It's a minor change, but for this week, the /spawn command ports you further up the dock. If it's disliked, or an issue, it'll obviously be changed back. This is just a test to see if spawn seems more 'organic'. Some of the previous ones had featured this, so it was thought to be an idea worth a shot.
Feedback is appreciated! Like the old spot? Prefer a different one? Post below.
(this took 10 minutes to do so do not fear for poor delegation of effort)
((Creds to Tiberione for the shot))
Wrought with dangers and unexplained occurrences, a group of explorers have found a small continent in the southern hemisphere of Altera. These parts of the Sorrows have ruins and lands abandoned that linger in the landscapes, where rotten flesh and the creaks of walking bones still plague the shadows. Perhaps settlers here had tried their hands at making a living against Skraag's Undead, knowing their fates in the Northern Kingdoms? Perhaps.. more can attempt it?
Hey All, The Lost Frontier is a land located in the Sorrows, a new map! This map hosts the "Landlord" plugin, which allows players to claim a maximum of 4 plots for free. You can add builders to your plots, or...
We are bringing back region highlights which will be announced the beginning of each month. The perks of Region Highlight is giving your region a free port AND a video of your town made by a media team member that will be featured on our social media as well as the forums.
To qualify for Region Highlight you must meet the following Criteria and submit the application to Lady Alec and Immerael.
Your region must be publicly known ICly. If you place your city in the pool for consideration it will lose any previous secret settlement status and its location is public knowledge.
In a recent thread discussing the current state of the server, a few players had mentioned that we were running old plugins and had an outdated game version. We wanted to go ahead and put together this announcement that we have quietly been working behind the scenes to remedy that, and have been working towards this for the better part of a month now.
We have enlisted the help of someone experienced in plugin work to help us go through all of our plugins and update them so that we can make way for a glorious 1.12 update. It is a bit early to give a time frame of when this will be done, but we will periodically bump this thread with updates.
If you notice any bugs, new or old, please let us know so that we can make...