Naelwyn
Non sum qualis eram
(Long ago approved, release precipitated and pended upon the start of the 'No Gods, No Masters' campaign.)
Formed of killers, professional soldiers and those who ride the tides of the fortunes of war, approached beyond the veil of death and offered another chance, to fight a worthy war, against worthy foes, for the betterment and liberation of the world from all that would claim it, the Blackstone Kriegsmarine has trained incessantly for the day they would be called upon, under the generalship of his majesty, Charles the First, of Anhald. (Rygan - The day has come, thou art called once more to war.)
Each Kriegsmarine is an animated armor golem, composed of a set of steel plate, over which has been bonded, strapped, or otherwise attached a layer of hard obsidian. Atop the helmet, each wears the skull of a Wither-empowered skeleton that each claimed themselves.
They are not powered by trapped elementals, but by a purer magic and the will and motive strength of the volunteer. Each possesses a seal somewhere on the plate that keeps the two together. Disrupting or sundering that seal instantly severs the connection. (I was mandated to give away the weakness in a briefing.) They are otherwise an animated suit of armor, and their tactics take advantage of their durability.
Armaments:
Steel Halberds
Obsidian Pilums or Harpoons
Cranequin Crossbows with various bolts.
Arm-mounted Obsidian push-daggers and armor spikes
Misc favored implements of individuals.
Formed of killers, professional soldiers and those who ride the tides of the fortunes of war, approached beyond the veil of death and offered another chance, to fight a worthy war, against worthy foes, for the betterment and liberation of the world from all that would claim it, the Blackstone Kriegsmarine has trained incessantly for the day they would be called upon, under the generalship of his majesty, Charles the First, of Anhald. (Rygan - The day has come, thou art called once more to war.)
Each Kriegsmarine is an animated armor golem, composed of a set of steel plate, over which has been bonded, strapped, or otherwise attached a layer of hard obsidian. Atop the helmet, each wears the skull of a Wither-empowered skeleton that each claimed themselves.
They are not powered by trapped elementals, but by a purer magic and the will and motive strength of the volunteer. Each possesses a seal somewhere on the plate that keeps the two together. Disrupting or sundering that seal instantly severs the connection. (I was mandated to give away the weakness in a briefing.) They are otherwise an animated suit of armor, and their tactics take advantage of their durability.
Armaments:
Steel Halberds
Obsidian Pilums or Harpoons
Cranequin Crossbows with various bolts.
Arm-mounted Obsidian push-daggers and armor spikes
Misc favored implements of individuals.