Lannis
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Name: Aéwin Darwyn
Full Titles: Captain
Nickname/Alias: "Dog," "Heart-thief"
First Impression: Well-dressed, well-muscled scoundrel standing at just tall of six and a half feet. Carries himself with a hard-earned grace, poise fairly clearly that of a man of martial practice. His mannerisms are laid-back, usually when it's inappropriate.
Current Status: Grumpy old swordsman.
Loadout:
-Bow and two-dozen arrows: Often
-Rapier and parrying dagger: Always
-Poleaxe: Rarely
-Kriegmesser: Often
-Two daggers, one concealed in each boot: Always
-Push dagger concealed within coat: Always
-Various assorted small blades hidden about his person: Always
-Basic set of lockpicks: Always
- KEY INFORMATION:
Gender:Male
Race:Forest Elf
Social Status: Hunky forest-man
Sexuality: Yes
Height: 6’ 7”
Weight: 85 Kilograms
Date of Birth: 27th of Floodlock
Homeland: Random Eldnari grove
- PHYSIOLOGY:
Hair: Dark brown, tied back in a man-bun. Tidy beard.
Eyes: Blue-green
Skin: Lightly tanned
Identifying Marks: Eyes are recognizable to those that know his brother. Facial scars are now readily apparent, bearing shrapnel marks radiating about his left cheekbone. Skin around left eye boasts scarring more notable, tissue discouraging him from opening left eye wide. Torso and arms show the outcome of a particularly close brush with death, manifesting as a veritable lattice of smaller scars across much of his flesh. Notable scars outside of such include a long slash across his sternum, brutal line along front of left shoulder.
-Black line across left palm
-"Char" tattooed across upper left pectoral in small, precise lettering to match its namesake.
Appearance: Burly. Has one o' them manly beards.
Overall Attractiveness: ...Is your guy, if you like scars! Cultivates a balance between tidiness and rugged scruff that enhances already-appreciable countenance. The man's a looker, no two ways about it, though in a more natural and rough style.
Clothing:
-Engagement ring
-Wedding ring, carved from a chunk of amethyst with a gold band on the inside. Upon the band is inscribed "Forever my heart-thief."
-Simple tunic, usually tastefully unlaced to display some man-cleavage.
-Leather gloves, accompanied by fairly basic rawhide bracers
-Trousers, usually a deep red
-Boots
Armor: Heavy gambeson/coat that stretches down to his knees. Usually worn with armored sleeves and a bearskin mantle over his shoulders. Occasionally with steel greaves to match.
-Wedding ring, carved from a chunk of amethyst with a gold band on the inside. Upon the band is inscribed "Forever my heart-thief."
-Simple tunic, usually tastefully unlaced to display some man-cleavage.
-Leather gloves, accompanied by fairly basic rawhide bracers
-Trousers, usually a deep red
-Boots
Armor: Heavy gambeson/coat that stretches down to his knees. Usually worn with armored sleeves and a bearskin mantle over his shoulders. Occasionally with steel greaves to match.
Weaponry:
-Retort: A gleaming 40-inch rapier with comprehensive swept hilt
-Dish hilt rapier
-Kriegmesser
-Poleaxe standing at six and a half feet, bearing spike on butt end
-Metal quarterstaff with Dwarven-made blade mechanism, courtesy of Nwalme
-Slim dagger with S-shaped guard and small red jewel in flared hilt
-Parrying dagger with undulating blade
-Basic steel dagger
-Buckler
-Blade with a paralytic poison smeared on
-Two ordinary wooden quarterstaves, one ironwood
-Push dagger
-Three slim daggers, designed for concealment along limbs
-Dish hilt rapier
-Kriegmesser
-Poleaxe standing at six and a half feet, bearing spike on butt end
-Metal quarterstaff with Dwarven-made blade mechanism, courtesy of Nwalme
-
-Parrying dagger with undulating blade
-Basic steel dagger
-Buckler
-Blade with a paralytic poison smeared on
-Two ordinary wooden quarterstaves, one ironwood
-Push dagger
-Three slim daggers, designed for concealment along limbs
Prized Possessions:
-Sorcha: Mairin's old bow
-Engagement ring
-Retort: A gleaming 40-inch rapier with comprehensive swept hilt
-Four heavy silver bands
Notable Possessions:
Hygiene: Courtly
Voice: Benedict Cumberbatch~
- QUALITIES AND FLAWS:
Fears: Dragons, caves, occasionally thunderstorms. Maintains a confident front in most areas. Not overfond of not being in control of himself. Very much fears that harm may befall his family, especially in a situation where he is unable to lend aid. Downright terrified of Phydeoux befalling harm or death.
