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DAOC was just as much about gear but only after SI was released, then Catacombs but the main problem was Trials of Atlantis. Master level abilities screwed pvp up beyond belief, took an obscene amount of time to do and were only compounded by overpowered artifacts. In truth the developers ruined DAOC, it didn't help that EA bought Mythic out though as they were always going to bury the game.i Say WoW is an Ripoff from Daoc just that WoW did this - we going to make the most child game ever !
and then we have Daoc - lets a game that is Not about gear and weapons ! but about the players! and make it hard!
No every generic MMO tries to emulate it.basically every decent mmo follows the way WoW did things
The original Rayman, that has no items of any sort, and it's bloody hard!lets a game that is Not about gear and weapons ! but about the players! and make it hard!
That is the thing with it. Arenanet ( the developers) has explicitely said that if a feature is being discussed it is already in the works (like WvW - which is an awesome feature for all the DaoC fans; http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world, the map: http://media.guildwars2guru.com/wor...guild-wars-2-game-screenshots/gw2_map_wvw.jpg) and are actually able to implement it in the game.Guild Wars 2? It's got potential but they're promising more and more as release day comes and you can bet half of it won't make it into the release version,