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[Theodra-Tier 3] Cieren

Veradite

Legend of Altera
Blessed
Pronouns
She/Her
Veradite
Veradite
Blessed

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~:{CierenTitle.png}:~

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IG NAME: Veradite
CHARACTER: Cieren Sonnenschutz
PROFILE: { Link }

PATRON: Theodra

TIER: Tier III

STATUS: Taken to being a guide for Bor and Artesia in the ways of the Divine--and perhaps others who have
come for clarification on the Wolf.


~:~{Θ}~:~
TIER ONE
Show worship of a Divine for at least one month OOC from the creation of a divine profile/thread.
(12/14/21)

The character must be at least two months old OOC.
(1/5/21)

The character must be at least sixteen years of age.
19
Must significantly contribute to (by attending) or host an event which is of thematic significance to their divine.
+Fire Hound Hunt

Three notable acts in line with their Divine (Hunting, Healing, Bartering, etc) separate to the event(s) above.
+Received her first weapon--a seax named Ready, by way of Somnastra the Ranger.
+Began training under the guidance of Marian Olliran.
+Received her first bow to train with for hunting and survival.
+Began lessons in tracking and awareness.
+The hunt of her first stag, in praise and practice to Theodra.
+Provision of food for her impoverished household by hunting knowledge.
+Began lessons in melee and close quarters fighting.
+Survived an encounter with a Vyre who sought to change or kill--applied the 3rd, 5th, and 7th tenet.
+Cleaned Theodra's shrine in the ancient Shrine of the Divine near the Crossroads--thus prepping it for restoration.

+A poem written to Theodra at the Holy Cathedral (Sunderday, 9th of Winterfeast, 2308). The poem is entitled "She of the Wild"
sheofthewildscreenshot.png
One offering of an item to their Divine at a shrine/church/etc (Log its OOC location for collection.)
+Spoils(Fine leather) of a first stag kill, given to the shrine of Theodra at the Holy Cathedral.
Out on a hunt, Cieren can't shake the sensation of being watched. Through a gap in the trees she spots an immense white wolf matching her gaze, and it stares through her for several moments before padding away in to the trees. Cieren ascends to Tier 1.

TIER TWO
Show extended worship, with one month OOC since achieving Blessed status.
[2/7/22]
Must significantly contribute to (by attending) or host at least two events which are of thematic significance to their divine.
+Restorative Worship - Reinvigorated a shrine with a gathering of Theodrans or allies to Theodra.
+Unwelcome - Elimination of invaders of New Riseport who also stole a wolf head from a Theodran shrine.

The character should keep something on them that represents their Divine personally.
+Idol of the Huntress-a blooded silver symbol of the White Wolf, crafted by Frost Menguar. Trinket'd by Ashna!
+Fleet of Spirit-a simple, pine pendant carved to resemble a peregrine falcon. Crafted by Cieren with guidance from Frost Menguar.

Must create a small shrine to their Divine, and grant it an offering. (Must be an item)
+Restorative Worship -Commissioned a banner and sign for the event. Left a potted flower and a deer skull at the Shrine.
+Another shrine was made in her tent/home in the Verdant Valley--to it she's offered the skull of an ash hound from "In Search of Answers"

