Active Lilith


Daedric Prince
" As above, so below.
As within, so without.
As the universe, so the soul.

So, it shall be. "




Full Name:
Lilith Hekate Sazil’Hexe
  • Lilith, meaning 'Nocturnal,' 'Storms,' and 'Power.'
  • Hekate was self given, meaning 'Moon,' and 'Sorcery.'
  • Sazil'Hexe, the Moor Clan name translates to 'Wise Witches.'
"Moor." "Ladyfriend." "Witch."

Witch. Pythoness. Tarot Reader.
Owner of the Black Mandrake Apothecary. Mistwalker. Animancer. Revenant.

Distinguished as a lady in her late twenties.

Social Status:
Middle Class.

Relationship Status:
None. Will have a difficult time beginning anew with a long term relationship

Date of Birth:
31st of Ghostmoon.

Death Records:
  • 9th of Fogwater, 2305 || She tried. She tried to bend the fabrics of the planar, to meld her spirit with the Mortal Plane once more. To return to her flesh, blood, and bones. To trudge through the river of the dead. There was no hope, only the blackness.. of the vast Astral Plane.
The Northern Kingdoms, on an isolated island near the swamplands. Named 'Morvunskar.'

Current Status:
Awoke in the Linlean Ports; dazed and confused with an enormous headache. Currently settling back into her home and being given lessons from Evelyn.


Moor Elf

Height & Weight:
5'4, 112 lbs.

One may turn their head to notice her unique visage, a dark against the contrast to the light. She is lithe and short, one of many to boast a curvaceous hourglass figure with a particularly full derriere and bosom. Beneath drapes of raven black hair holds an angular facial structure, along with violet eyes akin to amethysts, embellished with kohl. They cast an illusion of a glowing effect against the diverge of her crepuscular mystique.

Thoroughly enjoys keeping clean, though due to her occupation, she does not mind the dirt, soils, and plant stains that veil over her skin for a certain period of time. Lilith is one who holds vast pride in her appearance, and strives to be exquisite and alluring in visage. Hence, her need for maquillage and near constant upkeep of hair, skin, nails, and teeth. Often carries the scent of lavender.

Tattoos and Marks:
  • Faded scars from a Wendigo on her upper back, as if it raked its claws across her.
  • Small faded scars on her chest from another Wendigo attack.
  • Split right eyebrow.
  • Her feet have faint small cuts and marks from walking barefoot often in her past.
  • Faded scars that were once deep scrapes on her legs from toiling in the muck in an effort to save Charles.
  • Deep scar on ankle
  • A branding on the center of her left hand, it has four peculiar arcane symbols. Still healing.



Current Injuries:

Current Illnesses:

Current Conditions: --

I only recoloured. All credit goes to { x }

" The concept of good and evil are the greatest illusions of mankind and morality. "


Quite prideful of the knowledge she holds. She has a prevalent thirst for more at a constant.

" Fear can expose one's deepest secrets and weaknesses. Never allow fear to control yourself, for you will spill what you hide to those who pry. "

Observant || Lilith constantly keeps her head on a swivel due to her anxiety. She studies even the smallest details within larger settings. Often people-watches, and stares openly. Taking mental notes of her surroundings and possible dangers.
Quick Learner || This comes at the price of forgetting certain details rather quickly if one feeds her too much information. She keeps a small journal with her to jot down important notes and subjects to remember.
Perceptive || Her intuition is strong, and with the aide of her new magical empathy- this only strengthens such.
Persuasive || If Lilith wants something from someone, she will subtly pry into their personalities, their likes, dislikes, and their weaknesses.. and weasel her way into a making deals folk would never have come to mind. On a rare occasion, blackmailing may come in use.
Stubborn || While many folk may consider this a weakness, Lilith sees such as a strength. It serves as a shell to her softer core. Those who manage to break through her shell are those she trusts.

Anxiety || It nearly never shows on the outside, but within, a flame burns within her that flares when she feels under pressure or in the midst of vulnerability.
Paranoia || The entity has instilled paranoia in her now that she has become a mage, and essentially a beacon for it to make their way towards her.
Empathy || Lilith can vaguely feel and discern the emotions of those within a room, which meld with her own. She strays away from crowds for this reason, as it can become far too overpowering for her to handle.
Nightmares || Due to her attunement with the Planar Infinity, she is highly prone to nightmares prompted by subconsciously probing at it while asleep.

She keeps her anger to herself and speaks calmly when engaged in conflict, only to display maturity and the fact that she is likely getting the upper hand. However, if things persist and seem to not come to any conclusion, she is certainly not afraid to express her ire, and will do so. Often, she bottles up her feelings too much, and with such she begins to accumulate destructive urges.

