UmbraNight
Legend
General Information
Name: Umbra De Noctis
Other Names: Umbrie by his mother
Titles: Blessed
Link to Blessed Profile: [X]
Age: 26
Race: Northern Sangrian
Gender: Male
Sexuality: Homosexual
Current Residence: Veraci
Relationship Status: Single
Social Status: Middle Class
Appearance
Height: 6'0
Weight: 210
Eye Color: Oceanic Blue
Skin Color: Deep Caramel
The shape of Face: Round
Distinguishing Features:
Hair Color: dark blonde like dull gold
Seen by others: As warm and inviting.
Voice: a slightly low with some gruffness.
Jewelry:
A golden coin with a silver anchor etched into it that's held by a thin leather braid around Umbra's neck.
Personality
Umbra has changed since he received Jax's blessing, he has been more social. Some may even say he has developed a gambler's personality, loving the thrill of a gamble. His feelings towards others can change like a drop of a coin. Umbra loves a good adventure and enjoys a drink.
Likes:
Dislikes:
Strengths:
Weaknesses:
General Intelligence: Above Average
General Sociability: Omniverted
Alignment: Chaotic Good
Short Term Goals:
key: != unfinished, *=finished, $=ongoing
Long Term Goals:
Owned Homes:
Carried Inventory:
General Wealth:
Health
Allergies:
Unhealthy Habits:
Birthplace:
Past Places of Residences:
Places Traveled:
Combat and Skills
Weaponry:
Combat Training:
Training & Skills:
Trivia
Occupation:
Name: Umbra De Noctis
Other Names: Umbrie by his mother
Titles: Blessed
Link to Blessed Profile: [X]
Age: 26
Race: Northern Sangrian
Gender: Male
Sexuality: Homosexual
Current Residence: Veraci
Relationship Status: Single
Social Status: Middle Class
Appearance
Height: 6'0
Weight: 210
Eye Color: Oceanic Blue
Skin Color: Deep Caramel
The shape of Face: Round
Distinguishing Features:
- has a tattoo of Jax's holy symbol on his left shoulder blade
- A coin tattoo that flips itself on his hand.
Hair Color: dark blonde like dull gold
Seen by others: As warm and inviting.
Voice: a slightly low with some gruffness.
Jewelry:
A golden coin with a silver anchor etched into it that's held by a thin leather braid around Umbra's neck.
Personality
Umbra has changed since he received Jax's blessing, he has been more social. Some may even say he has developed a gambler's personality, loving the thrill of a gamble. His feelings towards others can change like a drop of a coin. Umbra loves a good adventure and enjoys a drink.
Likes:
- Nature
- Animals
- Drinking
- Reading.
- Gold
- Adventure
Dislikes:
- Arguments
- Toddlers/Little Brats
- Arrogance
Strengths:
- Knows what herbs are good and which ones are deadly by his mother.
- Expert Spearman and Swordsman.
- Expert Smith and Tailor.
Weaknesses:
- Relies too much on luck
- Terrible at using a bow.
- Failing to do the Tenets of The Opportunist.
- Letting his mother or friends down.
- Forgetting what his mother taught him.
- His mother.
- Follow the Tenets of The Opportunist
- Everyone deserves kindness.
- Forgiveness is earned, not entitled.
- Chaos creates opportunities to advance.
- His mother taught him basic herbology and how to defend himself without weapons.
- He learned how to read and write from books.
- Common
- Written - Fluent
- Spoken - Fluent
- Elvish
- Written - Fluent
- Spoken - Fluent
- Marjash
- Written - Fluent
- Spoken - Advanced
- Life is an opportunity, so make the most of it.
- Problems can be solved without bloodshed.
General Intelligence: Above Average
General Sociability: Omniverted
Alignment: Chaotic Good
Short Term Goals:
key: != unfinished, *=finished, $=ongoing
- Get his business more traction$
- Organize another sea expedition
- Guide Abraham into Jax's Blessed Circle$
Long Term Goals:
- Expand his and Jax's influence
- Take back the Ocean in Jax's name.
- explore every edge of the world.$
- Become blessed by Jax*
- Spread Jax's Faith and become the head of The Opportunist's Religion.$
Owned Homes:
- A Lower Class home on Astrum Island
- A home in Veraci
- He stays primarily in New Sool now.
Carried Inventory:
- Journal
- Jax's Holy Symbol from his mom.
- A satchel gave to him by his mother that holds his journal and.
- A book with general knowledge of the sea [Artifact]
- Clothes, some need to be sewed
- A spear/Drowning Short Spear(Spellbound Relic)
- A rope is readily tied around the spear. A strange-looking barb appears to be made out of stone, as if belonging to a living creature, once before. Those injured by this weapon, enough to draw blood, will find themselves coughing up saltwater, and sometimes choking. Those that are cut or wounded by the obsidian sharp barb find that it stings like alcohol in a wound [Up to the target on the extent.]
- Pair of short swords on his waist.
General Wealth:
- Some wealth.
- Awareness:
- Noticing physical details in the environment around them
- Noticing details at Sea.
- Determination
- Sailing through a Storm.
- Pushing on through the pain
- Fortitude:
- Pushing on through the pain
- Resisting the cold.
- Keep my balance on a ship (Spellbound Relic that he carries everywhere, Of The Sea.)
- Might:
- Picking up heavy things
- Evasion:
- Dodging attacks
- Sprinting short distances
- Reflexes, i.e catching a thrown mug
- Stealth:
- Moving unseen/hiding
- Sleight of hand
- Survival:
- Tracking
- Wilderness survival
- Navigating wilderness terrain, i.e climbing
- Grappling:
- Striking, i.e boxing and other such ideas
- Melee:
- One-handed blades, i.e daggers, and swords
- Polearms
- Guile:
- Deceiving NPCs
- Thievery:
- Pickpocketing
- Lockpicking
- Forgery
- Lore:
- Creatures of the Sea
- Sangrian Culture
- Crafting:
- Smithing
- Tailoring
Health
Allergies:
- Apples
- Peonies
- A knee injury from the past causes a burning sensation in his knee when he puts too much weight on the joint.
- Suffered a concussion, does occasionally have headaches
- Has scars from where locusts ate bits of his arms.
- Tends to sleep after sunset.
- Typically calm and quiet.
- Veggies and fruits
- Meat
- Tends to jog every morning to build his stamina.
Unhealthy Habits:
- Worries too much when his inner demons make him believe that everyone will die.
- He tends to scratch his arms too much until they bleed.
- Fruity wine
- Whiskey or Vodka
Birthplace:
- Village in the Sangrian North.
Past Places of Residences:
- A small village on the far outskirts of Halbed.
- Lower Class of Astrum Island
- Home in Veraci.
Places Traveled:
- The area around Halbed.
- Astrum Island
- Veraci
- Queensport
- Parts of the sea.
Combat and Skills
Weaponry:
- Drowning Short Spear
- Glimmersteel Cutlass
Combat Training:
- Hand-to-hand combat
- Staff combat skills 10/10
- Spear skills 10/10
- Swordsmanship 10/10
Training & Skills:
- Herbology 5/10
- Cooking 8/10
Trivia
Occupation:
- Herbalist
- Mercernary
- Religion Advisor to New Sool.
- Mint braised Steak
- Grapes
- Potatoes with Lemon pepper salmon
- Fruity wine
- Whiskey
- Herb-infused Water/Tea
- Reading
- Writing
- Daydreaming
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