billybob_579
Legend of Altera
As someone with past roleplaying experience on other servers and games, one constant guideline I've seen is the "New Life Rule." It stipulates that if you die, you should not retain In-Character knowledge of the person who killed you. By extent, you cannot hunt him down and take revenge on him for killing you. It simply detracts from roleplay. (Obviously, there are instances when this would need to be voided. For example, if a town leader is murdered by one of his residents, he should be able to do something about it.)
I post this because I haven't heard a single mention of NLR (New Life Rule) on HollowWorld. I've been here since 1.6, and as I've watched the roleplay value of this server increase, I've still never heard anyone speak of it, act according to it, or be punished for ignoring it.
I post this because I think NLR, as a guideline for decision-making if nothing else, would benefit the server populace. I'm not sure if this belongs in "Suggestions" or not since its related to roleplay, but I'd appreciate a mod moving this if it is out of place.
I post this because I haven't heard a single mention of NLR (New Life Rule) on HollowWorld. I've been here since 1.6, and as I've watched the roleplay value of this server increase, I've still never heard anyone speak of it, act according to it, or be punished for ignoring it.
I post this because I think NLR, as a guideline for decision-making if nothing else, would benefit the server populace. I'm not sure if this belongs in "Suggestions" or not since its related to roleplay, but I'd appreciate a mod moving this if it is out of place.