I'm not sure what you're asking here, but temporary alts are fine as long as you don't wishy-washy switchy between them.
No, that is entirely not okay. You'll have to find players to aid you to complete these tasks, or do it yourself and face the potential RP consequences to scouting something that might not enjoy being scouted.
Temporary alt-characters are allowed, as listed in the Survival Guide.
If someone is playing a character like that might as well keep it. Its actually a lot of fun- That being said, they are able to hold a temporary character on their alt perhaps once or two. Again, no switching back and forth.
Its better to build up your house with a playerbase and derive their "manpower" from that. A house with two people does not have 50,000 soldiers. That is completely un-okay.
The Silver Council does not have any soldiers. PS doesn't have guards for a reason, player organizations are required to step up to the plate and try a go at that - doing such receives them potential benefits from The Silver Council.
People creating regions is just too bad - they'll grow out of it soon enough.
If none of the guards is online for crime-breaking whatnot, y' can report it to them. Or they obviously don't have enough guards. Or, you know, this is the medieval times where stuff like that happened because people weren't all that organized in a large trade city.
I don't think I like your attitude. I would very much appreciate it if you cut that out.
The Silver Council are quite strictly defined as 'Ambient' NPCs. They're the IC explanations for why rules with OOC purposes come along and your character can react to that however you want. Such a thing is pretty goddamn necessary for the survival of the server, and I thought you would realize that - because you seem like a generally intelligent person.
Again, as stated above, Ambient NPCs are perfectly okay. It is outlined in the first post of mine - NPCs who will in no way engage your RP is perfectly okay. As I said, "The busyness of a market square, or perhaps a few passing fellows who won't in any way really engage your characters are definitely no problem".
Following this line of thought, the ambient NPCs for building is also alright. However, in the case of your servants - That actually turns an Ambient NPC into an Active NPC, as the NPC begins to directly affect your RP. I highly suggest hireing a player to servant for you. Perhaps someone would be interested in butlering?
RPing a servant is only as boring as you make it. Theres even more incentive if you offer to pay someone - It is not impossible. As long as that servant doesn't poison anyones drink or do anything too effective, however (And you realize these are the restrictions of something that is a NPC), I think I can give that a pass.
With the War of Altera, dwindled numbers could be attributed to millions upon millions destroyed by Queen Grief (As stated in the History of Altera), you do have a good point in saying that the numbers would be unrealistic. This can be attributed to "Ambient" NPCs and explain away that there was an Alteran army for immersions sake.
Ambient NPCs are okay - Ambient NPCs are those who won't in any way really engage your characters.
Active NPCs are not okay, for what I hope is obvious reasoning. Powergaming is and will remain a bannable offense.
As stated above, I would like to re-reference Ambient and Active NPCs.
These NPC guards killing people falls under Active NPCs. Not okay. If your town is empty, thats... too bad. You cannot RP that you have people if you fundamentally do not.
Should someone run around within your town while they know no one is online (Which is surprisingly easy to discern), you take it to a staff member - Even if you are a staff member, to prevent bias on the case. That would be a pretty harrowing offense of metagaming - also not cool.
Your best bet is to alert your town members who should be chased out with torches and pitchforks and trust them to uphold that. If your town members spend absolutely no time in your town, then it is arguably sparsely populated.
It would technically be classed as meta-gaming, and player characters need to engage other player characters. Not NPCs.
That is an egregious infraction concerning powergaming. As Somnastra said, you are absolutely free to privately contact me - Such as that is definitely a bannable offense, and I'm sorry it happened to you. If something like this begins happening mid-rp, you're definitely able to contact any current staffies in-game or on the forums.
I once more reference ambient and active NPCs. You probably need towns members to keep those pesky Enemy Lords out, who seem to have a thing about walking into completely enemy territory and thinking that won't provoke a response from the house - or that they're not completely accepting any and all RP consequences.
The difference between NPCs and Alt Accounts is that one is invisible and the other is an entity. Besides, would there not be a certain element of metagaming to an alt account having a dangersense over your other characters?
Thread locked so I could address these points. It is now unlocked.
I'm sorry everyone feels so strongly about not being able to use their invisible poking sticks, but I am ready and able to persecute anyone powergaming in this way and I highly suggest this rule - like all the rules of our server - is observed. It only exists to aid the roleplay and immersion element of Altera.