate armors.

Enraged when: When family or friends are endangered or when in battle.

Depressed or sad when: No room for depression. Likely he'd be sad if someone he cared about died in a horrible way. Otherwise he'd celebrate their passing into whatever afterlife they believe they were destined for.

Priorities: Family and those he's come to care for.

Life philosophy: Life doesn't wait for the weak and those without the courage to take steps. Do what good you can in this life while you are here.

If granted one wish, it would be: To see his race grow beyond his current clan. (Definitely for a mate.)

Why?: To see his people become more than a creature on an endangered list. Maybe if there were more.. others could learn more and be less ignorant.

Character’s soft spot: Children, and small animals.

Is this soft spot obvious to others?: Maybe not always. As he tends to try to hide it though sometimes it doesn't work out.

Biggest regret: N/A

Minor regret: N/A

Biggest accomplishment: Attaining Animancy.

Minor accomplishment: Purging Kilroxian cultist and savages with his comrades.




Likes:
+
Nature.
+Honorable figures.
+Mom and pops.
+Cleaving weapons.
+Honey


Dislikes:
+
Dishonorable figures.
+His smaller tusks.
+Finesse weapons.
+Racists.
+Slavers.


Strengths:
+
A strong will to learn.
+Physically strong.


Weaknesses:
+
Slower than other races.
+Easily triggered if his family is involved in a bad situation. (Situational)
+Below average intelligence.



Fears:
+
Separation.
+Extinction
+Bringing dishonor on his family.


Values:
+
Family.
+Weapons.
+Trophies.


General Attitude:
+Normally appears brooding or unfriendly. This is quite the opposite as he is rather friendly and peaceful unless provoked. .


Religious Inclination:
+
Valiant.

General Sociability:
+
Generally is a strong silent type. Preferring to speak as little as possible. Though when provoked into an interesting conversation he can be chatty.


Short Term Goals:
+Learn more about Valiant.
+Learn to be a stronger fighter.
+Refine his common.
+Make a friend or two. [Completed]
+Hunt more with his family.


Long Term Goals:
+Become a mighty warrior like his parents.
+Become an honorable man.
+Try to learn a new language
+Bring honor to his clan.
+Decide who he is going to be. [Completed]




-Possessions-



Wardrobe:
+Relaxed attire: Loincloth.
+Traveling attire: Leathers, trousers, mountain lion pelt.
+Combat: Gambeson and chain.
+Yrdl has since taken to wearing a ranger green cloak over his shoulder and sports threaded and linked bones in large quantity around his wrists and forearms.

Jewelry:
+A turkey feather bound up in his hair. Acquired from his first simple kill.
+Mountain lion claw necklace made from his first predator kill.

Weapons:
+A Large Ornate Wooden Club: Gifted to him by the spirit of an Eark Shaman. Since named Atlug's Wrath.
+Bronze Epsilon Axe: Gifted to him by Lady Tylla Goraya
+A Large Axe: Collected from the spoils of Kilroxians, by Jaden.
+Spear: attained from misguided Kilroxian.
+An odd, old and rusted dagger. Attained during his adult ceremony.
+A large and imposing sword. Shaped much like a giant cleaver, for well cleaving. Crafted for him by his closest friend, Aryn.


Carried Inventory:
+Money pouch.
+Mountain lion claw necklace. (Always worn unless specified.)
+Dried rations.
+Various plants.
+Bits of carved bone.

Pets/Animals:
N/A

Owned Homes:
Queensport.

General Wealth:
That of what a Guard in Queensport.




-Other Trivia-

O
ccupation:
+Earthspawn

Favorite Types of Food:
+Red meat.
+Honey.

Favorite Types of Drink:
+Mead.

Languages:
+
Eark'zian. (Fluent)
+Elvish. (Fluent)
+Rede. (Fluent)
+Marjash.
+Common (Rough)

Hobbies/Pastimes:
+Listening to stories from his parents and older siblings..
+Spending time with his siblings.
+Carving stuff. Although he's not the best at it and mostly just ends up making things like pointy sticks or things akin to tooth picks.
(He has since greatly improved this hobby and finds himself carving ornate or decorative things as well.)

Favorite Colors:
+Any dark shades. He's not fond of bright colors.​
 
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Baron2537

Lord of Altera

Large Blood Ruby: Given to him by one of Archon's Sentinels, seemingly from a place of gratitude.
Mountain Lion Pelt: Attained during a hunt as a child. He claimed the pelt as his own after learning to skin the animal.
Ranger Cloak: A normal sized green cloak for a human, but rather small on Yrdl. It acts more as a shoulder cape and sign of pride for Yrdl than what it's intended use is.
Turkey Feather: A feather claimed from his first kill. It remains bound up in his hair.
Mountain Lion Claw: A claw from the same mountain lion in which he claimed the pelt. It has since been used to adorn a leather strip necklace.
Wendigo Claws: Attained from the corpse of a Wendigo. One has since been used to adorn a leather strip necklace with of bones. The Claw is the centerpiece.

