Medieval & Fantasy Minecraft Roleplaying

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Dynamic Map Town Icons!

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Cubey

Guest
I'm in charge of change/update the icons now, space haven't do it for ages....
 
C

Cubey

Guest
https://a248.e.akamai.net/camo.gith...765732f6d61726b657269636f6e732d3033322e706e67

There is full list of icons but be sure its medieval style not modern.

Shrine of Cubeydoom is now updated to "portal"
Uthrandir is now updated to "Sun"

I have re-checked on all towns, some are added and updated the icons

But list of towns are not recognised and not been added to portal yet:


Jorundsgard


the towns as above that I will not add markers until they have portals on.

Please let me know if you need a marker and icon.

Thank you!
 

barryg

Real life redstone crafter
I don't think it's possible to add any icons...
Marker Icons

Marker Icons are image resources used to provide the images for markers. Dynmap supplies a number of standard marker icons, shown below, that are always present and defined, and are not deletable. The list of availabile icons can be found by running the /dmarker icons command.
New marker icons can be installed by doing the following:
  • Copy the image file, in PNG format, to the bukkit server's file system. The image in the file should be 8x8, 16x16 or 32x32 pixels in size.
  • Run the command /dmarker addicon id:<icon-id> <icon-label> file:<path-to-image-file> - if successful, the image file will be imported (so it doesn't need to be left where it was first copied).
To update the image for an existing icon, run the /dmarker updateicon id:<icon-id> newlabel:<new-label> file:<path-to-image-file>.
To delete an existing image, run the /dmarker deleteicon id:<icon-id>.

So here is a castle (stolen from http://www.matwolf.com/SMB3/Walkthrough.htm) Someone with access to the server can add it.
 
C

Cubey

Guest
Sorry can't do.

Done on Val Royeaux!

Done on Jorundsgard (added marker and icon)
 
C

Cubey

Guest
Please guys use VALID Coordinates - XYZ not XZ because I could end up inside of blocks when I use Y 65 as default.


Thank you for your understanding.
 

arcosanti

I think I might like it here
Please guys use VALID Coordinates - XYZ not XZ because I could end up inside of blocks when I use Y 65 as default.


Thank you for your understanding.
Very sorry about that - didn't realize that there was teleportation involved. :(

Town name: Lanternhollows
Icon: Gear
Coordinates: x 6552, y 94 z 2196

And thank you again.
 
C

Cubey

Guest
Not only you, its everyone I ask them to use whole coordinates ;)


Your town is not started yet but I understand your region has been created. Too early for add marker. :)
 

rauyran

Burner of Worlds
Town name: Mirage
Icon: House
Coordinates: X: 9690, Y: 48 , Z: 11191

(I also need someone to create a teleport to the town please)
 
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