Must have at least five instances in their divine log where they have personally done something significant seen favourably by their Divine separate to the event(s) above.
+Blightlands Excursion - The Silver Conclave's trek for clues about Praes Divina, and the ashen blooms spread within.
+
In Search of Answers - The hunt for answers about Mockingbay's Queen leads to a tumble of riddles and puzzles. Cieren took down an ash hound and aided with another's demise, but did not leave unmarred--scars obtained.
+Trained Maple in the art of archery. A guiding in the principles of tenets 5 and 6.
+Eliminated an effigy to Skraag with the guidance of Somnastra--thus leading her to meet Ashna with a group dedicated to the Skraag threat. Her Idol of the Huntress was given blessing as a result.
+
Firebreak - An end to the fight against invading ash hounds to the Southwest of the Ashlands. Traps were set, and an organized fight ended the packs that terrorized locals--and slaughtered a honeymooning couple.
+Carving a Future - Attended a lesson in carving by Frost Menguar. Cieren was able to make Fleet of Spirit as dedication to her faith in the Huntress.
+ Cieren dreams, of the expanse of the Blightlands. Of the jungles of Riseport. Of the open plains, and the ashlands, and the woods in between. A venture, and at the end she finds herself face to face with a great wolf with gleaming silver eyes. She almost reaches out, until she feels herself falling, and then awakening abruptly to the sounds of great howls. She struggles to return to sleep, alert and powerful, but feeling graces with a blessing. She is now T2, you may send in a divine ticket with your T2 artifact proposal.+
TIER THREE
Show extended worship, with two months OOC since achieving T2.
[4/18/22]
Describe the three most prominent relevant deeds they've done since their last rank up.
+The Grating End -A dangerous hunt on the sea for a long-haunting Pale Beast. The fight almost threw Cieren off the ship to the maws of the creature, but the day was won out.
+The Blooding - A hunt for boars that turned into the discovery of a two-legged foe, seemingly demented by a demonic influence. Also first use of Ready in its Artifact form.
+A Trek of Faith - A long, relatively peaceful pilgrimage semi-lead by Cieren. But mostly steered by companions trusting one another. It proved a peaceful time, with only slight finger-frosting. The shrine at Stoltfar was prayed at, and the shrine in the mountains was reached and prayed at.


The character must have earnest and genuine faith to their Divine.
Cieren has pushed her body, mind, and heart into the faith of Theodra. Since her arrival, it seemed she was destined to find Theodra as a being that sang to the nature of her reckless self. Her recklessness has been honed into dauntlessness. She seeks to be worthy of her blessings, and use it for the defenseless--and against gluttons of all wants.

Evidence of a more unique understanding and outlook towards their own faith.
From the earliest points of her life, Cieren has dared to challenge the social expectations of the world's cultures. She had the benefit of learning a Sooleran freedom,
while being hindered under the weight of an extreme Anhalder household. The mold always felt unnatural to try and fit into, and at worst, dishonest. Upon her escape to Storm's landing, and her ventures across Altera, she's come to understand that monsters take many forms. Politics, social class, groups of all beliefs, dark networks in the underbelly of society--all of it no different than what monsters one finds in the wilderness. Save one. There was no agenda in the wilds. Kill or be killed, conquer or be conquered, and yet...none of it in excess. The goal merely: survival. The wilderness elaborated these truths to Cieren, and re-contextualized what it meant to live with honor while being true to the nature of surviving an ever-turning world. Care for your body and mind, thank Her for the meal sustaining you, protect your family as the wolf does, do not fall prey to naivety, do not surrender, and bare your teeth at those who threaten your charge.


Must show evidence in their log of teaching another something thematic to their Divine. (Hunting, Fighting, Dancing, etc)
+Showed a vision of Theodra to the recovering shipwreck victim, Anya. The discussion was a teaching on a Theodran response to trauma in the cycle of life.
+Cieren and Anya crossed paths once again, and it seemed the girl had a few weapons and gear in the short time apart. To another present, she declared she sought to protect herself and hunt those that harmed her and would harm again. Cieren's previous lesson seemed to have inspired, and on the spot she gave Anya a lesson in archery that the girl eagerly took. She pledged her services to that learning.
+Sparring with Lysander, Hysope, and Sayuire.
+Crafted a holy symbol for one who has lost faith--hopefully not for very long.
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Must have at least five instances in their divine log where they have personally done something significant in the name of their faith separate to the event(s) above.
+Public Hunting Party - A mission that began in an effort to cull too-successful predators and prey ended with the discovery of undead hordes--and the wrangling of one, angry bear.
+Contributed to espionage in Queensport. This includes weeks of scoping the city's underground among the vagrant and poor--all in the name of tracking and eliminating a crime ring involving dubious vyres and murder.(There is no event page, but it is Blarg's campaign.)
+Echoes - A hopeful rescue mission for children gone missing--the discovery is a horde of undead, and a sorrowful elimination.

