WarWolf_1
Legend
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Town Name: Aeroch Nor
Lord and Lady: Kharn and Asirel Sicarus,
Current Wealth: Wealthy
Plots: 600 Plots and Growing.
DynaMap of Aeroch Nor
How to Get there:
Take the Dockmaster to Aeroch Nor.
X: 14172
Y: 65
Z: 1221
Population:
Owners: WarWolf_1
Reisdents: Tanjya_Aclinta, Arwstuv,
Manor Owners: WarWolf_1 & Tanjya_Aclinta,
Introduction:
The ship you boarded has managed to navigate its voyage through the Northern Seas, up into the snowstorms and icebergs.
The long journey has brought you to the Mountain-Islands that are the foundations of Aeroch Nor. Upon arriving closer you see there is evidently no way up to the town other than the grand staircase.
As you grow closer, the looming shadow of The Stormbringer, resting on the cliff above you begins to move over you.
The ship docks, ropes are tied..
You step upon the pier..
Welcome to Aeroch Nor..
Quick Description:
Aeroch Nor, The city in the Northern Sea, among the Mountain-Islands. Welcoming to most people, It is home to many houses, shops, market stalls. It is also home to the last resting place of The Stormbringer.
(Though not the arrival point, the 'Lower District' contains the "Assassin's Guild Of Altera" which is currently off limits to non-guild members.)
Background Lore:
Aeroch Nor, an ancient city by the current worlds' standards. In a world long past, Aeroch Nor was vastly different, built around a lone mountain deep in the heart of a dense jungle. Unbeknownst to most, it was there that it gained it's Dwarven origins. Once territory of the House of Yearnen, the city was founded by a Dwarf of the name Durguer. It was in these early days that the man known as Kharn Sicarus would become unusual friends with the Dwarven House and Durguer himself. Time passed and Kharn eventually gained a position within the cities infrastructure due to his continuous assistance in the expansion of the land. When Durgeur's passing came, he left the town to Kharn, from this point onward he carried it on in his legacy, striving to help it grow even greater.
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The city grew large in both territory and population, but then at it's peak, Queen Grief struck and brought down another of her Exodus. This was not the first Exodus that Kharn had been through and in knowledge of this knew they must make preparations to depart this world. Families gathered their most prized belongings and stowed away deep within the bowels of the great airship, before it's departure to the new world, it had one, final act to make. Flying head first into the fray as Altera's gathered armies fought with Queen Grief's forces and the Nether Titan itself, it gave it's life in slaying the titan and protecting the armies from arrow fire as they moved to new ground. With this act committed the ship had one final destination, the new world.
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Having survived through the most recent Exodus and the airships final confrontation, the city would survive, riding upon the back of the Stormbringer it came to settle upon the Northern Stacks, a place that a new and safe bastion could be founded. There the Stormbringer came to crash land, and the survivors from the old began anew. Houses can be rebuilt, crops replanted and the name Aeroch Nor can carry on.
*All In-Game RP Events That Happened*
Exports:
The prevailing export will be a large quantity of 'Arctic Fish' and Whale-based products. Most likely Oils, Blubber and Narwhal Horns. Aside from the animal produce a surprising amount of Stone mined from within the Sea Stacks themselves would be exported for refinement alongside any Volcanic Metals and Minerals that would have been formed when the stacks themselves were first geologically formed. The most valuable commodity that Aeroch Nor ships out in industrial capacity would be Ice, Packed Ice and Ice Cubes for your Cocktails. Due to the difficult nature of producing Ice in anywhere aside from the frozen North and South Poles and the equally difficult method of storing it for long term use, Aeroch is up there as one of the largest suppliers to Altera's ice demand.
Imports:
Aeroch Nor's primary imports are hailed from the Hawklight-Blackstone farms and forests. Supplementing food that cannot be supplied by a pure fish diet alongside Lumber for construction projects and Tinder and Coal for keeping the hearths warm. In exchanging for the export of the aforementioned Stones and Metals from within the Sea Stacks, in return a share of the refined products are sent back North for further projects.
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Buildings:
Arrival Point:
The Great Gates
Main Docks
The Guild (Seperate docks from Dockmaster arrival.)
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Central Stack - [ToBeNamed]:
Stormbringer Town Hall
Postal Office
30 Market Stands
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Northern Stack [ToBeNamed]:
The Mausoleum
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Southern Stack - [ToBeNamed]:
Frostbite Tavern
Housing District Guardhouse
25 Houses (X Occupied)
2 Manors (2 Occupied)
Asirel's Seamstress Shop
The Bakery
The Sealed Temple
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Eastern Stack - [ToBeNamed]:
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Western Stack - [ToBeNamed]:
The Farms
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Southernmost Stack - Broken Spire Point:
The Lighthouse
The Lighthouse Keeper's House
Laws of the Land
[To Be Written]
Projects:
The Underground
Farm Enlargement
Connecting Bridges
Fortress
Pictures:
- One of the Great Gates of Aeroch Nor -
- Reaching the top of the Grand Staircase -
- The Stormbringer -
- The Housing District -
- The Iroquois -
Application
In Game Name :
RP Name :
Reason for joining :
Race :
House :
What can you contribute to the town? :
Job: (Please Check Job List)
Jobs:
[To Be Updated, Ignore All of the Following.]
You will possibly get paid based on your activity and quality of work. But the amount will have to be discussed.
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