Skeledude12
I think I might like it here
This is just some fun to try and make a balanced race out of one of my favorite races in DnD. Im also bored.
Description:
The Redlings are a race of corrupted touched individuals. Noted for their red skin, jet black hair, and horns, Redlings are often persecuted for being demons. Redlings stand at average human height and wear hoods often to hide their appearance.
Strengths:
Redlings
Description:
The Redlings are a race of corrupted touched individuals. Noted for their red skin, jet black hair, and horns, Redlings are often persecuted for being demons. Redlings stand at average human height and wear hoods often to hide their appearance.
Strengths:
- Natural Fire Affinity: Most Redlings work well as Blacksmiths where they can manipulate hot objects as they please.
- Excellent Entertainers: While persecuted by their fellow man, Redlings are more than welcome during festivals where they preform. Redlings are known for their musical and dancing talent.
- Hunted: Redlings are often not welcome in regular society.
- Natural Cold Aversion: Most Redlings would never settledown in a snow biome preferring warm jungles and swamps over cold snow and ice.
- Natural Plant Aversion: Most Redlings are actually very bad with plants.
In their homelands, the Redlings were a people of Culture. Holding the arts above all else Redlings were a people in their Renaissance. They lived in houses of carved marble and surrounded their cities with museums, galleries and forums of the performing arts. Some would say they were enlightened and advanced as they were one of the first races before the Exodus to pioneer medicine. They had advanced governments of viceroys and chancellors, their youth attended schools and studied under masters. The Redlings were a happy prosperous people. Then the corruption came. Much like the other races of Altera they were shepherded through the portal into Altera where things were much different then the homes they left behind.
Their skin, which is a red hue, earned them the name Redlings to the more common races and they were often shunned or rejected from general society. After an altercation between a Redling and Human the more peaceful Redlings were rounded up into a Containment camp by the priests of Korigon. They claimed their lineage was of that of Kilrox and that the people of Altera were better off with them in captivity. The first Redlings born in Altera were birthed in the containment camps where the Redlings were kept. However over time the walls of the containment area weren't enough to hold back the growing Redling populations and with the Alterean people no longer interested in the "Spawn of Kilrox" soon caravans of Redlings were making their way across Altera.
Choosing to settle down in the swamps of Ilois, south of Daggerfall, the Redlings communities were well noted for their fish and fine crafting material. Having lost much of their higher knowledge and lifestyle from back in their home country, Redlings still have the music. They tell the tales of their old home, grand architectural feats, beautiful works of art and marvellous plays that will never be seen again. The new Redlings of Altera were still very intelligent and artistic, however, trying to rebuild society in a swamp proved to be more taxing then they realized and most of the artistic value of the Redlings of the swamp city of Ispann was lost. Instead what grew was the reassertion of medicine and goverment. Redlings of Ispann are noted physicians and medicine men. Their herbal remedies are traded through out Altera. Meanwhile their government was he most advanced in Altera with a High Chancellor and his council being elected officials who would make decisions for the city.
And yet other Redlings set out in caravans of 3 or more families, making money and trading between towns with their Gypsy-esque sideshows and artistic wares. Today Redling caravans stretch across Altera from the warm luscious Portaras to as far north as Witches Brew. Their However, despite how far they spread and how common Redlings are, they are still met with fear and sometimes hostility from the more common races. The roaming Redlings have lost their greater knowledge of medicine and government and in it's stead have held on firmly to the Redling's rich heritage of music and arts. Some human men have claimed that they have fallen under a spell after watching a female Redling's dancing, and the music of a Redling caravan coming into town never fails to brighten attitudes. However, the Redling Caravans have no real ruling body and as such there have been known to be thieves and rogues among them. THis of course only hurts Redling relations with other races.
The Redlings remain two very different cultures to this day. Separated by a misunderstanding of their own heritage. If ever one day the controlled knowledgable Redlings were to ever merge again with the free spirited artistic Redlings, then it's possible that they would once again reach the level of power they once had in their home lands. However, that still remains to be seem.
Last notes:
- The city of Ispann would be a task I would like to take on in the future with or without Redlings.
- The name "Redling" is actually a placeholder, I just figure using the name Tiefling is a little on the nose. If you have a better name, please suggest it.
- Ispann Redling Culture is a lot like Ancient Greek or Roman Culture.
- Caravan Redling culture is a lot like Gypsy culture. Music, dancing, and the keeping of livestock rather than growing food is common in Redling caravans.
- While most Redlings live peacefully a lot do become rogues.