Valcust
Lord of Altera
The race I am proposing is the Nakam(Nah-Kahm), Or singular, Nakat(Nah-Ka’t).
These people originate from Ocelots, just as humans originated from apes, and are a race of bipedal felines. They’ve evolved nearly identically to humans, the only noticeable traits they’ve gained being somewhat advanced night vision, and of course their apparent fur pelt and feline-like face. Though the Nakam are Just as agile, just as strong, and just as smart as any human.
If anything, the Nakam are at a mental hindrance, as they tend to be more emotionally and socially impulsive, often making decisions spur of the moment.
Because of their weak psyche, each Nakat runs the risk of becoming “Feral”.
A feral Nakat is void of all consciousness, all personality, and is seen by other Nakam as a simple predatory monster, driven by instinct, and no longer a person.
Though initiating “feral mode” in a Nakat requires a great deal of mental trauma, and while it’s rare to find a feral, many who do are scarred for life, if they survive their encounter at all.
Feral mode, however, is only a temporary ailment, and usually subsides anywhere within a week to a few months. Though Nakam who've been rehabilitated usually suffer heavy mental blocks and find even the simplest of tasks very mentally taxing.
The Nakam originate from a frozen island west of port silver, called Kavdek.
Kavdek is no wasted tundra, however, instead it is flush with a frozen jungle.
Trees taller than the mountains that surround them, able to withstand temperatures as low as five below.
Among the icicles and vines lay the only visible marks of any sort of civilization. Treehouse villages, some as large as small towns, can be seen dangling amongst the clouds, filled with Nakam.
Culturally, the Nakam tend to be tribe oriented, with each tribe consisting of three or more families.
Each family generally has a specialization in which they practice and contribute to the tribe through. Such as hunting, construction, gathering, Etc. Though no tribe has a clear cut “Leader”, the position can be said to be taken by the elders of each tribe.
Most tribes, however, were started as Nakam left their own tribes and began their own. Because of such, most of the elders’ stories are very similar, if not exactly the same, regardless of which tribe they’re from.
A very important similarity between all Nakam lore is their resting place, their ‘religion’, of sorts.
All Nakam elders tell of altera itself being the resting place for the deceased. Their souls and bodies becoming one with the world. Because of this, most Nakam see magic as a cruel and heinous taboo, as most magic draws its energy from its caster’s surroundings, and therefore, magic does draw energy from what the Nakam perceive to be their ancestor’s resting place.
And while it is rare to find a Kavdek native Nakam willing to perform magic, they are fully able to, and suffer from no magic handicaps.
Evidence of this comes from Verbali, A more modern and advanced Nakam city, residing on the southern coast of Kavdek.
Verbali Nakam have left their traditional native roots to pursue a less “Brutish” existence, and are easily distinguishable from Native Nakam, as most Verbali use paints to create spectacular patterns on their fur.
Most Verbali Nakam are well versed in both english and their native language, though they often prefer english, as it’s the only way to perform trade with human ships that come to port from time to time.
Though Kavdek is not without it’s own hardships.
Through unknown origins, be it a crashed exploratory ship, or a purposeful colony, there is a growing town of Dwarven like folk held up on the eastern coast of Kavdek. Though the Nakam know them as the Teshvadiik, The Brutes of Hunger. The Teshvadiik see Nakam pelts as a treasure, their shape fitting dwarven bodies without much stitching or work.
Because of such, most Nakam will be afraid of Dwarves, or perhaps a little off around them.
On a lighter note, the Nakam are not void of attraction, if anything they're much more active "lovingly" than most other creatures.
Most other races find sexing a Nakam difficult, due to the lack of familiar facial features, and the very neutral gender personality between males and females (males and females generally act the same, without the "tough guy" or "fragile woman" stereotypes.) Though Nakam in themselves can distinguish gender easily.
Within both the tribal and Verbali Nakam cultures, Marriage does not exist. Instead, each Nakat mates for life to a single other Nakat.
Each Nakam mated couple will usually be inseparable and are seen as a singular unit among their peers.
Further information:
- There is no set fur pattern for the Nakam, as their pelts are generally as distinguished as any thumbprint
- Native Nakam do wear clothing, but tend to be very minimalistic. Though Verbali Nakam wear clothing just as intricate and/or excessive as any human.
- Most Nakam will avoid water, but don't fear it. (if you've ever gone swimming with long hair, you'll understand..)
- Nakam do see fish as a delicacy, but only because fishing is so rare in their native land of Kavdek, mostly due to their lakes and rivers being frozen over.
- Most native nakam see the outside world as an extreme danger, and will not leave their homeland lightly.
- Nakam lack the ability to digest grain properly, and will often get sick if they ingest anything of the like. (though this won’t always stop them from eating cake!)
I thank you for your time and consideration to add the Nakam to the list of official races in Altera!