She uses different humors in different crowds and different moods. More often than not, it is dark or provocative.

Most at ease when:
Lounging with a pipe in hand or perhaps bathing. Or even both, especially both at the same time.

Most ill at ease when:
In crowds, or getting lost. Churches and divine grounds make her uneasy.

Angered when:
Threatened. Stolen from.

Saddened when:
She muses of her past clan and parents, and when she is reminded of Zark’ses.

Optimist or pessimist?:
Entirely depends on the current situation, though she is often optimistic.

Introvert or extrovert?:
Introvert. While she is not afraid to speak to people or come out of her shell on occasion, she much prefers to be alone or with people very close to her.

Daredevil or cautious?:
Her observant nature would render her more cautious, but her learning philosophy indicates that jumping right into something will help her learn. These two things are balanced.

Disorderly and messy or methodical and neat?:
Methodical and neat

Confident or unsure of herself?:

Character's Darkest Secret:
She's not afraid to dabble in darker, more occult things. She may be also as cunning and deceitful as a serpent whenever needed. Understands everything in the universe comes with a price.

Does anyone know?:
As of now, no.

She took all that she inherited with her. She is wealthy enough and prefers to keep this secret.

Current Homes:
A small manor in Sanardu. Her shop in Linlea.

Most Prized Possessions:
  • A silver crescent moon necklace. A gift to her by Zark'ses. It used to emit the notion of courage with his magic. Stored away safely.
  • Jet black quill, another gift from Zark’ses.
  • Zark'ses' Grimoire.
  • Tarot cards
  • An ornate black urn. Her fiancé's ashes are within.
  • A human skeleton and a dozen skulls, from the ruins in Khovr'Handar.
  • A collection of small cleaned animal bones, mostly of birds, chickens, and rodents.
  • A black pipe
  • A unique garnet ring, her mother's. { x }
  • A gryphon's claw
  • Various gryphon feathers
  • A silver dagger, enchanted with Fire Aspect. Doubles as a tool to light her pipe with.
  • An iron shortsword. Very rarely used, though she understands the basics of how to use it.

  • Enchanted dagger
  • Herbal healing salve
  • Tarot Cards
  • Leather journal and vial of ink
  • Zark'ses' quill.
  • A pouch of radiants
  • A small pouch filled with an assortment of smoking herbs; mugwort and cannabis. Occasionally carries Tobacco.
  • Her pipe

Short Term Goals:
Study and progress in Animancy

[-] Find a bookbinder to create a Grimoire of fine craftsmanship for her.
[-] Find any surviving family.
[-] Aide the ill within Linlea. Avoid the illness.

Long Term Goals:
Master Animancy

[-] Find a larger building for her shop.
[-] See this plague come to an end.
[-] Become a master Apothecary and Enchantress.
[-] Write and publish books.

[-] Accumulate a wide collection of books
[-] A permanent home.

  • [Partially Completed] Learn herbalism and alchemy from Lillium
  • [Failed] Study Zark'ses' progression in magic, aide him as an anchor to this world.
  • [Failed] Finish Khovr'Handar. Build a life with Zark'ses.
  • [Completed] Find Evelyn
  • [Completed] A temporary home.
  • [Completed] Aide the ill within Compendium. Avoid contact with the entity as much as possible.
  • [Completed] Get better.
  • [Completed] See to it that the Ruby Isle is either repaired in some way, or demolished in preparation of something new. { Demolished }
  • [Completed] Animancy.
  • [Completed] Speak with Evelyn more.

Pets: --
  • Mok'yra | Mother tongue. Fluently spoken, written, and read.
  • Common | Secondary tongue. Fluently spoken, written, and read.
  • Elven | Tertiary tongue. Fluently spoken, written, and read.
Apothecary. Alchemist. Enchantress. Healer. Midwife. Tarot Reader.

Religion or Cults:
Lilith worships no god, but she worships her own spirit, her own soul. Self empowerment grants her a great strength and confidence.
However, she most aligns with the ideals of the reborn God Visage, and at one point in her life she worshipped the Necromancer God.

Places Traveled:
Riseport | Tambry | Thiil | Crossroads | Grafjell | Grafjellian Camp | Storm’s Landing | Compendium | Sanardú | Linlea |
Ruby Isles | Arget Isles | Natri'Evar | Khovr'Handar | Stonehaven | The Southern Deserts | The Planar Infinity

Pastime: --
Food: Pastries.
Drink: Herbal Teas. Alcohol.
Color: Black
Animal: Serpent

Least Favorite..
Pastime: --
Food: Boar Meat
Drink: --
Color: --
Animal: Wendigo


Animancy { 1 / 10 }
She is only within her earliest stages of the arcane. She studies theory privately on her own time. Can feel emotions around her currently, but often gets confused with her own. Knowledgeable of what lies beyond the veil, having spent prolonged time within the Planar Infinity.

