Medieval & Fantasy Minecraft Roleplaying

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[Valiant] Aki Bellamy Evergreen - T2

Fortune

Legend of Altera
Patron
Pronouns
He/Him, She/Her, They/Them
___Fortune___
___Fortune___
Patron
__________________________________________

◤◢◣◥◤ ◢◣◆◢◣◥◤◢◣◥

- Aki Bellamy Evergreen -


IG NAME:
___Fortune___

CHARACTER:
Aki Bellamy Evergreen

PROFILE:
{ Link }

PATRON:
Valiant

TIER:
2

SPELL POINTS:
4

ARTIFACTS:
N/A

TRINKETS:
N/A

PASSIVE:

|| PROVIDENCE ||

The blessed’s soul is warded by their faith in their Divine. If something tries to possess them, or they’re targeted by an effect that is functionally identical to possession, the blessed may roll a d6 save to resist it. If they roll their tier or lower on the d6, the possession fails and has no effect. They are additionally fully immune to any attempts to lay claim to their soul (in terms of it being trapped, imprisoned, or otherwise by some entity. This is not expected to come up much in RP, but exists for flavor). For curses or afflictions like Vyrism or Spiritblessed, they may resist it outright or optionally roll a possession save against it.

|| RESILIENCE ||
Allies within 5 blocks gain one step of advantage on saves against the effects of poison, disease, and other toxins.

][ Arms and/or armor upon their person appear as a dark steel, glinting red or blue hues. When they're struck or their weapons clash against another, some harmless arcs of lightning may flicker between the metals.

][ In times of adrenaline (such as conflict or battle) they are able to lift up to 150lbs with ease for a limited period of time, such as hauling someone’s body from a place of danger or pulling something up that pins an ally down. This cannot be used in combat scenarios against another player.




|| IMBUED WEAPONS ||
Any weapon wielded by the blessed is touched by their Divine, imbuing it with greater ability to smite their foes. This offers no additional mechanical effect beyond causing extra damage; it’s less significant than the weapon itself, but adds enough punch to be tangible. The fire does not ignite, the poison does not kill, etc. For creatures or summons with a set number of 'hits,' it counts as dealing an additional hit.
The following list are suggested themes, but you may go with anything that is thematically suitable for your Divine, and adjust colors appropriately.
][ Lightning: Valiant

][ Their shoulders get a little broader, and they grow up to an inch taller.

][ Superficial wounds that would not require stitches seal over with a metallic sheen within five minutes, leaving scars or fading entirely, at the choice of the player.


STATUS:
Getting the hang of it

PROGRESS:
Spoke with Byrne, looking for help and advice. They discussed about introspection, the lore of Rahas, and repentance.

Helped an old man (The Nameless), who could barely stand by himself, find his way back home. When the man turned out to be a crazy Jishrimite, she, even whilst debilitated, fought him, and was capable of cutting the mad man's hand. The man escaped- but hopefully he learned his lesson.

While in Nid Arach with a group of friends, she got found by a weird Giant Spider Person Thing (Bok'ra spider form), she was scared, but when the spider proposed to let Aki go but let it kill one of her friends, she ignored her fear, putting on a combat stance, the spider left, looking for a better place to ambush Aki from, but when it did, Marcelline went crazy due to blood moon vyre effects, attacking the first target in sight, that being Aki. They fought for a bit, but due to Aki's unwillingness to attack who she saw as an ally, even when they betrayed her, she got killed.

Pledged a personal oath of no killing (non-murderers)

Aided Anya and Keone with combat basics, dueling them both unharmed whilst providing weapons to them both, to prove the point that ability overpowers equipment

Joined the Inquisition of Saint Jacqueline first Inheritor as Leonhardt's squire, being in charge of defending the Cathedral as it is their temporary Headquarters, acting as part of its garrison, aswell as following the orders of her commanders.

Offered one of her most exceptional works to Valiant, a medium-sized glimmersteel blade, leaving it at Valiant's shrine in Storm's Landing's Great Cathedral






Show worship of a Divine for at least one month OOC from the creation of a divine profile/thread. X
The character must be at least two months old OOC. X
The character must be at least sixteen years of age. X
Describe the most prominent relevant deed they've done since their last rank up. This can be a hosted event, a significant achievement, or similar spectacle, but it should tend towards acts that demonstrate their faith to others. X
Three notable acts in line with their Divine (Hunting, Healing, Bartering, etc) separate to the event(s) above. 3/3 X

One offering of an item to their Divine at a shrine/church/etc (Log its OOC location for collection.) X

Fought off an ambush set up by Branko and his crew near the Lodestar inn, alongside Aleksei, which ended with the defeat of one of Branko's allies, with she leaving with minor injuries

Helped to fight some Giant Crabs in the
[Trouble in Deepwater Bay] event. After one of her allies had their arm broken by a giant crab, she took in his pain with [Shared Burden]

Along with the Inquisition and other allies, attacked Branko's fort in Nid Arach, resulting a fight in which she was taken out by a crossbow attack, though not without dealing substantial damage.