Atlug's Club: The primary weapon of the old Eark shaman Atlug. Attained on an isle that once was inhabited by many Earthspawn, but since fallen to Skraag's hordes.
Bronze Axe: A gift from Tylla for no reason other than kindness.
Odd Dagger: Seemingly ancient in origins. It was discovered out in the swamps beyond Bol'tn'thar. The blade is quite angular like a slightly more angular Kukri. The handle is made of carved bone inlaid with green patina'd metal.
Yrdl's Cleaver: An incredibly imposing weapon. Very obviously built for an Earthspawn. In the hands of Yrdl it's much like an Eark longsword, but made with intent to cleave or provide heavy contact damage.











 
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Baron2537

Lord of Altera


*Kam- Kamaoe
-Yrdl's mother. She's done her best to teach him as much as she could. He loves her dearly and admires all she does for the clan and those he personally has a dislike for. She is a powerhouse of support, wisdom and knowledge. Yrdl knows he can count on her at any time any day. She is the best mother anyone could ask for and he'd certainly argue that.


*Azgir- Jazzper
-Yrdl's father. He idolizes Azgir while still maintaining his own person. Azgir is the apex of what an Earthspawn male is supposed to be and Yrdl only wishes to make him proud. Yrdl hopes that what little he has accomplished so far has made his father proud of him.


*Jerr'co- Tot
-Yrdl's older brother. He hasn't always gotten along with Jerr'co, but he loves his brother and understands now everything Jerr'co did to him and the others was merely tough love in an attempt to toughen them up.



*Izhmoz- Tideborne
izhandyrdl.png

-Yrdl's brother. Yrdl has watched Izh grow to become a man in his own right. Having defeated a few figments that plagued Blackrush and starting to make his own scar on the world. Yrdl is proud of Izh and wishes to continue to watch who he will further become.



*Kuuhtaz- Shao
-Yrdl's brother. Kuuhtaz and Yrdl have forged a rather tight bond and seem to process on the same wave length. Though he tends to get Yrdl in trouble, guilty by association, regardless Yrdl would stand by Kuuhtaz no matter what. = = "Brotherz Kuuhtaz"



*Urzul- RagingLunacy
-Yrdl's sister. Despite Urzul being capable enough Yrdl finds himself keeping a protective watch over her.



*Jenette- Ruu Darling
-Yrdl's adopted sister. As such Yrdl is incredibly protective of his small and fragile sibling. Be believes she is far too sweet and kind for the world they all occupy. Never the less he will support her in what she does.


*Maria- Sophe
-Jenette's daughter and so Yrdl's niece. She is much more like an Eark than Jenette. He finds Maria reminds him of Aryn and he appreciates this similarity. He is curious to see what sort of hunter and woman she will become.



*Elizabeth- NIAH

-From her verbal support for his restoration after being cursed by Strange to serving as a guard within her city. Over time Yrdl has grown to trust Elizabeth and sees wisdom in her words. Due to his observations, usually silent, he has seen that she cares deeply for her people and those otherwise around her. He knows some people find her quite intimidating and others see her as 'fake' to some degree but he's seen how she is especially with the children. The true love she displays can not be argued. Yrdl wishes to continue his journey with Elizabeth and the Rangers to see where the world takes him. Perhaps it will help him make his mark on the lands. Only time will tell. = = "Eleezabeth/Anything"



*Jaden- CloakedReaper
-Yrdl has not always had a positive opinion of Jaden. In fact he once despised Jaden in his early years for things he witnessed. Yrdl is a deal older now and he's spent time with Jaden. Observed him. Studied him in some ways. He's grown to understand the man in a very minor way. Jaden's recent actions have earned him much respect from Yrdl and in no small feat Yrdl's trust. Yrdl has found adventure, glory and honor in fighting beside Jaden so far and it's helped teach him comradery. = = "Jaden the Strong."


