So what do we know about these once very common parts of the world that were destroyed? We know a few things and can learn a great deal more. So what do we know?
Airships that once flew all across the previous worlds of Altera crashed upon arriving in Altera due to the winds on Altera apparently turning into hurricane levels at some unspecified altitude. Why is this so?
OOC:
Staff post I drew this possibly wrong theory from:
Moving on past personal theories.
Whats flying one like Naelwyn?
Known Restrictions on airships:
+They have a single flight lifespan before they must be heavily repaired. Timeline on repairs likely decided by the skill of the mechanic, experience with the ship, and number of support crew, also of course the damage the ship sustained in the course of the flight and landing.
+The flight and landing of the airship are decided by the skill of the pilot. This should have a direct impact on how long before the airship can fly again.
+They are NOT nor ever will be, no matter skill of pilot or resources available available as a means of casual transportation.
What is not known on airships, especially current ones:
+Basically everything
+ whats their range like?
+What is the best design for an airship?
+Do hot air balloons fall under airship category or just things similar to the Hindenburg?
+How does one make an airship?
+What do an airship engine ....do?
+Does my theory about the air have any validity?
+So many questions so little answers.
Whats this mean for you and me? Well until someone decides to start tinkering with an airship. Not a whole lot. However if someone does start tinkering with it I would very much appreciate being informed IC because both Azure and I would love to be a part of that. Also a lot of these questions can be answered via roleplay as we attempt to get them flying again.
Disclaimer: I am not staff or involved with the lore team in anyway. The quotes are from Naelwyn who is not current lore master and Baron though I feel fairly safe in quoting them nevertheless on matters dealing with lore. This is all subject to change via current lore master @Faelin 's whims. Also this is not a push to have airships become common again (though I wouldn't complain) this is simply a push to have a working airship and trained pilot available next time we need to save all of Altera. This is also a push to properly disseminate the information we currently have about Airships to clear up any confusions we have.
Recommendations: Before you go tinkering with an airship I HIGHLY recommend you talk to a staff, preferably Cherry, I take no responsibility for anyone who haphazardly takes my ideas and tries to use them as gospel in RP. As an airship is probably not something they want you to just up and create and I foresee a small series of minor events before any level of success could be realistically claimed. Then another few before your pilot went beyond the skill level akin to folks new to a helicopter in Battlefield to "I think I got this....kind of" level.
As always staff who wish to correct, add, or otherwise comment on this thread are welcome to do so. I'll update the OP as more information comes to light so folks can get information about this without having to dig through the thread.
Airships that once flew all across the previous worlds of Altera crashed upon arriving in Altera due to the winds on Altera apparently turning into hurricane levels at some unspecified altitude. Why is this so?
OOC:
IC explanation and personal accompanying theory : Its stated the winds are too harsh for the airship, though if the winds are strong enough to crash a formerly airworthy vessel yet not be noticeable on the ground strikes me as very odd. Perhaps it has something to do with the nature of the wards around the Northern Kingdoms that protect them from the undead and elementals and such. Perhaps an airship in the Sorrows would fly just fine? Is it something to do about the entire planet? Is it warded somehow by the Immortal Kings and this effects the winds somehow?On Airships - The idea was that we did not want them being a common method of conveyance, but still be possible to use one for a special event.
I believe my comment was: "If you build an airship, properly, one that would stand a logistical chance at actual flight, it can fly, /once/."
Staff post I drew this possibly wrong theory from:
Again Baron is specific to the undead ward here so it could have no effect on the winds at all. Who knows, interesting to explore though and find out.The Sorrows aren't the Northern Kingdoms. The NK is warded against the undead, and only extremely powerful forces can temporarily penetrate those wards. The Sorrows have no such protection and thus undead can rise as they wish.
Moving on past personal theories.
Whats flying one like Naelwyn?
However moving on that means we can construct a working airship. That it can fly. That we don't necessarily all die at the end of said flight either. That said it will not be a pleasant ride. Nor will someone riding it think, "Gee I want to ride one of these all the time." They might think "Get me off this death machine!"Imagine the equivalent sailing ship voyaging through a sea in permanent storm. The damage sustained will be, minimal, enough to have to sit in dock and go through substantial repairs or retrofitting.
I.E. - Laborious enough to be completely out of consideration for normal travel, not out of the realm of possibility for an explicit special option.
Known Restrictions on airships:
+They have a single flight lifespan before they must be heavily repaired. Timeline on repairs likely decided by the skill of the mechanic, experience with the ship, and number of support crew, also of course the damage the ship sustained in the course of the flight and landing.
+The flight and landing of the airship are decided by the skill of the pilot. This should have a direct impact on how long before the airship can fly again.
+They are NOT nor ever will be, no matter skill of pilot or resources available available as a means of casual transportation.
What is not known on airships, especially current ones:
+Basically everything
+ whats their range like?
+What is the best design for an airship?
+Do hot air balloons fall under airship category or just things similar to the Hindenburg?
+How does one make an airship?
+What do an airship engine ....do?
+Does my theory about the air have any validity?
+So many questions so little answers.
Whats this mean for you and me? Well until someone decides to start tinkering with an airship. Not a whole lot. However if someone does start tinkering with it I would very much appreciate being informed IC because both Azure and I would love to be a part of that. Also a lot of these questions can be answered via roleplay as we attempt to get them flying again.
Disclaimer: I am not staff or involved with the lore team in anyway. The quotes are from Naelwyn who is not current lore master and Baron though I feel fairly safe in quoting them nevertheless on matters dealing with lore. This is all subject to change via current lore master @Faelin 's whims. Also this is not a push to have airships become common again (though I wouldn't complain) this is simply a push to have a working airship and trained pilot available next time we need to save all of Altera. This is also a push to properly disseminate the information we currently have about Airships to clear up any confusions we have.
Recommendations: Before you go tinkering with an airship I HIGHLY recommend you talk to a staff, preferably Cherry, I take no responsibility for anyone who haphazardly takes my ideas and tries to use them as gospel in RP. As an airship is probably not something they want you to just up and create and I foresee a small series of minor events before any level of success could be realistically claimed. Then another few before your pilot went beyond the skill level akin to folks new to a helicopter in Battlefield to "I think I got this....kind of" level.
As always staff who wish to correct, add, or otherwise comment on this thread are welcome to do so. I'll update the OP as more information comes to light so folks can get information about this without having to dig through the thread.
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