I'm happy grafjell's considered top active- Have to thank the players for that who love to roleplay in groups and always have something going on. But I agree that keeping a region active is hard, especially if the owners are busy as hell (Also staff with lots of work - qq) and the players end up doing their own things sometimes/making new regions, etc- during downtime away from the faction/region. It's a struggle making sure there's always something to offer in terms of roleplay. And takes real dedication. There's always chance that those two active regions would see downtime other few places would see a boost in activity. It's always changing.
Little perks like the example of having a spawn boat or getting a cool little carriage at spawn or something. I don't mean like money or anything along those lines or similar substantial rewards.
On the new world, can we have docks at spawn that include a few ship ports that include a warp highlight, a warp sorrows, and two ships that port to the two most active faction regions on the server? These last two being changing with the weather of activity, so that it's a tight competition to earn a spot with a warp. Imo Anhald and Grafjell would be the beginning two, with those two figureheads encompassing the appropriate subgroups.
Suggestion going through or not, I'm looking forward to something that might replicate a docks environment at the new city.
I think this was one of the ideas for spawn we brainstormed- and truthfully, our new HollowsTravel system is catering to it. It was suggested that players wanted a travel system where they stepped on boats, styled to different regions, where those boats ported to their selective regions. ie- spawn would have a hawklight boat, an anhald boat, and boats from regions a scholarly region and another region for halflings. Then a carriage that goes to a Fuvur region. Each boat and carriage is different and ports to their respective lands. And even then- the regions would have specific boats to other lands- making their own links, but not connected to spawn. Roleplayers can go through different ports to reach different regions. No more npc dockmaster to be clicked on or stablemaster. (We can still create npc's for immersion's sake.) You'll still pay a fee, though we're currently deciding how much it is and don't want it to be expensive. The fee itself helps players vote for our site on planetminecraft and we do need that benefit now that we're starting fresh there. Spawn docks intend to grow (populate) overtime under
Archbishop 's supervision and pace on the land- and will possibly have select number of ports depending on the space there.
Antilogy and
ptiber have discussed extensively on benefits for a new nobility system, so there's that to look forward to, too. I'm not guaranteeing any releases soon, but with how we progress and complete projects, we can continue to work on more new things.
when I get my region refunded, do I lose all the materials I have stored in chests? Because I have no where to put these materials and its taken me ages to collect them
.Adding on to jak- If Arch or I are on and you're in the redzone and want a refund but don't have a pocket. I'll refund the money first so you can get a pocket, then you can move your items, complete that, then I refund the materials. It has to be done within the time we're on, though.
Also progress: We got through 11 more regions yesterday. We're up to 52 refunded.