For many, there seemed to be little hope for the world returning to what it once was. Everything seemed quiet, for those who even dared to venture too far into the wilderness found little. But now, it seems, with the Harvester gone, the old wildlife has begun to return anew. It is a slow process and many local species have gone extinct, but the area at the cave entrance near Mockingbay has also begun to heal, and as a result infection seems to spread significantly slower than previously. Scouts do still see glimpses of dark creatures and monsters but they seem less focused on the animals, and more focused on the human populace.
Mojang has announced that on July 18th (barring any major bugs), they will release the 1.13 / Aquatic Update. This update will bring several changes to the game, including a big update to the way water physics works. Water will now flow over any block that has air around it (slabs, stairs, chests, anvils, etc) rather than being blocked by the air. This may effect builds and flooding may happen. We advise all users to look over their builds before we update the server and plug any holes you find.
HollowWorld will not be updating to 1.13 on July 18th. The process for updating will likely take us days to more likely weeks to complete. We run many plugins and modifications that will take time to update, as well as ensuring that our custom plugins are fully functioning. Once the update is released we will immediately begin the process of...
In which we gather all information that is official and published upon the forums relating to the Lore of HollowWorld. Gathered, written and credited to players that have contributed- core being the Lore Coordinators and Keepers of the past several years. Majority are to be tucked away into "Pages" here and accessed on a need-to-know basis.
In Roleplay- your characters would need to learn of many of this information on their own through teachers, scholars, or experiencing it first hand.