JoJoJoeJoe
Mystic
Joseph Seeker
In-Game Name
JoJoJoeJoe
Character Profile
Joseph Seeker
Current Echelon
Echelon 5
Chosen School(s)
Volatile III, Stable I
Chosen Specializations
Evisral
Spell Points
15
Mentors
N/A
Former Mentors
Jaden Seeker [X]
Gael Dugald [X]
Nikolche Variclav [X]
Proteges
None
Former Proteges
Damien Seeker [X]
Clement [X]
Karsten Norheim [X]
Fronslin Caldwell [X]
Sigmar [X]
Otto von Sturmhertz [X]
Wolfgang von Harrister [X]
Gael von Dugald [X]
Richard Varyn [X]
Kristoff Stenashield [X]
Knack
Vis Touched
In touch with all forms of Vis, Joseph is able to manipulate and toy with pre-existing energy in a purely harmless and flavorful way; such as willing little specks of light into the air, summoning small electrical sparks or smouldering embers at his fingertip, or creating a soft breeze through his hands. These manipulations are not always conscious, and often trail in Joseph’s wake.
Sustained Effects
See: Hand of Quartz
Current Status
Seeker leads a content and happy with life; adapting and forging his path anew after the ascension.
Custom Spells
Inert Potential | Volatile, Stable - Level 2
Succumb | Volatile, Stable - Leve 3
Sanctum Location
N/A
Arcane Artifacts
In-Game Name
JoJoJoeJoe
Character Profile
Joseph Seeker
Current Echelon
Echelon 5
Chosen School(s)
Volatile III, Stable I
Chosen Specializations
Evisral
Spell Points
15
Mentors
N/A
Former Mentors
Jaden Seeker [X]
Gael Dugald [X]
Nikolche Variclav [X]
Proteges
None
Former Proteges
Damien Seeker [X]
Clement [X]
Karsten Norheim [X]
Fronslin Caldwell [X]
Sigmar [X]
Otto von Sturmhertz [X]
Wolfgang von Harrister [X]
Gael von Dugald [X]
Richard Varyn [X]
Kristoff Stenashield [X]
Knack
Vis Touched
In touch with all forms of Vis, Joseph is able to manipulate and toy with pre-existing energy in a purely harmless and flavorful way; such as willing little specks of light into the air, summoning small electrical sparks or smouldering embers at his fingertip, or creating a soft breeze through his hands. These manipulations are not always conscious, and often trail in Joseph’s wake.
Sustained Effects
See: Hand of Quartz
Current Status
Seeker leads a content and happy with life; adapting and forging his path anew after the ascension.
Custom Spells
Inert Potential | Volatile, Stable - Level 2
Succumb | Volatile, Stable - Leve 3
Sanctum Location
N/A
Arcane Artifacts
Name: Depths of the Void
Description: A gemstone of flickering shadows and eerie purple light. Within the facets of the gem, small speckles of white starlight can be seen in the gems facets.
Effect: When successfully absorbed into the Cruxstone, the Cruxstone itself begins to mirror the qualities of the gem. Spells cast with this stone in effect take on a dark purple/midnight blue colouration. Held weapons used as a Focus take on a night sky motif, with a swirling nebula of stars and deep purple hues visible along the emitter.
Holder: Joseph Seeker
Name: Hand of Quartz
Description: A hand but made entirely of quartz, able to move as any hand of flesh but with the appearance of pale quartz. It glows a soft crimson hue, illuminating a skeletal structure beneath the surface. During spellcasting, the crimson hue intensifies.
Effect: It cannot be tampered with by Formistry or any other form of transmutation, meaning it cannot be healed through Arcane means. Spells cast through it take on a crimson colouration, with excessive spellcasting giving the sensation of his lower arm burning within. Any injuries can heal over time at half the usual pace for mortal flesh, though divine spells can still fix injury.
Holder: (Hopefully forever) Joseph Seeker
Minecraft Name: JoJoJoeJoe
Minecraft name - JoJoJoeJoe
Character name - Joseph Seeker
Link to normal character profile - [X]
Overall Rank - Magus
Spell Points - 250
Apprentice DC - None
Journeyman DC - None
Adept DC - 2
Master DC - 5
Magus DC - 13
Active Student -
Eviscism
Teachers -
Jaden Seeker (Master) [X]
Gael von Dugald (Apprentice) [X]
These two were the main Mages that helped him flourish within his Arcane pursuits. Though he has since surpassed or have become their equal, therefore no longer within their tutelage, he appreciates them all the same for what they have done.
Nikolche Variclav (Magus) [X]
Though Joseph is no longer a Cogimens, and no longer Nikolche's Apprentice, he maintains much respect for this Magus.
