Sadko
Lord of Altera
sadko12345
My post from the 'Inappropriate' thread which is a bit inappropriate place to post it, geddit?I think if this server for some reason absolutely had no revival system/only able to be revived by mystics, people would less rofl-kill and generally be more careful, create characters that by themselves are generic and not super full with complicated backstories and unique things, so it's not too sad if they suddenly die in a war or something, they would progress and actually develop more, and gain depth and be actually real.
Plus, if the server focused more on actual supporters of a region/house instead of just asking for IG money. Some other rp servers have adopted a bad guy-application policy, meaning they only allow good, trusted roleplayers and players OOC along with legitimate roleplay reasons to play evil characters and be allowed being a serial killer, arsonist, terrorist, whatever. Simple bandits that don't necessarily have to kill people doesn't count.
But the bad guy-app policy makes it impossible for people to just create some kind of Jishrim-worshipping, murdering arse that goes and kills off numerous peaceful characters for no reason other than rofl-killing. If there is not such a global revival policy, people and their characters feel into the loss of say, their character's wife, or child, or any other family member. They don't suddenly begin to jump on rooftops for no reason, not chasing fishy strangers into a dark valley, they would begin to roleplay something simple, progressing further through interaction with other simple characters, thus gradually changing their personality, alignment, and view of people and the world.
EDIT: without something that grips our characters' emotions like death, many themes like kidnapping, assassination plots, executions and trials; they all lose weight they would bring in real life. Having some masterful magician characters that /could/ revive some character, but at the expense of say, their power, or mind, or whatever, it'd also bring compelling, gritty, gripping stories on how they either choose to do good with no pay, suffering themselves, or ask for a windmill to revive say, a poor miller's daughter, leaving them wretched and penniless.
I've been asked by several people to make a separate thread about it.
It was a bit of my thoughts about a possible roleplay system, it's not that I have anything against the well-refined sisterhood revival process, but I've never seen any roleplay server without some sort of entity constantly reviving player characters that have perished.