Herbalism { 6 / 10 }
Learned a foundation from her mother along with prolonged self experimentation, hours on end studying from books, and first-hand experience curing folk of minor ailments. She has become an accomplished apothecary, but has a vast amount of room to acquire more knowledge and become more masterful.

Alchemy { 6 / 10 }
Learned a foundation from her mother and has received a number of lessons from the Ruby Isle Academy. Understands the workings of a brewing stand, and how to concoct healing, harming, poison, night vision, strength, swiftness, and fire resistance potions. Knows the recipe to the Plague Cure, as well {This is not common knowledge}.

Gardening { 5 / 10 }
Much trial and error. She prefers to forage for herbs, but gardening is a very useful skill in order to have needed medicines on hand. She can transfer plants to other receptacles very well, and often takes plants from the wilderness to plant in her own gardens.

Foraging { 6 / 10 }
She can identify many plants, their uses, and edibility with ease. Has much difficulty identifying Tropical, Southern, and Desert plantlife.

Midwifery { 4 / 10 }
Has never had a first-hand experience in having to aide in delivering an infant, but she certainly understands what is needed to be done if the time comes. She does not know if the procedure is the same for all races. It is knowledge expected from the Pythoness of clan Sazil’Hexe.

Medical { 4 / 10 }
Knows how to clean wounds, remove objects that are embedded in flesh, apply basic stitching, and to bandage. Her application of herbal knowledge has aided her medical skill greatly.

Enchanting { 5 / 10 }
Due to her sparking, she now understands each enchantment creates a pact with an Elemental. Has a basic knowledge of which materials are better than others, knowledge of most enchantments, and the mechanics of an enchantment table. Experiments privately.

Tarot Reading { 9 / 10 }
A skill passed down through her family, from her great grandmother, to grandmother, to mother, to herself. As for her family traditions, being the first daughter and ‘Pythoness’ of her clan, she has been passed down the knowledge and skill to perform divination using the Tarot Cards.

Culinary { 5 / 10 }
She isn't nearly in any way a chef, but she can make a decent meal. Enjoys confection.

Combat { 4 / 10 }
Basic footwork and a foundation of knowledge on weapons.
People Killed || --
Creatures Killed ||

  • Common Gryphon | Thrusted a dagger into its neck. Bled out.
  • Forest Wendigo | Broke the creature’s neck by yanking its antlers backwards.


Zark'ses | BrianAT16 |
"Rest easy. We may not share the veil of stars above us, as you are beyond them now. Each time I gaze up, that star I chose for you shines brighter than before."
Elizabeth | NIAH |
Lilith feels an underlying sense of trust with her. She was there during her ritual to experience it with her and showed compassion before her death.

Evelyn | Lannis |
The Magus of Animancy. Lilith holds her in high respects, but questions her in varying ways. Nonetheless, she understands she has her reasons for everything.


Charles | Lannis |
She rescued him from the muck once. Lilith finds him to be a kind man, unlike much of the slander she may have heard from the commonfolk about the Kane family. This may be so with their parental figures, but certainly not the newest generation.

James TheDeester |
A very entertaining sort. Lilith finds him to be enjoyable company, and has grown a spark of trust with him.

Raalvara Raalvara |
Has a strong potential for friendship. She enjoys her humor and her personality.

Nikolche | Niko |
A master of Cogimency, which piques her interest. He seems to be useful to her and her goals, as is she with his.

Maubray | Mitch |
They are polar opposites, for the most part. But she finds herself enjoying the company of the man after treating his wound.

Linden | RagingLunacy |
A Blessed Caparii whom of which cured Lilith of her illness. She is thankful for him.

Gilligan | Samwych
She find the Caparii to be endearing, and admires his innocence.

Leofaren | Shankster
Useful and knowledgeable, without a doubt. They are exchanging their wisdom on alchemy, currently. She desires to get to know him more.

Asero | Electric |
Finds his incompetence and arrogance towards others to be dissatisfying. Understands his intentions with her and has little interest for it.

Halecrow | Mitch |
She finds the man amusing, though has a difficult time trusting him or finding a sense of friendship with him. It was no more than one night.

Dravos | PitaChipBoi |
Understood his intentions. Assumes he is dead.


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