Mudpaw11
Patron
(Mom said it's my turn with the angst)
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"There is a bitter triumph in crashing when you should be soaring"
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Character: Connor Hayden
Elemental: Fire
Rank: Enthralled
1. Moved out of Halbed to avoid the cold
2. Papers that would normally be crumbled and tossed are now immediately burned
3. Does more work at night now so he can use candlelight rather then relying solely on the sun as a light source
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Update Log:
26th of Truebirth: Bonded
"I am losing my mind with these senseless scribbles I pretend to call progress"
After burning the majority of his notes and study material in a large bonfire. Connor quickly found himself in the presence of a fire elemental that he then bonded with willingly (10).
10th of Sporebloom: Trapped
"It all happened so quickly."
With a trapped trigged, the young man found himself stuck in a burning room. His elemental assisted in survival and likely thrived in the situation but unfortunately the mortal vessel suffered serious injuries.
17th of Lightshine: Enthralled
"Well, I suppose there is no going back now..."
Sitting in candlelight, his gaze shifts to stare at the dancing flame. The feeling of violence consumes his mind, and he feels himself impatient in his seat. He feels the flame drawing him in, as if a comfort. He would stand up, and keep the candle in his hand as he'd pace. His desire growing to burning things.
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Abilities:
[Blaze] Flickers of flame can be willed to the fingertips and not burn them, providing the hands are not wet. (21)
[Emberwalk] They can walk on hot coals/surfaces, and feel no burns to the bottoms of their feet, though it should be noted anything above the ankle can be felt. (3)
[Ignite] They have the ability to will candles to re-light themselves providing they are within a ten block radius. (32)
[Blaze II] Whilst flame can be willed to the fingertips as before, they are also able to will it into their palms to ‘throw’ a ball of fire (think the size of a tennis ball) providing it is not overly windy around ten blocks in any direction. They are unable to muster the energy to throw more than five of these in any given day. (0)
[Ignite II] They may will extinguished fires within hearths or campfires back to a full flame. (0)
[Brand] They can leave a handprint upon any surface to leave a burning of it, though it does not ignite. This may also be used to leave a burn in the mark of their hand upon a living thing. Additionally, this spell can be used to heat up the contents of say, a tankard, to almost boiling. (2)
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———————❖———————
"There is a bitter triumph in crashing when you should be soaring"
———————❖———————
Character: Connor Hayden
Elemental: Fire
Rank: Enthralled
1. Moved out of Halbed to avoid the cold
2. Papers that would normally be crumbled and tossed are now immediately burned
3. Does more work at night now so he can use candlelight rather then relying solely on the sun as a light source
———————❖———————
Update Log:
26th of Truebirth: Bonded
"I am losing my mind with these senseless scribbles I pretend to call progress"
After burning the majority of his notes and study material in a large bonfire. Connor quickly found himself in the presence of a fire elemental that he then bonded with willingly (10).
10th of Sporebloom: Trapped
"It all happened so quickly."
With a trapped trigged, the young man found himself stuck in a burning room. His elemental assisted in survival and likely thrived in the situation but unfortunately the mortal vessel suffered serious injuries.
17th of Lightshine: Enthralled
"Well, I suppose there is no going back now..."
Sitting in candlelight, his gaze shifts to stare at the dancing flame. The feeling of violence consumes his mind, and he feels himself impatient in his seat. He feels the flame drawing him in, as if a comfort. He would stand up, and keep the candle in his hand as he'd pace. His desire growing to burning things.
———————❖———————
Abilities:
[Blaze] Flickers of flame can be willed to the fingertips and not burn them, providing the hands are not wet. (21)
[Emberwalk] They can walk on hot coals/surfaces, and feel no burns to the bottoms of their feet, though it should be noted anything above the ankle can be felt. (3)
[Ignite] They have the ability to will candles to re-light themselves providing they are within a ten block radius. (32)
[Blaze II] Whilst flame can be willed to the fingertips as before, they are also able to will it into their palms to ‘throw’ a ball of fire (think the size of a tennis ball) providing it is not overly windy around ten blocks in any direction. They are unable to muster the energy to throw more than five of these in any given day. (0)
[Ignite II] They may will extinguished fires within hearths or campfires back to a full flame. (0)
[Brand] They can leave a handprint upon any surface to leave a burning of it, though it does not ignite. This may also be used to leave a burn in the mark of their hand upon a living thing. Additionally, this spell can be used to heat up the contents of say, a tankard, to almost boiling. (2)
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