+Securing the Blightlands Pt.1 - A mission out to the Blightlands to determine the cause of the uncanny silence, or a way to preserve that silence. There's a run in with a vyre, and some 'hands'-y beasts from out of the ground.
+Cieren's goals and history lead to an offer by the Rangers. She wrangled her choices; Silver Conclave and Rangers. In the end, she knew her stalking grounds were closest to Storm's Landing, and her tutors in Theodra needed aid. For this exchange, she has submitted herself to a new, grueling training under Jaden Seeker.
+Under request of the Sentinel Ranger Somnastra, Cieren investigated two leads marked on a map. With Hysope, Jaden, and Ced, she explored the two points and they discovered two different rifts, with similarities and differences in the making of their altars...and portals.



They must also pick one of the following paths:
[To Guide Another]

Ultimately they must guide another into the rank of T1 and showcase at least ten ways they assisted doing so. This can be through lessons, discussions, or other ways you feel are significant in the journey of the student. They must reach T1 before you can apply for T3.

[To Great Lengths]
They must showcase ten additional instances of significance in the name of their Divine. These should be of importance, be it through protecting a group, hunting down something of significance, the poisoning of a town, or some other action. Why these actions are considered significant should also be added to your logs, how your character personally feels them necessary or important.
+A mission to scale a massive statue and eliminate a Skraag effigy. This was Cieren's second, but in a more precarious location. This mission was a marker of her leading, as opposed to following and obeying, to understand the full control and awareness that goes into Ranger work. As well as obeying and understanding the application of Theodran tenets in such a scenario.
+Exorcism of one Ezmith--with the aid of Somnastra, Raelur, and those witnessing the ordeal. This event followed the crowd discovering Ezmith's infernal status at the trial for Aleksei Ivanov. For Cieren, it was another testament to her training as an extension of Theodra in a fight against the gluttinous and unnatural.
+Cieren was given the task of testing a fellow, prospective Ranger (Hysope) in tracking and hunting. Although the Rangers aren't strictly Theodran, her training and skill in the woods made the cat and mouse game possible. In this way, she was also granted the chance of testing and challenging Hysope in the wild woods. With Cieren as the predator and game.
+What We Find in the Shadows - As part of the ongoing war with demons, Cieren and her fellow Rangers trekked through the Rift. The mission was to scout for intel, whatever form that took. It lead to the dread of fighting Fiends and Underlins--and a very massive, armored villain of mysterious functionality. As her knowledge has grown, this mission marked Cieren amongst the warriors in the group. Trust had been let to her abilities. The mission nearly cost her life, but she stood firm and returned with all companions.
+Trail of the Crone - A journey to the north to eradicate Cultists. What was found was a young girl under threat, rescued by the Rangers--though her family was lost. Cieren aided in clearing the way to the entrance, though was concussed by a bludgeon to the head. (Had to leave unexpectedly OOC)
+A Valiant Retreat - Cieren showed up to this with full intent to help pull Marian out--no questions were asked, only action executed. Marian is her Theodran teacher and guide, her first steer on the road to the Wolf. Unfortunately, her body could not be seen. But others she managed to rescue with Som and Quill.
+Grouse and Grievings - A hunt rounded by Cieren in a moment of mourning her lost, Theodran mentor. During this hunt, she was able to guide and encourage Sayuire--and in a spirit, revisit the things Marian had impressed upon her so long ago. Several were in attendance, grounding themselves in the 'now' when all seemed so uncertain.
+The Missing Caravan - Cieren lead a group of Rangers into a wreckage of demonic-mimics, guards, and Soolerans. After much investigation and chomping, possessed objects, they located half of the Sool they were charged to find. Along with wounded Landsguard. She acted as translation during this journey, mediating the Marjash during the event.
+Exorcism of one Bernard - in attendance of Somnastra's work on young Bernard, Cieren stood as witness and aid with the sprinkling of Holy Water. The boy was almost lost, but Somnastra's determined soul wrenched him from the clutches.
+A Waltz of Arrows - An ambush on a demon party, and the first mission following Cieren's graduation to full Rangerhood. The mission was smooth, executed crisply by the Rangers who made off without injury.
+Scour of the Silent - The Rangers apply their skills of stealth and tracking--a mission to find a point of attack on the fortress in the hellscape.

