S
Stevey
Guest
I had planned to use a new plugin for building in the Exodus world, Regios. However as it turns out there are a number of bugs I wasn't able to forsee. The plugin developer hasn't proven to be very responsive to these bugs and we had to find a solution. Barry and I decided to write our own plugin instead to do exactly what we want it to do. Until this is done, we will keep using Regios for the new world because switching back to Towny temporarily would be too big of a hassle.
It sucks but that's how it is at the moment. You can still build in the old world nothing has changed in that regard, and you can start a regios region just fine. When we put on the new plugin we can simply convert all towns and regios into that new plugin that's not a problem.
It sucks but that's how it is at the moment. You can still build in the old world nothing has changed in that regard, and you can start a regios region just fine. When we put on the new plugin we can simply convert all towns and regios into that new plugin that's not a problem.