shizzel2442
Loyal Servant of Altera
The Gods' Champions is a group made by the gods themselves to solidify their presence in the world, without causing to much harm.
Warriors of the Gods' Champions, no matter the sect, receive a salary depending on rank.
The Champions themselves aren't a single group or location. They consist of 3 major groups:
The Holy Knights (good)
The Moderators (neutral)
The Defilers (evil)
Sect differences
Each has their own agenda, politics, economy, and members.
The Gods' Champions is the group of 9 members chosen, 3 members from each group.
A meeting is held weekly and monthly, with all members attending the monthly meeting.
Meetings are set up to give statuses and news to the other knights. Missions can be assigned to each other, but it is the receivers' choice on whether to accept or not.
A mission from a higher ranking in the same sect as yours must be obeyed without question.
Locations for Guild Headquarters:
THK: (if you are willing to sponsor, comment)
TM: (if you are willing to sponsor, comment)
TD: (if you are willing to sponsor, comment)
Contracts
Non-members can contact a sect for a quest. Don't make a sect try to go on a quest which would question it's alignment. For justice try the THK or TM. For a more diabolical missions, contact the TD.
ALL CONTRACTS MUST ABIDE BY SERVER RULES. DON'T SEND SOMEONE TO MASSACRE EVERYONE ON THE SERVER...
Ranks
Recruit: Extremely new member. Is under direct command of the Knights, when not being ordered by anyone else. Does menial tasks.
Squire: Helps all other members. given standard equipment on the rare chance of a fight. All members start here, unless they have already proven themselves. Normally sent to get resources.
Warrior: Next rank. Takes orders from all higher ranks. Better equipment. sent to hunt, and for killing monsters from quests. Patrol and defend town from invasion
Specialist: Receives special quests based on sect. THK specialist would be ordered to hunt down a criminal, TD specialist would be sent to extort or steal.
Knight: Defend hq directly, it is their most important duty. Only knights are allowed to become one of the 3*.
Magistrate: Hands out punishments to members equal and below the Knights. hold absolute power in judgements. Only the Dominus has higher judicial power to them.
The Black Hand, The Eye, or The Paladins: Hand picked group of elite troops who serve the Dominus
Mouth of Kilrox, Guru, or Divine Mentor: Teaches the newer members and gives counsel to the 3.
Czars, Overseers, or the God-Given: Gives quest to members. Promotes members into higher ranks.
Dominus: The highest ranking official of a guild. Only the 3* know of the Dominus' name and location. Could be anyone....
How Many?
Recruits, Squires, and Warriors: limitless
Specialists: 15
Knight: 10
Magistrate: 5
"Elites": 5
Elders: 1
Leader: 3
Dominus: 1
Glossary
"one of the three", "Only the 3." one or all of the Czar(s), Overuiseer(s), or the God-Given
Still working on the idea!
Also words in italic means an idea that is subject to change.
It's only an idea right now!
Everything here from me, shizzel2442
Warriors of the Gods' Champions, no matter the sect, receive a salary depending on rank.
The Champions themselves aren't a single group or location. They consist of 3 major groups:
The Holy Knights (good)
The Moderators (neutral)
The Defilers (evil)
Sect differences
Each has their own agenda, politics, economy, and members.
The Gods' Champions is the group of 9 members chosen, 3 members from each group.
A meeting is held weekly and monthly, with all members attending the monthly meeting.
Meetings are set up to give statuses and news to the other knights. Missions can be assigned to each other, but it is the receivers' choice on whether to accept or not.
A mission from a higher ranking in the same sect as yours must be obeyed without question.
Locations for Guild Headquarters:
THK: (if you are willing to sponsor, comment)
TM: (if you are willing to sponsor, comment)
TD: (if you are willing to sponsor, comment)
Contracts
Non-members can contact a sect for a quest. Don't make a sect try to go on a quest which would question it's alignment. For justice try the THK or TM. For a more diabolical missions, contact the TD.
ALL CONTRACTS MUST ABIDE BY SERVER RULES. DON'T SEND SOMEONE TO MASSACRE EVERYONE ON THE SERVER...
Ranks
Recruit: Extremely new member. Is under direct command of the Knights, when not being ordered by anyone else. Does menial tasks.
Squire: Helps all other members. given standard equipment on the rare chance of a fight. All members start here, unless they have already proven themselves. Normally sent to get resources.
Warrior: Next rank. Takes orders from all higher ranks. Better equipment. sent to hunt, and for killing monsters from quests. Patrol and defend town from invasion
Specialist: Receives special quests based on sect. THK specialist would be ordered to hunt down a criminal, TD specialist would be sent to extort or steal.
Knight: Defend hq directly, it is their most important duty. Only knights are allowed to become one of the 3*.
Magistrate: Hands out punishments to members equal and below the Knights. hold absolute power in judgements. Only the Dominus has higher judicial power to them.
The Black Hand, The Eye, or The Paladins: Hand picked group of elite troops who serve the Dominus
Mouth of Kilrox, Guru, or Divine Mentor: Teaches the newer members and gives counsel to the 3.
Czars, Overseers, or the God-Given: Gives quest to members. Promotes members into higher ranks.
Dominus: The highest ranking official of a guild. Only the 3* know of the Dominus' name and location. Could be anyone....
How Many?
Recruits, Squires, and Warriors: limitless
Specialists: 15
Knight: 10
Magistrate: 5
"Elites": 5
Elders: 1
Leader: 3
Dominus: 1
Glossary
"one of the three", "Only the 3." one or all of the Czar(s), Overuiseer(s), or the God-Given
Still working on the idea!
Also words in italic means an idea that is subject to change.
It's only an idea right now!
Everything here from me, shizzel2442