Greetings Explorer, Navigate into the Lobby!
Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
Be sure to "Get Whitelisted" to join the community on server!
Oh yes it is! Right now there is live E3 gameplay on the Wii UI knew there was a reason I actually bought a Wii U! There you are bby I've been waiting! ;-;
Granted seeing as it's getting a dual release if Nintendo scratches the gimmicky controller for something actually works on the NX I'll just get it there.
We are prince of persia/Assassins Creed nowLooks like a mix of Skyward Sword and Wind Waker HD for the graphics, and the new aspects of hunting/cooking is cool. The only thing I'm worried about is the climbing animation to be honest- it seems to be used to climb everything, which is a little odd.
You can rip skeltons arms off and beat them to death with it! THIS IS BEST ZELDA GAME EVER!
This looks really cool, it makes the OoT deep inside me tingle.
you found the pun
Not a direct story line. Game is created in such a way that you can learn and play in your own pace and peaceIs there actually something worth protecting? I didn't see any signs of a kingdom or people to save in that video besides some ruins.
Also it's a shame that I never liked wii\wiiU gimmicky controllers and party games because this looks halfway decent.
Given Zelda heavily inspired Shadows its to be expected. Though whereas Zelda took a linear approach after OoT it wasn't always the case now with the advent of more games like Skyrim n the such that took Zelda's original idea of exploring and showed how much more it can be without restraints it was about time the original started doing it more. I too am worried that it will be hampered due to controller scheme like the most recent Star Fox. I will hope either the Wii U sorted it out, works with a pro controller (pls god) or the NX version drops the silly controllers.Reminds me of Shadow of collasas mixed with a bit of Minecraft.
The interaction with environment for things like chopping tree down to cross revine and rolling bolders on enemies seemed interesting.