I dunno, this seems more like luck the way i understand it so far.
Finding flags in HR isnt strategy its just luck.
Hoping whatever demon (admin) you run into decides not to kill you is luck.
The only strategy i saw was the class and team and group restrictions. But hell if i can send em all at the same time ill just have everyone split up individual and sweep the whole city.
If you want this to be strategy based, heres what you need to do.
1. Each team designates a non-combatant commander. (or 2 or 3 if they wish)
2. Each house may have ONLY 8 players/combatants in the field at a given time.
3. The Commanders have a vantage point of a reasonable portion of the city, and command their troops from an elevated position.
4. Commanders choose who reinforces their teams when they die, and what class they will be.
5. Class combinations is up to the discretion of the commanders.
6. Have it so that monsters and demon(admins) spawn and naturally congregate around places that have flags.
7. Give the demon(admins) some secret directives that the commanders can exploit, if they can figure them out first.
Allowing me to send in whoever i want whenever I want negates the effect of dividing people into teams, as pyro said.
The scouting idea still works, and fits nicely with the Commanders idea.
Finding flags in HR isnt strategy its just luck.
Hoping whatever demon (admin) you run into decides not to kill you is luck.
The only strategy i saw was the class and team and group restrictions. But hell if i can send em all at the same time ill just have everyone split up individual and sweep the whole city.
If you want this to be strategy based, heres what you need to do.
1. Each team designates a non-combatant commander. (or 2 or 3 if they wish)
2. Each house may have ONLY 8 players/combatants in the field at a given time.
3. The Commanders have a vantage point of a reasonable portion of the city, and command their troops from an elevated position.
4. Commanders choose who reinforces their teams when they die, and what class they will be.
5. Class combinations is up to the discretion of the commanders.
6. Have it so that monsters and demon(admins) spawn and naturally congregate around places that have flags.
7. Give the demon(admins) some secret directives that the commanders can exploit, if they can figure them out first.
Allowing me to send in whoever i want whenever I want negates the effect of dividing people into teams, as pyro said.
The scouting idea still works, and fits nicely with the Commanders idea.