*Joseph- JoeJoe

-Joe is one of Jaden's Rangers. Yrdl has bonded a little bit with Joe. He sees Joe as a competent brother in arms. Forged in combat a trust with Joseph was born. Yrdl would gladly stand beside Joe should he ever need it. Though he is quite aware Joe is very capable of fighting his own battles, his affliction on the other hand concerns Yrdl. = = "Little Joe"


*Aryn- Lannis
-Aryn is a simple elf, but also a Ranger. Simple in his view of the world. Not muddled or compromised of politics or the leash of intense civility. Aryn appreciates the natural cycle. Predator and prey. The strong survive. Yrdl has found common ground with Aryn and again Aryn is someone Yrdl has forged a friendship with, and through events, has come to trust Aryn. He respects Aryn's point of view on things and how he isn't afraid to be different. When speaking to Aryn, Yrdl feels he is speaking to someone who isn't hiding anything. What you see is what you get. = = "Slayer"


*Leofaren- Shankster
-An elf who Yrdl first met through his time in Queensport when he served a guard for the Kane court. Since then Leofaren has proven to be one of the single most trustworthy elves Yrdl has ever met. He is kind, supportive and will lend his aid whenever he is needed. Though he also respects the way of the Earthspawn and does not interfere unless requested. Yrdl's respect for Leofaren is immense, and such Leo resides near the top of Yrdl's trusted list. = = "Leeohfran."


*Uriel- BoredBrit
-A pale human that Yrdl first met and conversed with during the times of stasis and Archon. Uriel spearheaded the creation of a fort to defend Archon and Yrdl gladly assisted in seeing this plan succeed. He's since grown to view Uriel as a wise and honorable man worthy of much of his respect. Through this Yrdl finds that he trusts Uriel and sees him as a stalwart companion and comrade. = = "Pale One"


*Gerry- Jeroxia

-A halfling who understands Yrdl more than most. Gerry has become a constant in Yrdl's life. He has taken to teaching Yrdl in Elizabeth's absence and swears to Yrdl that he will teach him everything he knows. Yrdl thinks Gerry uses his magic for mischief too often and finds him a bit of a show off. Despite that he admires that even in all things the small halfling can still manage to bring some joy to the world, even if he's the only one enjoying it. = = "Smallest One"


*Cymic- Cymic_
-In a sense he is like an uncle to Yrdl. Kam trusts Cymic and he's been a positive figure in Yrdl's life. He defended Kam's honor the night Jaden and Podric tried to start a fight.



*Halvar- AionTbird
-A brother in arms and a comrade Yrdl has grown to respect and trust dearly. Yrdl is convinced Halvar was likely an Earthspawn in a past life. He looks forward to finding more glory and honor with the Immovable Object by his side. = = "Halvar Hellbane"






*Fern- ForestRose
-A quirky Caparii that Yrdl met during the Archon conflicts. During and thus after she's been quite kind to Yrdl and despite believing she holds command over an actual bear and believing she also speaks bear. He has found himself a bit protective of her. Especially once he learned the unique nature of her pregnancy, perhaps it was the idea of such vulnerability and relating to the fact that he is unable to ever have children of his own. Wanting to help protect that unique blessing for her. She is now a mother to a beautiful babe and his urge to protect them has only grown. = = "Fernling."



*Quill- Juvix_
-Another meek figure in Yrdl's eyes. She comes off quite submissive and it makes him think she's destined for a life of servitude or slavery. He doesn't like how she appears to think she's less than anyone else she encounters which has made him quite protective of Quill. In the more recent he's witnessed her having more a positive personality and it has made him happy to see such. He is willing to always willing to lend his ears to listen or a shoulder for her to lean on. He wants Quill to be happy and will do what he can to see that come true. = = "Feather"



*Tiek Somnastra
-One of the three new Earthspawn and one to quickly attain Yrdl's respect by no means more than being herself. While some may find her mannerisms awkward or strange, Yrdl sees it differently. Learning from her, through observation. There is a vast level of respect for a soul that reveres the world and the spirits of it. Such is how Tiek appears to Yrdl. He is happy to have the opportunity to know her better and see who she becomes in time. = = "Quiet One."



*Liltih- Arcana
-A Moor woman who's been nothing but kind and welcoming to Yrdl. He views her as someone he could trust in time. She is patient and tries to be understanding. He looks to her for guidance on his journey and finds that she is more than willing to help him. He appreciates her for all she is willing to do for him. = = "Leelith"


*Kopii- Omikuji
-Another Elf Yrdl has met and grown to think of as a friend. Kopii is a unique fellow in that he is small and blue. Which would catch anyone's attention for sure. Yrdl has enjoyed all the conversations he's shared with Kopii. He enjoys hearing his stories and learning about the things he knows. He hopes to spend more time with his little blue friend. = = "Little Blue."



