mcellgan
Legend of Altera
The Vespermen are a race of men that are half man half bat. They originated during the exodus, when the Queen tried to create bat-like creatures. However, when she casted a spell to first create one, two heroes tried to stop her. However, they only ended up interrupting her conjuration and mixing with the spell. The heroes luckily formed correctly with the spell, and turned into Vespermen. However, the process it took for them to develop and adjust to their new body took 3 days. Once they regained consciousness, they returned to their hometown in the New World, only to be banished for their looks. The two traveled together and had children, and their children infected others or bred with each other to preserve the species. Each one found a new life as either a courier to spread messages, rumors, or deliver secret plans to other kingdoms.Due to their ways of life they usually serve or worship Bilworth. Here are their strengths and weaknesses:
STRENGTHS
STRENGTHS
- Longer and softer falls. due to their narrow, lightweight yet durable bones
- Can hear things twice as far as humans
- Increases stamina whenever they cause melee damage
- Extra sensitive hearing, breaking glass, explosions, and fires cause damage to their ears
- Can only eat fruit and meats
- Stamina decreases faster when wearing iron and diamond armors
The Vespermen then formed a cave in the Tundras of Altera, where nearly all of them live now. They have a society formed out of chronological power. Those who were Vespers before you have a higher ranking and more social influence than you. However, this also means that almost every Vesper will become a noble in his/her's lifetime. This also applies in how they live. Older Vespers live at the top of the cave while the young ones have to live in the filth down at the bottom of the caves. This style of living teaches the important lesson to all the cavespawn that all Vespers are equal. The architectural style of vespers is a house that is partially exposed to the outside of a cave wall while the rest remains within. They connect to other houses with narrow walkways going across the cave's chasm and paths jutting out from the cave walls.Due to their sensitive eyes, they use redstone and lava to light their ways. Redstone is used in the more narrow areas and hallways, while lava is used in the main room of their houses. However, they also use brighter sources of light, only if they are dampened by water (sea what i did there?) and covered by glass. In the largest and most open part of the cave they have a massive glowstone, torch, and lava-ridden chandelier to light the ways of the nobility, and the merchants in the middle. however, the Vespers at the bottom almost never get to see the light due to their positioning.
Vespers must be good at engineering, farming, or making traps to survive in a cave for the majority of their lives. Farmers are critical to society because they must provide food for the whole colony and pumpkins to protect themselves from bright light with. Engineers are required to make sure that the light fixtures and systems stay in top condition or else the Vespers could not see or would be blinded, and headgear to protect them from light. Lastly, trappers are needed to catch food on the surface or intruders underground.
The social life of a Vesper is important to their life in the cave. As stated earlier, every healthy Vesper will live to be on the top, but not all will be on the very top or have children that will prosper, so social relations are a necessity for them. They do not marry, although they have a similar social interaction. Every Vesper must mate with at most 7 female or male Vespers. When the Mating Vesper mates with however many they mate with, the one that gives them the best physical and psychological traits in their spawn is the one that they stay with and mate with multiple times.
Once a Vesper grows old, which is around 180 (60 for a human), they join the Elders. In the elders, a Vesper becomes either one of the Elder Scribes, who record history and write books, the Elder Scholars, who teach the young Vespers in whatever art they were knowledged in, or the Elder Council, who make the executive decisions and military decisions for the cave. Elders get to choose between being a Scholar or Scribe, unless they are an Alpha. Alpha Vespers are the only Vespers who choose their paths in life and they have the option to venture to the surface. They are of the upmost physical and mental shape, and Alpha Elders go into the Elder Council. The other three classes of Vespers are Beta, Gamma, and Delta. Betas are the Vespers that are both physically and mentally skilled, and have every privilege as the Alphas except for joining the Elder Council. Gammas are Vespers that are only skilled in one way. They are the ones most likely to join military forces or be exiled to the surface because of them reverting to a life of crime. And finally, Epsilons are mentally/physically deficient Vespers. They only live 30 years due to their strange mental and physical deficiencies. Their bodies are always donated to the Trappers to test new potions, poisons, and traps on.
Last notes:
- Raw fish is the most common meal for the Vespermen due to its accessibility
- They can be seen wearing pumpkins on their faces during daytime due to light sensitivity
- They are black furred with white hair and red eyes, occasionally black hair
- Clothing only includes tunics and shorts or pants, until they are Elders, who wear heavy clothing
- Their ears are similar to elf ears
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