Lannis
You've yeed your last haw
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Hello everyone,
Please read the announcement post here, and check out what's in that subforum for details. The very short of it is that we're going introducing a more structured system for rolling and character stats to see if it helps improve quality of roleplay, and add diversity and context for characters developing their skills. There's a good amount to read there, check it out.
When it's happening, and what it entails:
This Saturday at ~11 AM EST I'm going to close the server to get the plugins for this booted up, which may take a good minute depending on how smoothly it goes. The stats plugin functionally replaces the current character cards, which shouldn't affect anyone other than a few changes in commands for how it's used, but it does entail a migration from how that info is stored to how the stats plugin keeps it. I'll back everything up, there shouldn't be any issues, but there usually somehow are so fair heads up there.
- Duplicate character cards will be removed, which may mess up crafting levels for those that have them. If this happens, open a ticket for it.
There'll be yet another grandfathering process for this, where you'll get an amount of experience that you can spend as you like via /character levelup. You can start posting on that thread now, and we'll get started on it ASAP after the plugins are live.
Happy rolling, fellas
Please read the announcement post here, and check out what's in that subforum for details. The very short of it is that we're going introducing a more structured system for rolling and character stats to see if it helps improve quality of roleplay, and add diversity and context for characters developing their skills. There's a good amount to read there, check it out.
When it's happening, and what it entails:
This Saturday at ~11 AM EST I'm going to close the server to get the plugins for this booted up, which may take a good minute depending on how smoothly it goes. The stats plugin functionally replaces the current character cards, which shouldn't affect anyone other than a few changes in commands for how it's used, but it does entail a migration from how that info is stored to how the stats plugin keeps it. I'll back everything up, there shouldn't be any issues, but there usually somehow are so fair heads up there.
- Duplicate character cards will be removed, which may mess up crafting levels for those that have them. If this happens, open a ticket for it.
There'll be yet another grandfathering process for this, where you'll get an amount of experience that you can spend as you like via /character levelup. You can start posting on that thread now, and we'll get started on it ASAP after the plugins are live.
Happy rolling, fellas