Whilst escorting a caravan headed to the Lodestar Inn along with other Inquisitors, was attacked by The Reaching Hand, she fought as long as she could, being captured along with an auxilia, but allowing her superiors to escape, whilst captured she was shackled with starblood, and forcefully vyred.

In an expedition to the nether along a small group, fought off underlins that seemingly worked for a higher demon, she attempted to let one of them live so she could perhaps extract information from it, though Raelur killed it.

Defended the Lodestar Inn from an attack from Branko's crew, she was able to protect all civilian life, the battle having no civilian casualties or hurt.

Foolishly challenged Leonhardt to a duel, things went sour for her and she had to yield.

Dueled Godmund, defeating him both armed and unarmed.


With the Inquisition, fought a giant minotaur in closed quarters, tanking a few glass shards from an exploding mirror to protect Guinevere

Fought Godmund, and defeated him while wounded. (That dude can't get a break)

Went to hell, beating up a demon lady and taking her head as a trophy. With that the spirit of many people were realeased from a soul jar.

Beat some demons up at one of the main rifts with a small team whilst their commander was away. Freia and Raenyr died, but she was able to save a dying Godmund by carrying him away in a hurry, leeaving the battle unscathed, except for the sad loss of her crossbow to the fire...

Stormed Melarue's mansion with the help of the Inquisition

Aided in the defeat of the Ivory King along with a group of fellow warriors

Was part of the defence of Astrakhan's fort against the forces of the Reaching Hand, being one of the few survivors.

Fought off demons attacking The White Tower, protecting civilian life in the process

Attacked the Hand's undead army in a forest battle with the help of the Keepers of the Veil


Show extended worship, with one month OOC since achieving Blessed status.
X
Describe the two most prominent relevant deeds they've done since their last rank up.
X
The character should keep something on them that represents their Divine personally. (Items, Clothing, etc)
X

Must create a small shrine to their Divine, and grant it an offering. (Must be an item, check notes at the top of the page.)
X
Must have at least five instances in their divine log where they have personally done something significant seen favourably by their Divine separate to the event(s) above.

X

Defended Astrakhan as it was raided, preventing a group of civilians from being executed by single handedly defeating the leader of the raiders in a fair duel, scaring away the other raiders in the process

Went into a spider filled network of caverns, fighting her way through them and battling her fear of spiders in order to save miners who had been stuck under there.


Went along with a party towards the cristalline ridge, fought a big crystal crazed beetle, and, as far as anyone is aware, she along with the party put an end to the crazy crystal illness mess with some very cool explosions.

Searched through big Astrakhan forest for missing peoples along with a party, found some dead peoples, and fought the bad guys that killed the good peoples.

Took part in a simulated war in Astrakhan, didn't win but it was cool.

Looking to deal with the late caravans in New Soolera she came acrozs and helped a hurt baby tremorback, and later fought off a some bandits that tried to most likely kill the caravan people.

Went to serve as reinforcement for a struggling fort, being part of the destruction of an enemy poontoon bridge, with Asero's help

Did a sneaky rescue of prisoners in enemy territory, beating up plenty of bad guys unarmed and quietly (huzzah!)

While in Nid Arach, along with a private party (Eirlys, Asero and Sydri), they beat up a weird guy wearing a crow mask along with his grunts, because they were torturing (and killed) a stranger.

Fought and won first place in the FFA tournament in Leofwine's honour in Ashstadt, defeating Aleksei by herself, taking off his hand, very cool. Also beat Vowrawn after.

Show extended worship, with two months OOC since achieving T2.
January 13th

Describe the three most prominent relevant deeds they've done since their last rank up.

The character must have earnest and genuine faith to their Divine.
Yes, fo'sho

Evidence of a more unique understanding and outlook towards their own faith.
"I took Valiant's path in search of becoming a better person... and on that, I would say I succeeded. I have found something I genuinely enjoy doing, helping people, be it through fighting- or not, even... Valiant is about defending those who cannot defend themselves, I once was in that position myself... there weren't many able to help me then, so I trek this path to help those who do not have anyone else." - Aki

Must show evidence in their log of teaching another something thematic to their Divine. (Hunting, Fighting, Dancing, etc)
Check(?)

Must have at least five instances in their divine log where they have personally done something significant in the name of their faith separate to the event(s) above.

They must also pick one of the following paths:
[To Guide Another]

Ultimately they must guide another into the rank of T1 and showcase at least ten ways they assisted doing so. This can be through lessons, discussions, or other ways you feel are significant in the journey of the student. They must reach T1 before you can apply for T3.

[To Great Lengths]

They must showcase ten additional instances of significance in the name of their Divine. These should be of importance, be it through protecting a group, hunting down something of significance, the poisoning of a town, or some other action. Why these actions are considered significant should also be added to your logs, how your character personally feels them necessary or important.


 
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