I don't quite know why they were deleted. Simply removing the password should have been adequate.Can we have house channels, but without passwords instead?
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I don't quite know why they were deleted. Simply removing the password should have been adequate.Can we have house channels, but without passwords instead?
You could always try channel admin? It does match what people were asking for earlier in the thread and is limited fully to the channel you give it to the player in. If you turn on advanced permission editing in teamspeak, you can also fine tune the permissions including changing/removing the ability to set/edit passwords to a channel. Its a versatile as you make it.
This was suggested previously, and I'm really not wild about the idea. While most of the leaders of the houses are excellent people with healthy helpings of common sense, it doesn't change the fact that they're generally in that position because they had the cash, not because they were chosen for a moderation position. And we'd have to be consistent with every house, which could get dangerous. So that was really never an option.
I think I'll update the original post with some more of my reasons as to why this was decided. My own reasons actually had very little to do with moderation or staff involvement, and everything to do with the whole IC/OOC issue we've been having (which has been getting better, but not better enough). It seemed as if the locked TS channels were almost encouraging some folks to engender that OOC dislike for IC reasons, and quite frankly, I'm sick of it, and am ready to do damn near anything in order to get it to stop. Unfortunately, the thread that I posted on the matter did not quite get the discussion that was needed.I really don't understand why that is necessary. These people can quiet easily (and many do) take their conversations to Skype or private TS servers which are easy to rent or set up on your own. If this was done to try and encourage people to use TS more then I don't think it was a good one. I have noticed TS has been very active the last week or two - and you have just fixed something that wasn't broken and this will inevitably drive people back to using other mediums.
I don't get this whole moderation argument. If staff want to moderate TS then a locked channel isn't going to get in their way. If a house wants to partake in private conversations then that should be their right and privilege and I think we would all much prefer them to do it here than somewhere else.
I remember thinking about this, and don't remember why we decided to just completely take them out. I think it was suggested that we have a limited number of channels, and we just ran with it. I don't think it would be unreasonable to add the house channels back in, but let me think about it first.Can we have house channels, but without passwords instead?
Put into the first post.EDIT: My main reason for going forward with this was that it seemed as if the locked channels were encouraging folks to ... aggravate the OOC issues for IC reasons, which is the topic of an entirely different thread (http://hollowworld.co.uk/threads/more-on-ooc-issues.29636/) which was not terribly successful. We're trying to get you guys to recognize each other as players, not just the characters. When you don't have to consider that they (or someone else) might come into your TS channel while you're ripping them a new one for their IC actions, it compounds the problem.
I'm not trying to censor anyone, as you still have the in-game house channels which are private, and you still have non-HW options for private communication. What I'm trying to get everyone to do is be a little bit more considered in the way that they communicate with other players. If it doesn't work, it doesn't work. But I will try.
There are always empty chat room, no?Very little actual ooc hate happened, when it did the leaders of the house would usually stop it. I know you are trying to prevent something, however there is a saying.
If your going to lead a horse to water, don't take the short cut.
In other words, in preventing ooc hate, you caused a lot of the people to go to other means of communication, and talk about the same things.
The house channels was created for what deemed to be for a good reason. Sometimes a group of people need a private place to speak. TS would be my first choice to go and talk about things, however this sad occasion has.. Prevented that means of communication.
The difference being the in-game chats are logged, while staff has no idea what's going on in those locked TS channels unless they're actually in there.House channels with passwords existed not for ''lack of sociability'', or ''OOC hate purposes'', but to be able to talk freely without having risks of meta or intrusion into unknowned knowledge to the public knowledge. I can understand the intention behind your move, Somnastra, but with a little thinking our rather large teamspeak group decided to move to Skype calls, where we can choose who we want in and who we don't want in.
My whole point is that House Channels IG were created to be able to have private chats between house members, oui? And do you agree that teamspeak house channel work on the same pattern? Then, why should you only remove the privacy we had on teamspeak and not in actual minecraft aswell? This makes no sense to me.
That's why the buttons are there.Ooooh, lookit those disagrees and dislikes. C'mon, now, guys.
It's gene-That's why the buttons are there.
Thank you!Will be re-adding unlocked House channels, as they are requested. Will also be adding organizational channels, if the requester can demonstrate activity.
The ratings are titled, yes? 'Dislike', 'Disagree', they both convey the feeling of the rater. In the case of the OP I'm neutral as I didn't use them before, but those who disliked the post were saying 'I don't like this.' Ratings systems are generally very self explanatory.It's gene-
Y'know what, I'm not gonna. If you want to not discuss why you give ratings that show up as negative, that's fine. But I can call folks out on it when I'm getting those ratings and no one has commented on the thread. It wasn't until I posted that that people started commenting.
And it is an established courtesy on this forum that when giving negative ratings, you also offer an explanation.The ratings are titled, yes? 'Dislike', 'Disagree', they both convey the feeling of the rater. In the case of the OP I'm neutral as I didn't use them before, but those who disliked the post were saying 'I don't like this.' Ratings systems are generally very self explanatory.