Medieval & Fantasy Minecraft Roleplaying

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]| The Veil's Crossing |[

AionTbird

Lord of Altera
Retired Staff
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〘 THE FORGE

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The forge bound by spirits and soul.

Flames conjured and earth molded, water whipped and wind scolded.


Crafts borne of anima are forged by the witch of the land.

As long as Varyn blood treads its ground these spirits toil.

For what is the body but the soul's forge?



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〘 THE HOVEL
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A hearth, a home, a place to breath.

A sanctuary for unearthed practices.

For the esoteric and long forgotten,

to meet the new and innovated.

A hovel of his own.



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〘 THE HANDS AND FEET
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From the old ways, new hearts were borne anew.

Joints of timber and a malleable soul,

the hands and feet of the forge

wander at the witch's beck and call.
 
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AionTbird

Lord of Altera
Retired Staff
Gestalts Performed:

Name: The Forge's Catalyst
Branch: Animancy
Designed By: Halvar
Description: Halvar has wished to forge with anima for as long as he remembers, and the first step taken is to capture beings of anima. Mages have traveled across the lands and bound elementals of each type to vessels catering to their temperaments. Fire is a steel box inlayed with a ruby. Water is a swirling glass container. Earth is a large gourd filled with sand and inlayed with an emerald. Air is a silver loop inlayed with citrine. Ice is an eizholz rod inlayed with pearl. Lightning is a rod of depth-touched steel inlayed with diamond. Once bound to their respective objects, the animancers gather at the forge of the Varyn and imbue the area with their respective strengths. As long as the vessels of the elementals lay intact, Halvar holds each aspect of the forge at his fingertips. The forge is everlasting, always alight and bellows pumping, ore is processed simply with a wave of the mages hand, handheld tools seemingly move to the mage by will alone, the temperature is always held at a comfortable degree and elements of copper wire burn brightly to provide light when willed. Each aspect of this forge is useless without the mage within its bounds and cannot be willed by any other.

Name: The Hands and Feet
Branch: Animancy / Formistry
Designed By: Halvar / Alyssa
Description: A pair of golems constructed from a freckled pale stone and bound to Halvar's estate. The first stands at 7' with sturdy long arms and the second stands at 5' with a wide frame. Small vines can be seen throughout the joints and coiling around the limbs of the golems. When in function the carved runes will flare with light. These constructs can act on the commands of Halvar and Alyssa while they reside within the confines of the region. These constructions are able to lift up to 1000 lbs and function in both extreme heat and cold. They can also carry out commands befit of any humanoid to a basic degree without the banes of exhaustion or hunger. The pair of golems cannot be commanded in a combat scenario, in any capacity. They are simply incapable of undertaking violent actions. They will only respond to commands befitting a labourer.
 
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