Kamaoe
Legend
General Information:
Name: Agnar Freyr
Other Names: None
Titles: Gold Paladin, Lord of Stirling
Age: 40
Race: Human
Gender: Male
Sexuality:
Current Residence: Halbed
Relationship Status: Married
Social Status: Priest, Lord
Physical Appearance:
Height: 5'11
Weight: 175 lbs.
Eye Color: Deep Blue
Skin Color: Slightly tanned, a northern Sangrian
Shape of Face: Square
Distinguishing Features: Tattoos on his arms
Build of Body: Athletic, not muscular
Hair Color: Brown
Hair Style: He generally wears his hair in a bun, braids keeping it cleaner
Complexion: It's alright.
Posture: Generally at ease
Is Seen By Others As: He doesn't know, that's their business.
Scars: None (yet)
Voice:
Singing voice:
Personality:
Likes: Jax, gambling, travel, risks, rewards, sailing, Milah
Dislikes: Playing it safe, staying in one place for too long
Strengths: A pretty chill guy
Weaknesses: Probably too chill
Fears: Being abandoned by Jax
Values: Jax
Education: Only learned to read, can only count to 21
Languages: Common
General Attitude: Gungho and upbeat, occasional big flirt
Religious Inclination: JAX
General Intelligence: Average
General Sociability: Very social, especially likes talking about Jax
Alignment: Neutral Good
Short Term Goals:
Get the Fortune Runners more members
Spread the teachings of Jax
Learn Elven
Win a joust
Long Term Goals:
Spread the teachings of Jax to the world
Take care of his family
Take care of the reserve
Make some good rum
Possessions:
Wardrobe: Armor provided by Sangria with a Fortune Runner tabbard, and a green priest's stole. Casual clothing of a darker color, with some leather accessories, colorful outfit worn for festivals.
Jewelry: Coin on a leather throng
Name: Seal of an Arcane Pact
Physical Description: A ring of translucent glowing runes that hover around the finger of the attuned. The ring is tangible, though it appears to be made of nothing more than light, and can’t be removed by pulling on it.
Ability: Telepathy 1/day to another ring bearer within RP range for a single message, i.e you can PM someone once IG and it's IC. Magic can listen in, this is primarily a way to contact or tell her things. Unknown other ability.
Pets/Animals: He's not responsible enough for this
Owned Homes: None
Carried Inventory: Sangrian priest staff, what he wears, travel rations, some Fortune Runner's amulets for initiates, some amount of money, and notes on Jax.
General Inventory: See above.
General Wealth: He gets by on kindness and faith. He usually uses his winnings to help those in the slums. Daddy Cymic gives him food.
Health:
Illnesses: None as of yet.
Allergies: Grass pollen
Injuries: None (yet)
Sleeping Habits: He sleeps like a baby.
Energy Levels: High
Eating Habits: Eats really good when he can.
Exercise Habits: Keeps in shape
Memory: Can sometimes be lax
Unhealthy Habits: Gambles (Though this is his worship)
Drinking Habits: Likes to drink
History:
Birthplace: Halbed
Childhood: His father was a sailor who died in a squall, his mother had to take to whoring to feed him. He grew up poor, but loved. He cut his childhood short to assist in odd jobs at the port in Halbed to earn more to help his mother.
Teen Years: Having taken up work on the docks, he found himself enticed by the sea, as his father was. As soon as he could convince a captain to allow him on a crew, he was ship-bound for the remainder of his youth.
Adulthood: During one especially bad storm, Agnar found himself on a quickly sinking vessel. In the frigid waters of the north, he would soon perish. Looking to the sky, he saw the clouds part, and glimpsed a constellation; 'The Gambler'. As he began to try to stay afloat on an errant piece of wreckage, he made his way toward that group of stars. He was found in the morning by a group of fishermen, clinging to life by the skin of his teeth. He was taken in, and was able to recover. In his mind, the only reason he was found and saved was because Jax guided him that night. He soon took on the cloth, and began his life as a priest. Through his love of adventure and friendly nature, he was discovered by Cymic and made the Gold Paladin of the Fortune Runners. One day, during a sermon, he met a woman named Milah. While he thought he was a man who love didn't favor, he found himself smitten by the firey personality of the northern girl.
Family History:
Past Places of Residences: Halbed, the shipping lanes of Sangria
Places Traveled: Halbed, Storm's Landing, Linistel, Cognitive Realm, The bottom of the Sea
Combat:
Peaceful or violent: Peaceful, but will step up when needed.
Weaponry: He uses his staff, crossbow or will go hand to hand. He doesn't like or use blades.
Combat Training: Trains with his staff and in hand to hand combat, has been getting practice in with a crossbow.
Other Trivia:
Occupation: Priest of Jax, Gold Paladin of the Fortune Runners
Favorite Types of Food: Anything
Favorite Types of Drink: He finds that cinnamon whiskey is quite delightful
Hobbies/Pastimes: Gambling, sailing, training, quilting
Favorite Colors: Green, purple, gold (Because he's a Jax priest and is still in development and I'm lazy)
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