Active Teacher -
Yes - Eviscism
Proteges -
Damien Ulamyar (Master) [X]
Fronslin Caldwell (Master) [X]
Kristoff Stenashield [X] (Apprentice)
Clement (Adept) [X]
---
Inactive Proteges -
Karsten Norheim (Adept) [X]
Sigmar (Journeyman) [X]
Otto von Gottfried (Apprentice) [X]
Wolfgang von Harrister (Adept) [X]
Gael von Dugald (Apprentice) [X]
Richard Varyn (Apprentice) [X]
Teacher(s) -
Jaden Seeker (Master/Magus) [X]
Known Spells
(Apprentice) -
Evisral | Sense Energy (2), Arcane Transmutation (8)
Electric | Shock (10)
Kinetic | Throw Pebble (3), Breeze (6)
Magnetic | Attract/Repel (9), Compass (6)
Penumbral | Grace (10), Dazzle (13)
Thermal | Candlelight (10), Temperature Control (30), Heat Warp (11)
[Total Successful Apprentice-Tiered Casts; 118]
(Journeyman) -
Evisral | Detect Energy (8), Ward Minor (7)
Electric |
Kinetic | Projection (22), Disruption (2)
Magnetic | Animate Metal (3), Lock/Unlock (5)
Penumbral | Heart's Light (5), Brume's Glume (4), Illuminate (9)
Thermal | Ember (5), Heat Minor (9), Ice Minor (5), Temperature Control - Shared (33)
[Total Successful Journeyman-Tiered Casts; 117]
(Adept) -
Evisral | See Energy (32), Deflect (9), Heartstone Ignition (8), Sparking (5)
Electric | Burst (4)
Kinetic | Kinetic Wall (10), Knockdown (15), Inertia (17), Kinetic Empowerment (11), Breath of the Land (4), Free Falling (12)
Magnetic | Rend Metal (2)
Penumbral | Invisibility Minor (19), Enduring Light (1), Kethron's Enduring Light (4)
Thermal | Erupt [Fire] (10) [Ice] (2), Flare (7), Glacial Shield (17), Dragonbane (4), Pull Flame (6), Ice Bridge (2), Mass Temperature Warm (1)
Multi-Energy -
Penumbral, Thermal | Sunburst (3)
Evisral, Thermal, Electric | Energy Bolt - Evisral (8) - Thermal [Fire] (4) [Ice] (4) - Electric (2)
All | Empower - Evisral (11) - Thermal [Fire] (6) [Ice] (0) - Magnetic (0) - Electric (5) - Penumbral (1) - Kinetic (21)
[Total Successful Adept-Tiered Casts; 265]
(Master) -
Evisral |
Electric |
Kinetic | Propel (7)
Magnetic |
Penumbral |
Thermal |
Multi-Energy -
Evisral, Kinetic | Major Arcane Bolt (6)
Kinetic, Thermal | Blizzard (3)
[Total Successful Master-Tiered Casts; 16]
(Magus) -
Evisral |
Electric |
Kinetic |
Magnetic |
Penumbral |
Thermal |
[Total Successful Magus-Tiered Casts; 0]
---
[Total Successful Casts; 556] (+54 included from Cogimency)
Knack - EvisralApprentice | Sense Energy's spell radius is enlarged by two meters.
Journeyman | Detect Energy's spell radius has been increased to fifteen meters, and greater visual clarity is granted to the Eviscist. On top of this, Joseph can sense any spellcasting belonging to Eviscism within ten meters.
Adept | See Energy is modified in the following ways; The amount of time to switch between viewing energies has shortened, and the mage can gather the information granted by the sight with more ease. Furthermore, Joseph can sense any spellcasting belonging to Eviscism within twenty meters.
Affinity -
+3 Evisral, +1 Kinetic, -3 Magnetic, -1 Penumbral
Sustained Effects -
Joseph is a Master Eviscist, attuned to the Evisral branch. He presently does not possess any detrimental effects beyond his right arm constantly suffering arcane burns that consistently will heal and then come back. The beneficial effect that Joseph possesses is purely his knack.
Current Magical Status -
To reap the benefits of all of his hard work.
Arcane Artifacts -
Name: Void-Dipped Blade - Joseph's Longsword Focus. [Pending Change]
Description: Modifies Joe’s current focus; the blade appears as a night sky dotted with stars, with swirling nebula adding a dark purple hue to the otherwise dark blade. It appears to be depthless, as if the blade itself were a portal into the heavens. The heartstone is a deep purple gem; its edges and facets resemble a constellation in the right light.
Effect: Spells cast via the focus also take on the dark blue/purple aesthetic.
Item Holder: Joseph Seeker
Name: Quartz-Changed Hand - Joseph's Right Hand.
Description: One of Joseph's current foci is his quartz-right-hand. It moves and behaves as any normal hand should, save for it is made out of quartz. It glows a warm crimson hue, the same as his last heartstone, with the center of his palm having a more intense glow to it than not. On top of this, underneath the quartz, a dull crimson glow mimics the skeletal structure of Joseph's hand.
Effect: 1) It cannot be tampered with by Formistry or any other form of transmutation. Though this is the same for all foci. 2) Through his quartz hand, Joseph can channel his intent and will through any object that would make a suitable eviscism focus. The restrictions above still apply.
Adverse Effects: 1) Joseph cannot cast more than two spells through the gemstone hand without suffering arcane burns due to the gemstone exerting excess energy upon the flesh connected to the quartz. This is a painful process, but one Joseph had endured time and time again. 2) It cannot be tampered with by Formistry or any other form of transmutation, meaning that it cannot be repaired through arcane means. Though this is the same for every foci. 3) Joseph's arm, where the flesh is connected, constantly suffers from arcane afflictions. 4) Unlike a normal Eviscist, Joseph is only able to cast through his right hand.
Item Holder: Hopefully forever, Joseph Seeker
As it stands, I am not taking the IC rank of Magus. I do not agree with its existence and believe that it is broken and unfair. This being said, I am the OOC Magus of the school. Any and all questions about it can and should be redirected towards me if information is being sought after OOCly.
Last edited: