After we have out positions ready, I suggest that we go for the next step: setting the world around for our missions.
Step Zero: Administrators Approving all this
1º Step: The Posters.
We will need to ask an admin, and spread them around Port Silver / All the towns, claiming that Thieves where seen around, operating with Leather Armour and no Hat, and that citizens are free to engage them if trespassing
2º Step: The Rules.
We need to create a Thread, with Thieves Rules / How do we operate / F.A.Q.
3º Step: the Victims
Stealing for the heck of it is always fun, but the Tools are coming from our pockets, and if they keep themselves empty, that's just pointless
Option A: 5 houses per city (may variate if city is too small or too big) have loot in them, and the owners are willing to "be robbed" from 100R to 500R. Wen they are robbed, it switches to another house.
Option B: Same Setup, as A, but we work with real items. If the owner gets robbed, he has to deliver the item (or he delivers on the moment, and if not stolen in a week, we give it back?)
If thief gets caught (surrender) [100% payment] or killed [50% to 75% payment], the thief has to pay the owner (making them think that they can get us and be rewarded) and (making our thieves actually good, and low ranks decline big jobs, just because they don't want to lose money)
4º Step: Recruiting.
From one day jobs, to full time recruits that will live with us, we have to make this social in general. We need them to be aware, to try to hunt us down, otherwise people will not even care that we break into their house.