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*shrugs* Me neitherIn my opinion spawn looks great. I don't really understand what the problem with it now is.
The way Poof said 'every new spawn we create' felt like he meant new maps with new spawn cities. I think the current spawn is utter trash and needs to be redone (or better, nuked off the face of the map), but the location isn't changing.
It's amazing there are any staff who have the motivation to do anything around here with the sort of contributions you give.
If you think we're all Iron Chef's that pummel through every critique- you've got to open your eyes more. Critique constructively- not break down and say negative things about all the hard work our past staff members have done and have partly left because of little appreciation for it. We've do our work for the playerbase, not to please a single person, or a handful of people- this is for everyone, even ourselves, to have fun with and enjoy. I don't want more discussions to revolve around how much one dislikes our current builds, because that doesn't help me, nor anyone who's helping with spawn right this moment, to move forward. I love our current style and build and I appreciate all the hard work Antilogy, Archbishop and everyone that volunteered helped with for 2-3 months, but the majority of folks wanted things different {thread here}, so this is what we're aiming to do. Let's move forward.a wise man once said 'if you can't stand the heat get out of the kitchen'
To answer your question- I posted a link in the paragraph above. A lot of folks wanted change- and I don't mean 5 or 6 people- Mairin tallied them all and a change to our style won over all. I could very well edit our current tavern to keep its structucture and change the blocks, but that is time consuming- and outsourcing it to the playerbase that wants to help is wonderfully ideal. A change was feasible- it sets us back a while, and I understand the complaints for it once more, but along with the majority request for it and the project head's direction, we'll be sticking with it so that the style stays consistent instead of having all the builds look different. We managed to at least save the current built builds and docks and will give minor edits towards the new style. This map is also going to be with us for a long while- so you'll have plenty of time to get comfortable with it.sorry to be the critical whiner here, but every time I'm getting used to the new tavern after we switch spawns, we're already getting a new one.
I hope after this one is made, the very tavern at spawn will be brought to every new spawn we create.
I always thought of the spawn-tavern to be a constant factor where people meet, hate to see it changed up all the time.
But that is just my personal opinion.
(posted that in the wrong thread ^)
Yes it is 0_o or am I reading it wrong? "Spawn discussion thread". Discussion and debate are synonyms no?This isn't the "spawn debate" thread
Debate has an edge to it, as though you're on opposing sides. A discussion can range from just talking to debate so you are right, but I don't think it was made in mind for us to argue points.Yes it is 0_o or am I reading it wrong? "Spawn discussion thread". Discussion and debate are synonyms no?
Yes, this is Storm's Landing.Just so I am on the same page as veteran players are ... this is talking about Storm's Landing, correct? So is the entire thing being redone? The walls and style were the first contest, and now we have the tavern/inn. Will it still be for gryphons? (was there ever a way to incorporate having gryphons at the inn?) Will all the buildings be at the same place they are now? Are all the buildings being redone? Are any new ones being added? (smithy, bakery, etc.) If we are just mostly replacing, are there size constraints? Will the buildings be replaced a few at a time (such as coinciding with the contests) or all at once, after they are built and will be W/E'd in once the new spawn is created?
There were several discussions, and polls, that related to what people liked and didn't like about spawn. These posts should still be findable in the forums.Was there discussion as to why people don't like the spawn the way it is? Was it due to the materials, or the building placements and layouts? Was it due to the architecture or design of the buildings themselves?
This is correct, Storm's Landing is not a full on town. It's something of a freeport and not owned by any person, group, faction, party, pc, or npc. A place where ships can freely dock, and people can mingle. It sprung up because this was the landing point for many people as they fled the old world.I suppose, for me, it looks a bit like an incompleted town, yet it's where most of the ships can port. Is it mainly to be similar to a rest stop, where people (and ships/carts/animals) can pause, rest up, eat, refuel?Or was this to be a proper town? If people are renting houses here, and one can rent a cart or shop to sell goods, will there also be production shops? What's being run by NPC versus players? Does someone own this town (faction or npc wise or other)? Are some of normal things in towns not at this place because it's not run by anyone, and it's mainly only to be the first stop to getting around?
Oh, those are horse stalls.. They're just named Gryphon nests, likely because of how often gryphons had been spotted.But there's gryphon stalls! And all this time, I thought maybe we'd have someone who was taming and training them for mounts as opposed to ship riding
Sure, 50% chance of being eaten before you reach your destination, but that's the /fun/ part. Maybe? Yes?
(thank you for answering!)
Ahhh that looks so much more open. +1Snipforspace
There's one for Eisenheimn already- just check for the lanterns at the edge of the towns. Shrine doesn't have one- yetI'm hoping this is the right thread.
Would it be possible to get a sign for the for road to eisenheim and the shrine? I asked Anti before he left but he didn't get to it.
I don't exactly have a design in mind, and if needed I can buy a dock cart if needed.
I didn't see it, thanks to the best staffee.There's one for Eisenheimn already- just check for the lanterns at the edge of the towns. Shrine doesn't have one- yet