Lord_Sinclair
Lord of Altera
I don't think you're going to see many issues related to too few people to PvP.
The people who avoid the bandits will do so with or without /home and /spawn; trust me.
And don't think for a second that people will go into hiding; in fact, they're liable to do just the opposite.
What's the first thing you usually see when you enter a resource world?
Player shops.
Then what?
Houses and more shops built around the original shops.
Players naturally congregate at spawn. So long as the area is open and easy to start building in (unlike Protaras in the current SW), you won't see any problems with too few people to pick a fight with.
The people who avoid the bandits will do so with or without /home and /spawn; trust me.
And don't think for a second that people will go into hiding; in fact, they're liable to do just the opposite.
What's the first thing you usually see when you enter a resource world?
Player shops.
Then what?
Houses and more shops built around the original shops.
Players naturally congregate at spawn. So long as the area is open and easy to start building in (unlike Protaras in the current SW), you won't see any problems with too few people to pick a fight with.