Menel
Carpet Monkey
Fine. Thought Experiment.
And just for added awesomeness, im going to use your prize of icecream as the example.
does not aknowledge
lets go bit by bid
valid and true. it explains what rellative worth is, so no objection so far, but it neither prooves me wrong.You challenged me. You offered icecream as an incentive for me to try, being that, if I try and win, I receive ice cream.
Your use of it as an incentive is contingent on the fact that you believe it is a worthy enough incentive for me to attempt the challenge. (Hence, why no one says, "We will make a bet, and if you win, I will give you a bag of dog crap!" )
This means that you find ice cream to be worth something. (Worth approximately the effort of attempting your challenge.)
But to me, ice cream is worthless. I don't much like it, and never eat very much at a time. I would not consider it as a worthy incentive to put in the effort to complete the challenge. (I am doing this for other reasons. )
Now, your job here is being a miner. if you mine for a lord he could pay you for each item you bring him, or he pays you for the time you spent on mining, regardless of what you bring back in the end. Your salary does not need to have to do with the actual or even the rellative worth of the items you produce/gather. ofcourse both affect each other,but for a company to grow there always needs to be a bit of difference between worth of the work and actuall money it makes in the end.This is an illustration of the fact of relative worth. What is valuable to you may not be valuable to me.
This concept is all important in understanding merchanting: merchanting is categorically effective because both sides make money. Lets say I mine obsidian, for the sake of selling it. In order to mine lots of obsidian, I invest in a diamond efficiency 5, unbr 3 enchanted pickaxe, and get my mcmmo mining skill to 200. I can now mine obsidian more quickly and more efficiently than the average person. A merchant approaches me, offering to buy my obsidian in mass quantities, at whole sale.
Now if you sell your goods yourself, it declasses you from being just a miner and you turn to be selfemploeyd. Those people always do many jobs, for example.....merchanting. only the merchant-part makes the money here, the minor just does the work.
"just" miners on the server don't get payed but contribute to their town, group, house for free in exchange for a small or great vote on how to use the money in the end. or they are completly excluded from money-decisions.
i spoke about that problem, kind of. if the server is just generating a small amount of money profits of 200% won't be much for long. where do the extra 100% of profit come from if not from the server? as the pool of money won't just double itself, one radiant will be worth more and more through time. (the amount of currency gets smaller making one currency-bit more valuable in comparison to the total worth of work and goods that are on the marked)His intention is of course to sell off my supply in small packets to others at 200% price so that he makes substantial profits.
but that means people who just horde money get richer without doing anything and goods are worth less and less
According to you, should I agree to this trade, only the merchant would be making money.
But, for two reasons, you are wrong.
1. Relative worth. (As illustrated above) Because of my special diamond pick and my 200 level skill, obsidian is far less annoying to mine for me than it is for you. Thus, as I can get it easier, it is worth less to me than it is to you. Because it is worth less to me than it is to you, I can sell it to you for a price that is greater than its worth to me, but less than its worth to you, and thus we both make money from the trade.
2. As a merchant, you buy my obsidian in mass quantities. I can collect a lot more obsidian than the average person will ever need at one time. Selling it myself would be a long arduous process of finding markets and then haggling for prices. The merchant buys my supply in large quantities however, on the idea that he spend his time finding the market and make a little money for his trouble.
Essentially, selling my obsidian to a merchant is like hiring an employee to sell the obsidian I mine for me.
Now, where is my icecream?
1. that is just another explanation of rellative worth and how profit works. as you are merchanting (cause you get payed for your goods, not for your work) i already denyed that reason above.
2. naaah, you didn't take some things into account. with each piece of obsidian you throw on to the market, the price for one of it will drop possibly ending in a collapsing market for obsidian. now you can just try to sell diamonds instead and sell it to the merchant and indeed, in theory that time will fix the obsidian marked again so you can go on selling so where is your icecream now- no...wait...wrong. the chain won't just stop there. the merchant is no money making donkey, he needs it from somewhere to pay you. from those who need your obsidian, diamonds, iron and so on. so far so good, but do the people realy need as much of it as you try to sell to them? maybe there are certain goods who are nicer to buy, but the average guy cuts his trees himself instead of buying it for precious money. thats how it is in minecraft and thats what i was talking all along, minecraft economy. now then there are only a few fixed goods who realy make money selling and the customers are hard to please cause everything they could buy from a merchants need to be cheaper then they consider the work worth they would have if they do it yourself. in minecraft, everyone can do everything. maybe roleplay gives us limmits, but we don't go mining in roleplay.
that will constantly push the prizes for most things on the market under the ammount what they are worth (realy and most times rellatively too)
the marced collapses...again.
And last but not least
Experiment:
a test, trial, or tentative procedure; an act or operation for the purpose of discovering something unknown or of testing a principle, supposition, etc
i asked you to do an experiment, because i know that discussing this won't proove one of us wrong or right but because we would need to have actual numbers. 'hard' proove.
don't trust statistics you haven't manipulated yourself.
in the end your text is just an idea, you say so without proove that the people within realy act like you say they do and furthermore, i asked for an experiment involving a whole server, a mere miner and a mere merchant make a sad pair of serverpopulation
i refuse you the icecream
PS
it is hardly a discussion as long both just opeend their mouth once and who wins isn't decided by the first sentencesThe moral of the discussion is:
*drum roll*
Legion always wins.