+Valorous - A mission into the sweltering, to begin breaking down the final strongholds and spires on the journey to the end of this war. Cieren was archery support--but a bolt from the other end 'grounded' Somnastra and broke Cieren's leg. Though she pushed on, she eventually had to surrender to her leg and keep near the recovered Som. (OOC had to leave.)
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TIER FOUR
Show extended worship, with three months OOC since achieving T3
[11/19/22]
Must have a significant presence in the world as an embodiment of the virtues of their divine. Must make a constant effort to guide and foster their faith through either significant personal acts or active participation in events.

Must hold at least one sermon in which they explain their own unique views and understanding of their Divine.

An event held to sanctify an area/region in the name of their Divine, or the creation of a larger secondary shrine/church.
+Caracal Falls Sanctification - A feast with a pleasant gathering and a few offerings given to the shrine--interrupted by a beast born from sand and a wendigo skull offering. Cieren faced down the creature until it was defeated, rejoining the sand as the Falls were declared for Theodra.

Must show further evidence of having a unique view and understanding of their Divine and their faith. To truly show how they differ, and what faith means to them personally.

Must have at least ten instances in their divine log where they have personally done something significant in the name of their faith separate to the event(s) above.
+Began training of the Eark Bor in the ways of Theodra.
+Began training of the Elf Artesia in the ways of Theodra.
+Engaged in a hunt for a wendigo, aided by Somnastra, Marian, and Halvar. The hunt ended up being two wendigo. Cieren was laid out by one of them, but held strong to wrangle the beast with the aid of her companions. Both beasts were laid to rest.
+Operation Heartbreakin - Aided in the party leading Ashna safely to the Ivory King's fortress for the Exalt to perform her personal mission. Unwittingly, Cieren heard the whisper of her late mother within the circle of a spell cast by Ashna--she had not known she had died.
+Cieren set out on a hunt with Somnastra and Marian, of casual nature. The hunt turned to an onslaught by two wendigos and a wildegroll. The wendigos were dispatched by Cieren and Som, whilst the wildegroll was faced down by Marian.
+Colossus Unchained - Cieren along with Laicelem, Arvyth, Keone, and Candice took a stand against a titan. By circumstance and tragedy both, it was left to Laicelem and Cieren to topple the beast. A final strike to its brain took it down, and they made off with cuts of brain and a strange pod.
+A Stirring in the North - Marked a return to the investigations of the Vyre attacks in the Kalstadt. Her personal part of it was derailed by a beast who played her emotions, trapping her in a self sacrifice until she was left to recover in the frozen snow. (Not to be counted for anything other than intent and timeline maintenance.)
+The Memory of a Blade - Cieren swore her oath to Theodra, but also sought out the knowledge of her divine-touched seax to know the history. A history that belonged to a centuries old Theodran and mentor, Som.

An offering of something of great personal value to the character themselves given to their Divine. Include evidence of why this offering is of importance and significance

An Oath of personal and religious significance must be sworn in the name of their God.
+Though family can be a strong unit much like a pack, Cieren has sworn off giving up her focus in fighting and defense at the expense of having a family. To Theodra, she has dedicated her future and her very life.
+Sworn at {The Memory of a Blade}