Weaknesses: Easily antagonized if those close to him are threatened. Not quite so soft-footed as he used to be
Intelligence: About as sharp as most of his swords
Languages: Elven, Common, hand-code, passable Mok'yra
Profession: Captain
- ETHICS AND MOTIVATIONS:
Personality: Aewin's personality is a jumble of a number of traits coming together in a glorious cacophony.
- Charming: When he wishes to be, Aewin is possessed of a roguish cheer and wit capable of winning hearts and persuading minds. Also holds significant knowledge in the field of manipulation, though odds are such will not come to play unless it is particularly warranted.
- Disciplined: A far cry from his younger years, Aewin strives to exercise control over himself in both body and mind. Training is not to be neglected, precise movements to be done flawlessly. Refuses to allow violent emotion to guide his hand, rage instead manifested as a preternatural calm.
- Fierce: First instinct is to stab most of his problems in a literal sense. Well tempered by discipline, though still holds few qualms in resorting to the classics should it be less irritating than pursuing peaceful solutions.
- Intuitive: Is fully capable of employing logic and the lack thereof to press forward a line of inquiry or make deductions. Also affords him some capability in predicting the actions of others.
- Loyal: Surprisingly given line of work, Aewin remains quite loyal to those he associates with.
- Self-confident: Possibly his defining characteristic, Aewin maintains staunch trust in his own abilities and attributes, and has little difficulty quashing insecurities. Though at times this makes him blindly assured of his own decisions, it most often manifests as a passive knowledge that irrational thoughts are exactly such.
- Self-realization: The corollary to his self confidence, Aewin knows where his limits stand and how his outward presence interacts with others. As such, remains cognizant of his shortcomings and how to minimize their effect.
- Schrödinger's Mentality: "It is the mark of an educated mind to be able to entertain a thought without accepting it" (Aristotle). Aewin embodies this sentiment as a painfully-won defense mechanism. Capable of maintaining multiple opinions on a topic and acting on one with utmost sincerity until stimulus dictates he should have chosen another.
- Unpredictable: Will often act in the way least expected, partly by mistaken assumptions of his character and partly by design.
- Duels: "A duel is the purest form of contest- Throwing your all at theirs, and seeing which is the better." Aewin tolerates no outside interference in such, even if a loss would jeopardize other goals.
- Equivalent Trade: Business, lawful or not, is seen as an arrangement not to be trifled with. Under no circumstances will he willingly fail to meet terms of a business agreement, nor will he fail to reciprocate in turn for any favors (Or slights) given.
- Beloved: Will take any means available to aid, protect, or otherwise ensure the prosperity of she most dear to his heart.
-Sallana holds an exception, the lone deity that he is wholeheartedly thankful for and respectful of. Similarly believes her worthy of worship, thus taking Aewin's long string of religious views back to where it began, albeit in a different capacity.
Alignment: Chaotic Good/"Seductive Neutral-" Will often decide to act in a manner best conducive to hilarious flirtation.
Short Term Goals: Get married. Train apprentices. Protect Psyduck.
Long Term Goals: Maybe have kids. Keep training those apprentices into a fully-fledged fighting force. Protect Psyduck.