*Hysope- Horus
-A dwarf woman and fellow Ranger that Yrdl first mistaken for a child. He's since spent a little time here and there and enough to consider Hysope a friend. He hopes to take her on a great hunt in the future. = = "Little Hysope"


*Som- Somnastra
-Somnastra. Yrdl hasn't spent too much time with her but enough to have observed her behavior and mannerisms. Yrdl respects her devotion to the Rangers, such as how she pays close attention and can summarize each one clearly. = = "Zom"

Cieren- Veradite
-Cieren is a bit of a wildcard but Yrdl finds her quite agreeable. She's shown that she is not only bold but strong at heart and Yrdl respects such qualities in the dark world they occupy. A fellow Ranger he looks forward to experiencing more good times and good fights with. = = "Cieren"


*Jacob- Sir Saltington
-Jacob is himself. This is something Yrdl finds respectable. Often enough Jacob wanders about shirtless, not ashamed of himself. This further fuels Yrdl's respect as he does the same. He hopes to find much glory beside this one. = = "Jacob"




*Wolfgang- Rygan
-Wolfgang is a warrior of skill and resolve. More than once Yrdl has watched him demonstrate his skills in the field, and Yrdl recognizes his combat prowess on the battlefield, but he doesn't know much about him personally. He's probably exchanged only a handful of words with Wolfgang, but those of the Kalstaat show faith in Wolfgang and so Yrdl has no reason to doubt his ability to justly lead.



*Sigmund- Scardrac
-Sigmund is someone Yrdl has had brief contact with. He's fought along side him against savages but conversation has been quite minimal. He did implant the idea in Yrdl's mind that there is more to everything in the world, such as that a flickering candle could have feelings. = = "Zigmund the Red."



*Sigmar- Archbishop
-This one came with his family on a long journey and aided them much in discovering rather important things about the Eark peoples. He has a sense of respect for Sigmar and also finds his hair rather interesting. = = "Gold boy"



*Eleanor- Samiwashere
-Yrdl calls this one 'Red Lady' due to the color of her hair. She's been rather respectful for Yrdl and not treated him in any poor manner. Though he doesn't have too much of an opinion of her. = = "Red Lady"



*Milah- Jazzper
-Sharp teeth.



*Azalea- Sophe
-He has only seen her but a couple times. Caparii. Nice lady.



*Katherine- Elz
-Jaden and Elizabeth's child. Yrdl developed a mild fondness for the child and has since grown a bit protective over her due to the nature of what happened to her. While he no longer serves the Kane Court, he does like to try his best to visit Katherine when he can. On the few occasions he's been able to see her he's found she has grown to be quite the capable leader and a woman her parents could be proud of. She does not seem to allow anyone to walk over her and she has no issues letting even her own King know that she is the one in charge. He has heard some trouble news as of late, and wishes to see how things are with her. = = "Little bee child/ Queen Bee."



*Hamish- The Living Ghost
-He works in Queensport. He offered Yrdl a drink at one of the festivities. = = "Hamish"



*Syngal- Scardrac

-The first halfspawn to come join the Earthspawn on the continent. Yrdl finds him agreeable, though he has not had much interaction with him.



*Podric- Luam
-Yrdl's first taste of something just shy of hate. Though much has changed in time. Yrdl has witnessed Podric do many things that are hard for him to argue aren't good. He has been left confused by Podric in the past, as the man treats him well and with respect. He has since realized Podric isn't racist to his people, but perhaps he has bad blood or disdain for certain Eark.


*Eren- DraKonum
- A human of Blackrush. Eren is a strong figure of the Valiant faith. Yrdl has had the grand opportunity to observe him and his battle prowess. Due to Eren's resolve on the battlefield, Yrdl finds respect for him. Yrdl has since begun developing a friendship with Eren. = = "Human Eren (Aryn.)."



Marian- mageaegis
- An Elf Sentinel of the Rangers. Yrdl doesn't know her well but hopes to change that in time while learning her story.


*Sayuire- ForestRose
- A new face at Stormhall. Yrdl is curious about this new comer and interested to know her story.





*Kethron- Heie
-Kethron is a family friend to the Hakiaz. Yrdl used to look on Kethron as a meek witch, but during an adventure to help his family seek out a distant island Yrdl began to see Kethron as more than what he had thought before. With this said due to actions Kethron took during the stasis Yrdl is unsure what to think about Kethron, personally.



Candice- Galaxy
- A person who exists that Yrdl might have met maybe or something. = = "Candice"






Tylla- Blorbis83
- A human Yrdl had met a few times prior to a sour encounter. He found her odd but agreeable until in some strange induced ritual she claimed to speak to his ancestors. She spoke of things that had no relevance and added to only further insult Yrdl and the sacred nature of communication with his ancestors in a haze of what he believes to be lies. For several reasons he was inclined to disbelieve her act. Going against his natural instinct he simply cast his anger aside and accepted the woman as a charlatan. He is not fond of the woman and finds she tries to push herself into more things than she should.