*The Nakam have become a special perms race since the creation of this thread*
*Note that this is the rough draft of the Lore-layout- anything here may or may not be changed in the future.*
These people originate from Ocelots, just as humans originated from apes, and are a race of bipedal felines. They’ve evolved nearly identically to humans, the only noticeable traits they’ve gained being somewhat advanced night vision, and of course their apparent fur pelt and feline-like face. Though the Nakam are Just as agile, just as strong, and just as smart as any human.
If anything, the Nakam are at a mental hindrance, as they tend to be more emotionally and socially impulsive, often making decisions spur of the moment.
Because of their weak psyche, each Nakat runs the risk of becoming “Feral”.
A feral Nakat is void of all consciousness, all personality, and is seen by other Nakam as a simple predatory monster, driven by instinct, and no longer a person.
Though initiating “feral mode” in a Nakat requires a great deal of mental trauma, and while it’s rare to find a feral, many who do are scarred for life, if they survive their encounter at all.
Feral mode, however, is only a temporary ailment, and usually subsides anywhere within a week to a few months. Though Nakam who've been rehabilitated usually suffer heavy mental blocks and find even the simplest of tasks very mentally taxing.
The Nakam originate from a frozen island west of port silver, called Kavdek.
Kavdek is no wasted tundra, however, instead it is flush with a frozen jungle.
Trees taller than the mountains that surround them, able to withstand temperatures as low as five below.
Among the icicles and vines lay the only visible marks of any sort of civilization. Treehouse villages, some as large as small towns, can be seen dangling amongst the clouds, filled with Nakam.
Culturally, the Nakam tend to be tribe oriented, with each tribe consisting of three or more families.
Each family generally has a specialization in which they practice and contribute to the tribe through. Such as hunting, construction, gathering, Etc. Though no tribe has a clear cut “Leader”, the position can be said to be taken by the elders of each tribe.
Most tribes, however, were started as Nakam left their own tribes and began their own. Because of such, most of the elders’ stories are very similar, if not exactly the same, regardless of which tribe they’re from.
A very important similarity between all Nakam lore is their resting place, their ‘religion’, of sorts.
All Nakam elders tell of altera itself being the resting place for the deceased. Their souls and bodies becoming one with the world. Because of this, most Nakam see magic as a cruel and heinous taboo, as most magic draws its energy from its caster’s surroundings, and therefore, magic does draw energy from what the Nakam perceive to be their ancestor’s resting place.
And while it is rare to find a Kavdek native Nakam willing to perform magic, they are fully able to, and suffer from no magic handicaps.
Evidence of this comes from Verbali, A more modern and advanced Nakam city, residing on the southern coast of Kavdek.
Verbali Nakam have left their traditional native roots to pursue a less “Brutish” existence, and are easily distinguishable from Native Nakam, as most Verbali use paints to create spectacular patterns on their fur.
Most Verbali Nakam are well versed in both english and their native language, though they often prefer english, as it’s the only way to perform trade with human ships that come to port from time to time.
Though Kavdek is not without it’s own hardships.
Through unknown origins, be it a crashed exploratory ship, or a purposeful colony, there is a growing town of Dwarven like folk held up on the eastern coast of Kavdek. Though the Nakam know them as the Teshvadiik, The Brutes of Hunger. The Teshvadiik see Nakam pelts as a treasure, their shape fitting dwarven bodies without much stitching or work.
Because of such, most Nakam will be afraid of Dwarves, or perhaps a little off around them.
On a lighter note, the Nakam are not void of attraction, if anything they're much more active "lovingly" than most other creatures.
Most other races find sexing a Nakam difficult, due to the lack of familiar facial features, and the very neutral gender personality between males and females (males and females generally act the same, without the "tough guy" or "fragile woman" stereotypes.) Though Nakam in themselves can distinguish gender easily.
Within both the tribal and Verbali Nakam cultures, Marriage does not exist. Instead, each Nakat mates for life to a single other Nakat.
Each Nakam mated couple will usually be inseparable and are seen as a singular unit among their peers.
Further information:
- There is no set fur pattern for the Nakam, as their pelts are generally as distinguished as any thumbprint
- Native Nakam do wear clothing, but tend to be very minimalistic. Though Verbali Nakam wear clothing just as intricate and/or excessive as any human.
- Most Nakam will avoid water, but don't fear it. (if you've ever gone swimming with long hair, you'll understand..)
- Nakam do see fish as a delicacy, but only because fishing is so rare in their native land of Kavdek, mostly due to their lakes and rivers being frozen over.
- Most native nakam see the outside world as an extreme danger, and will not leave their homeland lightly.
- Nakam lack the ability to digest grain properly, and will often get sick if they ingest anything of the like. (though this won’t always stop them from eating cake!)
I thank you for your time and consideration to add the Nakam to the list of official races in Altera!
*The Nakam have become a special perms race since the creation of this thread*
*Note that this is the rough draft of the Lore-layout- anything here may or may not be changed in the future.*