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In light of this comment by Ced, I'd also be happy to work with staff/the build team to make such happen, I got plenty to go on and think I can make the medieval realistic look a thing if needed, and if asked for.It's nice to see the Sorrows Town being involved. It looks as if the Crossroads could act as the 'edge-of-town tavern' as well, which I quite like. Like a stop-off point for large caravans/wagons that won't actually go straight into the city. The only thing I don't like is the city blocks part, because (like in Tambry) it messes with my medieval aesthetic. Cities weren't planned out and built as a city in medieval times, which is why old towns and cities have a wonderful, sprawling nature to how the streets winds around hills and criss-cross with alleys. They start off as farmsteads and evolve into hamlets, villages, towns, and then their borders bump into the neighboring towns, and they all merge into a city.
Granted, if the characters involved in this are drawing up plans for a large settlement, then it would make sense to have the city block design, but it still looks really off and naff for medieval builds, imo.
I suppose, also, that gif is adorableI want new players to want to stay at spawn, personally. It provides more centralized RP and quite a bit of fun.
I'll have to vouch for Tempy on this one. He's an incredible builder, and it would be a mistake to exclude him from this ambitious project. Waaaaay better than me, that's for sure. As for the plans you have devised, Naelwyn, I wholeheartedly concur with what you have provided. Perhaps there should be some vacant mansions available for the prominent men and women of Altera to rent, just as our old spawn. But those are finer details that will be fleshed out as we progress further.In light of this comment by Ced, I'd also be happy to work with staff/the build team to make such happen, I got plenty to go on and think I can make the medieval realistic look a thing if needed, and if asked for.
This seems like a given to me. If you want people to rp in the spawn city, then let them live there like we could with ye olde Port Silver.Plans for player housing at spawn? I think that would be a good thing. I remember when I first joined I wanted to buy a house in old-old PS. (I couldnt)
Do you consider something cohesive and consistent if it's comprised of various NPC refugees from wars, failed kingdoms and ruins, and people returning to the site of old port silver, with their own build styles, albeit in different parts of the build?One of the biggest, biggest mistakes in trying to make a nice city is having a mish/mash of different builds and styles.
If an orchestrated build team/group/what-have-you can come together and generate a cohesive, consistent build style that would be implemented in this, I'd really like to see that before offering my help building or not.