Anyone placed here has surely consented to death.





Anyone placed here has surely proven to be quite incredible and probably also consented to death.


Missed or Forgotten:

*Raeyna- DizPanda
-Yrdl's best friend and most trusted companion outside of his family. To him Raeyna is a meek little thing that is more akin to a helpless kitten. Sure a kitten has claws but they are so insignificant they'd do more to bother than ward off danger. He watches over her like a protective brother and only wants her to stay safe and sound. While Yrdl tries to avoid picking fights first he would have no issue crushing anyone who'd actually hurt Raeyna physically without proper provocation. = = "Little Raeyna"

Lorkra- Mika
-A Halfspawn that Yrdl tried to take under his wing. She became somewhat like a little sister to him but at some point he failed her. She has since vanished without word and he wonders if the dark path she walked took her life
 
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Baron2537

Lord of Altera

Child Yrdl.


(By our exceptionally talented. Kamaoe !)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Adolescent Yrdl.



(By the ever and always talented Samiwashere ! :heart:)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Adult Yrdl



(By the wonderful and critically talented Veradite ! :heart: :heart:)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Yrdl's Cleaver.


(10/10 would go again. By my boy, Lannis )

 
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Baron2537

Lord of Altera
(WIP)


=Childhood=


Childhood-
- Yrdl has a bad interaction with a dwarf. The dwarf insults his family and raises his weapon to Yrdl's mother, Kam. The Dwarf was dispatched by Kam and a human in defense. The event was then later recorded by another dwarf who painted the Eark as violent attackers. Yrdl begins to experience a strong distrust and dislike of Dwarves.

- Yrdl has his first hunt with his mother. It's an incredibly glorious hunt. Yrdl lands the instant, one-shot, killing blow on a turkey. They ate well that night. He kept some of it's feathers to decorate his attire with.

- Yrdl meets his first Nakat. He finds them odd but they were friendly and kind. Soft fur.


- Yrdl and his brother Kuuhtaz have an awkward interaction with an Elf named Kethron. Due to the antics of Yrdl's brother, Jerr'co, Yrdl and Kuuhtaz come to regard Kethron as a malicious witch. They now view him as very sketchy. They are wary around him, and thus Yrdl is equally wary around other elves.

- Yrdl experiences racism towards Eark in a more controlled environment. Mild comments by tavern people.


- Yrdl learns of the execution of his brother, Jerr'co. Murder in cold blood while he was unconscious, by a human. During the reunion with a freshly revived Jerr'co, the man who committed the murder walked into the tavern. Soon enough an altercation broke out between Kam and another human. Yrdl didn't completely understand all the common used but he understood the threats made towards his mother. A lot of it based on misunderstanding. His regard for humans declined even further.


=Adolescent=


Adolescent-
- Yrdl experiences a more interesting hunt. Finally having some time with the one man he aspires to be most like. He goes out with his father Azgir. With the assistance of his father, Yrdl claims the kill of a large mountain lion. Kam informs him on the difference between the animal he was dressing and the Nakat peoples. He claims one of the pelts for himself. It now can usually be found on his person especially in colder climates.

- Yrdl along with two of his other spawn mates, Kuuhtaz and Urzul, undergo a ceremony of sorts. They did well and were rewarded with the freedom to go out into the world without supervision or a chaperone.

- Yrdl begins spending time in Storm's Landing. He tries not to let his opinion of the other races cloud him too much. He does not wish to give anyone a reason to be aggressive with his race. During this time he befriends a twig of an Elf named Raeyna. She's genuinely kind to him and it helped him understand not everyone is wicked or harboring ill intentions. He began to regard others as well. Humans, Elves and even Caparii.


- Yrdl finds himself once again the target of racism. A pale elf woman speaks rudely about Yrdl and his friend. Spewing idiotic words and slander about. Perhaps attempting to provoke some reaction, likely violence from him. Likely to fuel some reason to have him killed based on a racist outlook towards his people.

- Yrdl is given a bronze axe by a woman named Tylla. He does not name it. He waits for it to earn it's name.


- Yrdl has his first interaction with Makani. They were very odd. Insulted him but in the end they made it up to him. They aren't so bad.