~:~{Θ}~:~

SPELL POINTS
3/3
ARTIFACTS
readyrebirth.png
NAME: Ready - Rebirth
DESCRIPTION: An unassuming, weathered seax knife, still held together after centuries of use. Newly etched into the handle are three birds, flying together--an owl, a falcon, and a hawk.
PASSIVE: When in combat, opponents will hear the shriek and clamor of a plethora of birds and beasts within a 5b radius of the attuned, causing minor fear (though they can fight through this). Allies to the attuned will hear nothing. Also when in combat, there is a silvery glow about the blade.
[ABILITY - TENSILE]: Over the course of a combat round or a flourished attack, the knife may be willed to take the form of a barbed whip with the same material properties of the knife. This attack may not exceed the range of three blocks, and inflicts shallow slashing wounds if successfully struck.
ATTUNED TO: Cieren Sonnenschutz Veradite
TRINKETS
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PASSIVE
Aesthetics
[ x ] A silver ring forms around the pupil, intensifying (or glowing) in times of heightened emotion or adrenaline, up to the player.
[ x ]Divine markings thematic to their divine form (in color as well as design) upon the body. This can be as simple as bands around the wrists, or an entire intricate design across the back, left up to the player.
[ x ]Their pupils become slitted, and/or the teeth can appear sharper. This may also only apply in moments of heightened emotion, adrenaline, or spellcasting instead of a constant.
Quirks
[ x ] Wounds that do not require stitches can be licked or coated in some variety of herbal salve to heal them. The scars appear silver or they fade entirely, at the choice of the player.
[ x ]They become very good at climbing, keeping a sturdy grip, and they can jump an extra two feet upward or across than the average person.
[ x ]They are able to see clearly in the dark, their eyes reflective like a cat's when active.
Universal Passives

|| PROVIDENCE ||
The blessed’s soul is warded by their faith in their Divine. If something tries to possess them, or they’re targeted by an effect that is functionally identical to possession, the blessed may roll a d6 save to resist it. If they roll their tier or lower on the d6, the possession fails and has no effect. They are additionally fully immune to any attempts to lay claim to their soul (in terms of it being trapped, imprisoned, or otherwise by some entity. This is not expected to come up much in RP, but exists for flavor). For curses or afflictions like Vyrism or Spiritblessed, they may resist it outright or optionally roll a possession save against it.
|| SPIRITUAL WEAPON ||
By ritually praying over a weapon for one hour, the blessed may imbue it with some measure of the divine influence. The weapon will glow with the strength of torchlight in a color thematic to the divine, and intangible foes or foes that are otherwise immune or resistant to attacks from mundane weapons always take some amount of damage from successful attacks with it. Only one weapon may be imbued at a time. For bows, the effect applies to all arrows fired from it.
|| IMBUED WEAPONS ||
Any weapon wielded by the blessed is touched by their Divine, imbuing it with greater ability to smite their foes. This offers no additional mechanical effect beyond causing extra damage; it’s less significant than the weapon itself, but adds enough punch to be tangible. The fire does not ignite, the poison does not kill, etc. For creatures or summons with a set number of 'hits,' it counts as dealing an additional hit.
|| AETHERSIGHT ||
The blessed can see the presence of magic as a faint aura outlining spells, artifacts, or similar magical items and effects. This aura appears purple for arcane spells, and white for divine spells. They gain a bonus die on rolls to discern illusions, and have no penalty on awareness checks to detect invisible foes.
 

Attachments

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Veradite

Legend of Altera
Blessed
Pronouns
She/Her
Veradite
Veradite
Blessed
Arts and Other Dedications
ΘShe of the WildΘ
Shadow of night bears respite for none
When light of day behind mountains is undone
The trees sway, bend, and creak
The chill of wind chases the meek
Then, just one, is on Her feet

Eyes of the owl, alert and wise
Ears of the fox, shrewd to lies
Fangs of the wolf, snarl and snatch
And in Her claws, prey to dispatch
For to the Huntress, none can match

The stag surrenders his crown of bones
The wolf shall not howl alone
The hawk shrieks are Her deathsong
The bear shant strike nearly as strong
To and of the wild She belongs

Ever Her bow finds its mark
Wisdom does not rest in the dark
Prepared is She who raises her hand
And those of the wild all will stand
By the Huntress, by command...

...Strike hard, strike fast, and

pray to She of the wildland
ΘThe Shrine to Theodra - Shrine of the PantheonΘ
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