Indeed. If you've got ideas on a neat brush, I'd be happy to implement it if the blocks are obtainable.Noble's road still unavailable?
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Indeed. If you've got ideas on a neat brush, I'd be happy to implement it if the blocks are obtainable.Noble's road still unavailable?
Confirmed.dUMMY gave the all clear
There's a blackrose camp sitting about here where the bridge is. Mryosi Antilogy Are you alright with a bridge and road going through, or do you prefer we make a wide turn around it?Ddaug Is expanding his road empire and Were linking Rogues Hearth and Aurum Orchard. (via scourge's road, dUMMY gave the all clear)
I was hoping we could toass in a bandit camp or some other sort of Ruffian location seeing as Scourge and Rogues Hearth are thematically Seedy Holds. Im not married to the idea though If thats too much to ask.
Also- Cheapest road please.
Okay with me, but it's technically Mryosi's region, so it's prolly best to wait for his thoughts.
I actually didn't realize there was something there
KatrinMair her call~
Screenshot of the two areas on the Dynmap
http://i.imgur.com/Ggtigre.png
Will be a carriage here to Aelmere.
Point A Coordinates: x= -4222 y= 61 z= 3736
http://i.imgur.com/QQoMTxP.png
Existing road to Aelmere connection point
Point B Coordinates: x= -2383 y= 47 z= 3929
Possible route:
http://i.imgur.com/era1mQ6.png
Which Roadpack: Explorer Road Pack
Aesthetic Feature of choice (If applicable): A small bridge is needed where it crosses the water.
Approximately 2000-3000 blocks and bridge.
redstone slab typo? and may I suggest adding a road for the lava biome.
[Desert Edition]
Sankera 's suggestions~
-Peasants Road: Desert-
Nearly equal parts sand/red sandstone, with splatterings of red sand, redstone slabs, and sandstone for a worn effect. No aesthetic features or lamps. 5k per 1000 blocks of distance.
Around 2k - Total is 10k to solusrequiem for Peasant road.Point A Coordinates: -798 44 -9681
Point B Coordinates: 620 152 -9501
Which Roadpack: Peasant
Aesthetic Feature of choice (If applicable): Small Guard House
Note: The path I choose gives the least resistance with the mountains. If you're rather bogged down I'd be more than happy to do this one as to not add to your workload.
Hey Bal- We're going to go around the region wide enough, but need you to confirm the road first. Just post below.Ddaug Is expanding his road empire and Were linking Rogues Hearth and Aurum Orchard. (via scourge's road, dUMMY gave the all clear)
I was hoping we could toass in a bandit camp or some other sort of Ruffian location seeing as Scourge and Rogues Hearth are thematically Seedy Holds. Im not married to the idea though If thats too much to ask.
Also- Cheapest road please.
I'll fix it sometime- There were plans for a new brush. Will add it in, but feel free to suggest materials for one.redstone slab typo? and may I suggest adding a road for the lava biome.
2.5k for ~500 blocks.Theres the snippet of road at the right side there, before it vanishes into a tunnel. If possible I'd like it to stem from there to the icon(ish), and then the fort gate.
Point A Coordinates: -4956 65 -14623
Point B Coordinates: -5440 65 -14478
Which Roadpack: Im note sure what type of road it is that it links from, I think it's a peasant's one, but I'd like a continuation of that if possible.
Aesthetic Feature of choice (If applicable): -
Done.Theres the snippet of road at the right side there, before it vanishes into a tunnel. If possible I'd like it to stem from there to the icon(ish), and then the fort gate.
Point A Coordinates: -4956 65 -14623
Point B Coordinates: -5440 65 -14478
Which Roadpack: Im note sure what type of road it is that it links from, I think it's a peasant's one, but I'd like a continuation of that if possible.
Aesthetic Feature of choice (If applicable): -
7k blocks at 10k per 1k blocks would be 70k + 10k for a bridge for a total of 80k if using the Trade Road.Screenshot of the two areas on the Dynmap:
Point A Coordinates: 5542 / 54 / 7191
Point B Coordinates: 4745 / 57/ 1027
Which Roadpack: +Trade Road+
Aesthetic Feature of choice: A pitstop or whatever you have, it's a long road I guess.
Also, before it's done what would the price be, bridge included?
Sure thing, do I pay before hand or afterwards?7k blocks at 10k per 1k blocks would be 70k + 10k for a bridge for a total of 80k if using the Trade Road.