- RELATIONS:
Loved: Phydeoux, Harlow, Nylarii, Kidd,
Trusted:Cloud, Niah
Befriended: Nwalme
Respected: Tzemik
Favored: Tajay, Aura
Neutral:
Unsure of:
Apathetic:
Quaint:
Pities:
Disliked: Tzemik, Syra
Hated: Aewin Darwyn
BACKSTORY:
INSPIRATIONS:Misguided youth~
My in-game name is: Aewin_
Yessir, that there's some good facecanon.
@Elz being spectacular
@Michcat being spectacular
@Elz
@VanquishedVyre
-Met with Greyback. Fought with Greyback. Got piss beaten out of him by Greyback, but used trickery to bring it to a draw. In the process, flirted with all nearby females.
-Hungry for a while. Started hunting rats with rapier. Hard and annoying, but good target practice.
-Potential association with Greyback.
-Got tired of rat. Fashioned fishing rod from scavenged twine and a branch. Met Luke, dueled with Luke. Came off the worse for it, but would never admit such.
-Chatted with Greyback. Got him to buy drinks. Met Athryl, who healed leg wounded from duel. Teased Greyback, now referred to in times of annoyance as, "Teddy."
-Fished a bunch. Fashioned a pair of wooden swords from branches, trained.
-Caught fish. Tried to use fish as segue into conversation. Greyback provided coinage, bought drinks for the lass instead.
-Discovered brothel. Hooooo, boy.
-Is currently missing only shirt. Pursuing alternate means of clothing.
-Obtained shirt.
-Poked head up after long bout of going to ground. Met Nwalme, almost immediately arranged for long-term engagement.
-Went to Tauredal. Posed as Rilas. Made mischeif. Found boots.
-Met with Nwalme again. Learned some stuff, got some stuff, had an interesting discussion on philosophy. Raided Tauredal's vaults some more, found some gloves. OH. And met brother.
-Had interesting encounter with Farke and Saire at Crossroads.
-...Had another interesting encounter with Saire at crossroads. Got beaten up a bit, shared stories.
-Sparred with Cloud. Obtained hole in trousers. Went on quest to obtain resources to repair said hole, learned a bit about making sewing needles from fish bone.
-Discovered Tauredal's library, and started at it with a voracious appetite. Currently reading up on sewing techniques.
-Had a busy day. Started off with a Sorrows expedition with the intention of gathering some reeds to try weaving with. Found some goodies from mobs and plantlife, stuff to play around with. Returned to Crossroads to hear of a small slave trade, offered services in dealing with it. Quick thinking and an equally quick tongue resulted an end result favorable to his goals. Obtained proper needles and a utility knife for services.
-Had a "balanced" spar with Cloud, got injured in a mishap. Went to Nwalme to get patched up, obtained a shiny new shirt.
-Various chats and heart-to-hearts with Rue.
-Is learning to read Common, courtesy of Rue.
-Made some greaves with leather from Dayter and a reference from Tauredal's library. Among other things, learned basic steps to some formal dances.~
-Won some cash, jewelry, wine, and boots from a game of dice. Jax seems to favor him.~
-Whoop de doo, relationship business. Entertaining notion of building ship.
-Met an old acquaintance, might be gettin' back to old tricks.
-Quite officially back to old tricks.~
-Whoo boy. Crew reassembled, went t'Tauredal to steal a ship. Ship stolen, but might've lost something along the way.
-Starting to let stubble grow out along 'is jaw.
-Was "Hans" for a while. New coat, dyed hair, eyepatch. Has ditched accent, but continues t'wear outfit.
-Drama! So much drama.
-Was helped in a fall off of roof, broke right leg. Some people 'round him did stupid things. Has relocated, not moving around much for a while.
-Had somewhat of a falling-out. Nwalme showed him basics of archery, lent him a bow. Is now spending very much time with bow.
-Gambled some, obtained some nicer gear
-Continues to furiously slay targets on archery range. Estimate around 1000 arrows shot in-game.