(Major Event.) - Yrdl travels with his family to an island where his mother was told an answer to saving the Eark people would be. The Hakiaz clan and a few volunteers traverse the sea, through the fog. Along the way they encounter odd creatures who use their abilities to calm the passengers. Though this did not last long before they began fighting with those aboard. The crew manages to beat back and defeat these creatures. They continue their voyage until they come across a rock. A castaway survivor. Bringing the man aboard sent him into a frenzied fear of the Earthspawn aboard. He claimed other Earthspawn had butchered and eaten his crew. Yrdl and his family is left to wonder if this island would hold savage Earthspawn or desperate ones. Once arriving at the island they get their bearings and find the remains of what is likely the castaway's former camp. Pressing on they find an overgrown path and make to follow it into the jungle. Here it is where they discover an island of graves. Yrdl is overwhelmed with sadness as he fears the worst. Among the graves stands an Earthspawn spirit who reveals himself to be Atlug. He explains that the undead overwhelmed the island and it was he who buried each Eark. Sealing them where they lie so they would not be taken by Skraag's curse. Though he be the last shaman of the island. He tells them of a city and a cave. The other shaman had retreated to the cave in a last ditch effort to save their people. They never returned. Atlug was left to tend to those until he was the last. In his passing there was no one to put him to rest and so his soul was left to unrest as his body marched along with the undead. A quick trip to the cave revealed it sealed and no time to investigate it properly. Not with the numbers they currently held. It was then decided they would make to traverse the jungle to the Eark City. If anything to put Atlug to rest. Searching the city revealed much but as night fell the undead swarmed. The travel party held up in the most fortified structure only to have it breached by the massive undead form of Atlug. Yrdl, Kuuhtaz and Azgir combated the massive Eark until they succeeded in felling the corpse. Collecting the body and the belongings they returned to Atlug. The last to be buried. Upon burying his body Atlug entrusts his mighty club to Yrdl. So it may be used to defend the race and bring strength to Yrdl. With this done they are greeted by Kam who had stayed behind at the cave. She informs them the island shaman lacked what was needed for their ritual but it was things the clan could retrieve back on the main land. They depart. Yrdl now wields the club of Atlug as if it is an extension of himself. He respects the club and regards it. It is strong and many depictions of Eark related sort decorate it it's surface.

- Yrdl helps the Valiant Order prepare a fort in defense of Archon. He fells trees and collects logs for the construction. A man from his past who he regarded with hate was helpful and spoke positively about Yrdl's initiative. It was confusing.

- Yrdl attends a meeting with Archon. He witnesses some amazing things. Archon. His sentinels. It was rather amazing even from the distance- until one landed at his feet. That was a new experience. Being knocked to his ass without any effort on something else's part. It turned quite chaotic rather quickly.


(Major Event.) - Yrdl attends a meeting with the figment 'Know' in compendium. Yrdl learned bits here and there about the people present. Know didn't bother whispering. Yrdl even learned about Elizabeth Kane's plight. The loss of her child. Though this at first seemed to be a rather boring adventure until the figment Strange arrived with his underlings. Compendium quickly turned into a crazy place to be. Strange made an attempt on Know which left him rendered weak and helpless. His bell was knocked from him and stolen. The chaos only grew and Yrdl took action with several other people present. In his attempt to try to combat the figment Strange he was cursed and rendered half his size, roughly larger than a Greyling. His voice which had been a deep tone now rang with a high pitch. As conflict found itself outside the library, Yrdl along with Elizabeth and Sigmar remained behind. Yrdl participated in some chanting ritual with Sigmar where they summoned the figment Samaritan. Samaritan tended to Know as best they could. Soon enough the bell was returned and Know found himself restored. He then returns Katherine to her mother, Elizabeth. With this completed he began to reward those who did their part. Many got interesting improvements to their weapons. Yrdl was last on the list, and with Elizabeth Kane and Jaden's suggestion, was restored to normal. Elizabeth Kane asks Yrdl to come visit her for his involvement.

- Yrdl meets with Elizabeth Kane. She offers him any favor, within reason. Yrdl finds himself unable to ask for anything. He wants for nothing and doesn't believe he's truly done anything to warrant reward. He did what was good, what was right to do. She instead offers him to work in Queensport as a guard. After speaking with his mother about it he agreed to work for Elizabeth as a guard.

- Yrdl serves as a guard to Kane. He takes his job very seriously and treats Queensport like it was his own home. In fact he was even given a home. It took some time to adjust to living in such a place, but he adapted well enough. The size of the home was well enough to accommodate him so it wasn't too difficult.

- Yrdl joins Jaden and his rangers in assisting Blackrush. Jaden entrusts Yrdl with a key to the Ranger Hall and tells him of weapon spoils. Yrdl is told to take whatever he wanted from the pile. Sigmund assists in helping him decide which was the better axe to take. They then go on a canoe ride that ends in an ambush and a near failure to survive for some of the party. This was Yrdl's first real taste of true combat and he was forged in blood on it. Literally. He was covered in head to toe with gore. In this adventure he did learn a bit about the Rangers. Their strengths and how they care for each other a great deal. Like family. It intrigued him.