-Bought a very nice horse, practiced shootin' arrows from it
-Journey to Kavdek ends in disaster for 'im, gets a crazy notion of course of action
-Trip to the Nether ends in disaster for 'im, gets a crazy notion of course of action
-Has been spending a significant amount of time in the Nether, hunting ghasts and surviving in the hellish terrain.
-Hungry for a while. Started hunting rats with rapier. Hard and annoying, but good target practice.
-Potential association with Greyback.
-Got tired of rat. Fashioned fishing rod from scavenged twine and a branch. Met Luke, dueled with Luke. Came off the worse for it, but would never admit such.
-Chatted with Greyback. Got him to buy drinks. Met Athryl, who healed leg wounded from duel. Teased Greyback, now referred to in times of annoyance as, "Teddy."
-Fished a bunch. Fashioned a pair of wooden swords from branches, trained.
-Caught fish. Tried to use fish as segue into conversation. Greyback provided coinage, bought drinks for the lass instead.
-Discovered brothel. Hooooo, boy.
-Is currently missing only shirt. Pursuing alternate means of clothing.
-Obtained shirt.
-Poked head up after long bout of going to ground. Met Nwalme, almost immediately arranged for long-term engagement.
-Went to Tauredal. Posed as Rilas. Made mischeif. Found boots.
-Met with Nwalme again. Learned some stuff, got some stuff, had an interesting discussion on philosophy. Raided Tauredal's vaults some more, found some gloves. OH. And met brother.
-Had interesting encounter with Farke and Saire at Crossroads.
-...Had another interesting encounter with Saire at crossroads. Got beaten up a bit, shared stories.
-Sparred with Cloud. Obtained hole in trousers. Went on quest to obtain resources to repair said hole, learned a bit about making sewing needles from fish bone.
-Discovered Tauredal's library, and started at it with a voracious appetite. Currently reading up on sewing techniques.
-Had a busy day. Started off with a Sorrows expedition with the intention of gathering some reeds to try weaving with. Found some goodies from mobs and plantlife, stuff to play around with. Returned to Crossroads to hear of a small slave trade, offered services in dealing with it. Quick thinking and an equally quick tongue resulted an end result favorable to his goals. Obtained proper needles and a utility knife for services.
-Had a "balanced" spar with Cloud, got injured in a mishap. Went to Nwalme to get patched up, obtained a shiny new shirt.
-Various chats and heart-to-hearts with Rue.
-Is learning to read Common, courtesy of Rue.
-Made some greaves with leather from Dayter and a reference from Tauredal's library. Among other things, learned basic steps to some formal dances.~
-Won some cash, jewelry, wine, and boots from a game of dice. Jax seems to favor him.~
-Whoop de doo, relationship business. Entertaining notion of building ship.
-Met an old acquaintance, might be gettin' back to old tricks.
-Quite officially back to old tricks.~
-Whoo boy. Crew reassembled, went t'Tauredal to steal a ship. Ship stolen, but might've lost something along the way.
-Starting to let stubble grow out along 'is jaw.
-Was "Hans" for a while. New coat, dyed hair, eyepatch. Has ditched accent, but continues t'wear outfit.
-Drama! So much drama.
-Was helped in a fall off of roof, broke right leg. Some people 'round him did stupid things. Has relocated, not moving around much for a while.
-Had somewhat of a falling-out. Nwalme showed him basics of archery, lent him a bow. Is now spending very much time with bow.
-Gambled some, obtained some nicer gear
-Continues to furiously slay targets on archery range. Estimate around 1000 arrows shot in-game.
-Bought a very nice horse, practiced shootin' arrows from it
-Journey to Kavdek ends in disaster for 'im, gets a crazy notion of course of action
-Trip to the Nether ends in disaster for 'im, gets a crazy notion of course of action
-Has been spending a significant amount of time in the Nether, hunting ghasts and surviving in the hellish terrain.
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