- Yrdl returns to Queensport where he attends a nice relaxing event at the castle. The calm before the storm it would seem.


(Major Event.) - Yrdl rides with Jaden, Sigmund, Asher and others to purge the Kilroxian cultist north of Blackrush. Cutting them down without mercy. There was a moment where Yrdl thought his time had come when a Kilroxian was in the perfect position to skewer him. Instead Yrdl kicked his steed to pick up speed and he leaned just right. As the spear missed, he would claim it for himself. Moving on to skewer the cultist's allies with his own spear. A quick glance back would show him Jaden striding forward and cutting down the fool who'd lost his chance to kill and Eark. The battles were bloody and hard fought. Most in the group found themselves beat and battered even within their plate armors. Still the warriors pushed on and cleansed the route for safe passage and continued on to Blackrush. Yrdl suffered only a mild cut to the leg. He was lucky. He was greeted by family and some familiar faces. One such was his brother Izhmoz. He was overjoyed to see this brother had gotten out and was doing something other than booling around the fortress.

- Yrdl begins to find honorable traits among the Rangers and grows rather attached to several of them. Some he considers friends though he is unsure if they share the same idea.

- Yrdl leaves Queensport with the Rangers and Elizabeth. He doesn't believe he's done growing and learning. There is so much and he knows with this group he will experience so much. He has grown attached to Katherine in some regards. She is Elizabeth's child, but she's done nothing to earn his trust. Her selection in company also concerns Yrdl and he doesn't want to be stuck under, and at the command of said company. He would come to Queensport's aid if the innocents and citizens he'd grown fond of seeing every day needed help or support, but he does not wish to reside under the ruling heads currently.

- Yrdl arrives at Stormhall. The home of the Rangers. Here he tries to make himself comfortable in one of the small rooms.

- Yrdl hunts a giant with his family and company. Brix is wounded severely but does not earn his glorious death on this day nor does the family defeat the Giant. They do manage to collect enough of what they truly sought.

- Yrdl finds himself witness to an Arcane revival. Again Yrdl's interest in the arcane is peaked as he now realizes that the gods aren't entirely needed for even the return of a soul. Though it did not go as planned. The idea of such being possible fascinating enough.

- Yrdl is gifted a bone from Elizabeth's personal collection. Where one would find this strange or odd. Yrdl found this to be a great honor. He may not have shown it but there was much appreciation in the gesture.


(Major Event.) - Yrdl goes with his family and many others back to the Eark Island. Returning to the cave specifically they descend into the darkness. A chamber filled to the brim with stone statues. Here Yrdl claims an old Eark'zian shaman's cape. He regards it with the same respect he did for Atlug's club. As they prepare to begin the ritual they are given jars of blood and told to smear the blood on the statues. It was then Skraag's vile minions siege the party. Through combating horde after horde of undead they push forward to complete a ritual. The undead masses are beaten back and the ritual is allowed to proceed. Kam gives instructions on what to say and do specifically to ensure the success of this old magic. The ritual was intense though something must have gone wrong. Be it the presence of non-Eark or that someone failed to repeat the vocal part of the ritual properly. Perhaps not enough energy was willed into the space around the countless stone statues. Still something incredible happened and soon enough the statues became life. A new race of Spawn roared to life around the adventure party. Ripe with energy and vigor. They exercised their new existence in fighting, shouting, celebration between the confusion and the joy. Though as I said.. something wasn't right. They weren't right or rather not as the Hakiaz had thought they'd be. They were somewhere between Earthspawn and Human. Smaller. Different. A sudden shock of pity, sadness, disappointment or perhaps guilt filled Yrdl as suddenly the vessels of the old Earthspawn were not as he believed they should be. The possibility that they did the ritual wrong and thus wronged their people does haunt Yrdl for now. Though he is steeled in his resolved to try to lead them and guide them none the less. They may be different but they are still his people. They are still Spawn. Born from stone. He will do what is right by them. Once one to fight to bring honor and respect to his clan while respecting the land and all life for his near extinct race. He now seeks to do the same for this budding and now thriving peoples.

(Major Event.) - Yrdl ventures to Eastwatch to see the curse of Jishrim undone on the lands and the people. Upon arrival they find themselves with the sound of a low beat in their heads. Fern is injured almost immediately by what appears to be a massive spider. Aryn, Yrdl and Jaden tend with this while Kopii sees to Fern's injury. Pressing on they find themselves in the open grounds of Eastwatch when the clouds in the sky appear wrong. A mighty infestation of insects begins to descend on the party. Aryn suggests everyone move indoors. He moves Azalea and Fern into a closet and closes the door before he and Yrdl make to find themselves in another building. Closing the doors and doing their best to keep the insect invasion. Once it seemed the insects had stopped Yrdl and Aryn move back out and make to regroup. Though something was off. Where Fern and Azalea once resided in a closet the door was gone. In a slight and ignorant panic Yrdl begins trying to burst his fist through the wood. When this fails he makes to use his club much like a battering ram though he does not realize the folly of his action. Upon breaching the wall he unknowingly is imposing danger on Fern. She is rocked by the impact. Yrdl's action was completed. There was no taking it back and so he just begins ripping away the wood with Aryn's assistance. Fronslin then begins trying to... set things on fire. The former closet turned sealed wooden coffin was filled nearly full with the invading insects that had begun to cover the two Caparii all the way to their midsections. They were saved none the less though still left traumatized. The party decides to push on with haste lest they be subjected to something worse. Aryn is given a sign and directs everyone to the trees as sickness and paranoia set in on everyone. Yrdl pushes on with his mighty constitution and sheer rage for the events unfolding. Honing in on the beating that only grew louder and louder until he found the source. Digging at the dirt until he uncovered the cursed black heart. Pulling free from his belt his hunting knife he made to drive it into the wicked thing in an attempt to end it all. As the blade was plunged into it Yrdl felt the pain as if he'd stabbed his own heart and as he glanced briefly around it seemed others felt the same. Joseph then blasted the heart with purifying flames to which it exploded and with it the world around them wreathed in fire. Effectively Yrdl and all those around were burning alive. Yrdl saw in a moments vision his brother Kuuh being skewered by a giant spider. Rage filled Yrdl between the pain of burning alive. Though this did not last and soon Yrdl found himself cradling young Joseph Seeker in his arms. Alive and lacking the burns he believed he was suffering. The world was as it should be.

- Yrdl goes on a hunt with Aryn. They seek large formidable mountain rams. Like the ones Jaden had told them about. Upon finding an impressive and worthy beast. Yrdl challenges it to combat. He defeats this mighty beast with his own bare hands. Not wishing to dishonor the proud and strong beast by using weapons against it. A clash of raw strengths. Yrdl claims victory and sees to do right by this mighty beast.

- Yrdl goes to visit Elizabeth. During the visit he witnesses some odd things and an offer is made. Yrdl considers it and accepts the offer.

- Yrdl and Aryn partner together to hunt a Woodland Wendigo. Yrdl needs to capture one alive. Kam gives Yrdl a plant that will work as bait for the Wendigo he seeks as well as a reinforced caged cart to transport it. They depart and make for the woodlands. They set the bait and wait. After awhile the bait attracted their prey. A wendigo appeared and leapt onto the plant. Aryn acts quickly, rushing to incapacitate it before he and Yrdl are attacked by two more. They both deal with their own quarry, respectfully. Claiming their unconscious prize and returning to Bol'tn'thar.


(Major Event.) - Yrdl returns to Eastwatch and presents the now frenzied and awake Wendigo to Elizabeth. She is surprised by the timely manner in which he brought what she requested. Pleased. They discuss the offer she presented when they last spoke. Yrdl accepts and is taken to the roof of the manor where he is sparked into Animancy. Through the sheer will to live for his people and his race. The idea of all the good he would accomplish for them and the those he cares for. Yrdl survives the sparking. Exhausted he remains on the roof for some time appreciating the rain on his skin and the air in his lungs.

- Yrdl manages to successfully cast his first spell.


(Major Event.) - Yrdl, Kuuhtaz, Urzul, Izhmoz and one of the half-spawn named Syngal partake in a ceremony that will be the last activity he and his siblings will do before becoming true adults. Azgir and Kam would see them off as they depart into the swamp. Their goal is to find something that catches their attention. Something that connects with them spiritually. Yrdl is the first and comes upon an old thoroughly rusted and strangely crafted blade. He does not take long to assess the items as he remains vigilant for his kin. The continent had been plagued with wild weather. Constant rains or in the north horrible blizzards, and due to this the swamps were more treacherous than usual. As they pressed on the others found items or things that they felt content with. Upon making their way back home they took time to really investigate the things they found. Yrdl discovered his item was an odd weapon with carving and an interesting metal. When compared to things the others also found they realized there was a theme. Perhaps when things have settled they can search for more of these items or discover who or what had left them behind. For now? Yrdl was now a man and time for responsibility was now.



=Adult=

 
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Blorbis83

Lord of Altera
Legend
Pronouns
He/Him
Blorbis83
Blorbis83
Legend
Why is he a heartbreaker? :eyes:

also Tylla and Yrdl need to catch up
 
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